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P. W. Catanese - Dragon Games

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P. W. Catanese Dragon Games

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A surprise visitor to the Aerie provides devastating news about Happenstances pastbut its the future that Hap and Umber need to contend with. Their journeys take them on a risky trip to the Inferno to retrieve key pages of Umbers research, and then to the corrupt kingdom of Sarnica, where Umbers nemesis has acquired some dragon eggs. Umber wants to study a new magical species, but what starts as a quest for knowledge turns into a dangerous rescue operation. The deft plotting of this action-packed, heart-stopping adventure will pique the imagination and leave readers anxious for the final installment, which releases in February 2011.

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DRAGON GAMES


Also by P. W. Catanese

The Books of Umber
Book 1: Happenstance Found
Book 2: Dragon Games

The Thief and the Beanstalk

The Brave Apprentice

The Eye of the Warlock

The Mirrors Tale

The Riddle of the Gnome


Picture 1P.W. CATANESEPicture 2

BOOKS OF THE UMBER

DRAGON GAMES


This book is a work of fiction. Any references to historical events, real people,
or real locales are used fictitiously. Other names, characters, places, and incidents are
the product of the authors imagination, and any resemblance to actual events
or locales or persons, living or dead, is entirely coincidental.

Picture 3

ALADDIN

An imprint of Simon & Schuster Childrens Publishing Division

1230 Avenue of the Americas, New York, NY 10020
www.SimonandSchuster.com

First Aladdin hardcover edition January 2010

Copyright 2010 by P. W. Catanese

All rights reserved, including the right of reproduction in whole or in part in any form.

ALADDIN is a trademark of Simon & Schuster, Inc., and related logo is
a registered trademark of Simon & Schuster, Inc.

For information about special discounts for bulk purchases, please contact
Simon & Schuster Special Sales at 1-866-506-1949 or business@simonandschuster.com.

The Simon & Schuster Speakers Bureau can bring authors to your live event. For more information or to book an event, contact the Simon & Schuster Speakers Bureau
at 1-866-248-3049 or visit our website at www.simonspeakers.com.

Designed by Mike Rosamilia
The text of this book was set in Bembo.

Manufactured in the United States of America

1209 MTN

2 4 6 8 10 9 7 5 3 1

Library of Congress Cataloging-in-Publication Data

Catanese, P. W.

Dragon games/ by P. W. Catanese. First Aladdin hardcover ed.

p. cm. (The books of Umber; bk. 2)

Summary: Having learned more about his mysterious past, Happenstance accompanies Lord Umber on a daring journey that could affect the future of Kuraharen.

ISBN 978-1-4169-7521-2

[1. Adventure and adventurersFiction. 2. Fantasy.] I. Title.

PZ7.C268783Dr 2010

[Fic]dc22

2009018743

ISBN 978-1-4169-9868-6 (eBook)


Table of Contents


FOR MY AGENT,

PETER RUBIE



DRAGON
GAMES


CHAPTER The boy gripped the railing tight He watched the leviathans - photo 4
CHAPTER

The boy gripped the railing tight . He watched the leviathans enormous tail rise from the brine until it almost broke the surface and then sweep down again in a powerful and dreamlike rhythm that propelled the barge through a rolling black sea. The port city of Kurahaven, storm-battered but still glorious, was far behind, and the suns fire had been doused hours before on the horizon ahead.

Happenstance eyed the dark waves uneasily. Hed hoped his dread of water might fade as he spent more hours plying its surface. But its as bad as ever, Hap thought, with a little twist at the corner of his mouth. His shoulders rose toward his ears.

There was an open hatch on the deck of the barge, with stairs leading down to the spacious central cabin. A giddy sound drifted up the stairs and into the night. Hap recognized the particular laugh of his guardian. Lord Umber was in his usual high spirits, which were always at their loftiest after a satisfying meal and a hot mug of his beloved coffee, and with the prospect of some thrilling discovery ahead.

Hap walked to the railing at the square prow to see what might lie before them. His extraordinary eyes pierced the darkness and found Nima, the barges captain, sitting cross-legged on the back of the leviathan, Boroon. Perhaps sensing that someone was watching, she turned to look back at the barge that was strapped to Boroons immense back.

Hello, Nima, Hap called. He wasnt sure that Nima could see him in the gloom of night, with tatters of cloud shrouding the moon, but she waved. She stood, walked across the bony plates of the leviathans back, and climbed the stairs to stand beside Hap.

Nima was clad in black sealskin. As she ran her hands through her long hair, Hap stole a glance at the translucent skin that bridged the space between her knuckles. He pulled his gaze away in an instant; he knew better than most how it felt to have someone stare at a physical oddity.

Why arent you below with the others, Happenstance? she asked.

Hap shrugged. I felt like coming up here. That was hardly true. What hed really felt like was not setting out on this adventure at all. He wished Umber could be content to stay home in the Aerie. It was a fine place to dwell, with wonders and mysteries galore inside its crammed archives. Those were the kind he preferred: adventures in ink, which couldnt crush you in their jaws or under their feet. But, sadly, Umber liked the real thing. And to make matters worse, running off to a new land always exposed Hap to more strangers who would point and gawk at his strange green eyes.

Im glad to find you here alone, Nima said. Theres something Ive been meaning to give you. There was a silver chain around her neck. She lifted it over her head, and Hap saw a fat locket dangling, shaped like halves of a seashell. She held it out, and Hap opened a hand to accept it.

Its beautiful, Hap said. But

Why am I giving it to you? Because I heard how you risked your life to save Umber. And Umber is my friend. You have spared me an ocean of grief.

Hap clamped his jaw as he thought back to that terrifying night when hed climbed a crumbling tower to confront the awful, eye-stealing creature that had taken Umber hostage. It wasnt just me who saved Umber, he said.

I know that. But Hap, you havent seen the true gift yet. Open it.

Hap brought the locket closer to his eyes and saw a tiny clasp at the seam of the two shells. He pried it open with a fingernail, and the shells parted. Inside was an enormous pearl. It was as round and lustrous as the moon, which chose that moment to emerge from hiding and shine down on its little cousin. Hap goggled at the orb. Hed seen pearls in the jewelers tents in the marketplace at Kurahaven, but none so large or stunning. How can I accept this? Its too much!

You land folk value pearls more than I do. And do you really think it is so hard for me to find such a thing? Nima asked. Hap supposed it wasnt. Nima was amphibious, and she could breathe under the waves as easily as above them. Of course she could dive down and bring up all manner of wonders. Balfour had told him once that the leviathan barge was built and paid for by the fortunes shed found in sunken ships.

It may be useful in a difficult spot someday, Nima said. Or it might help a friend in need. Your heart will tell you when to use it.

Hap snapped the locket shut and put the chain around his neck. Its wonderful. Thank you.

It was Boroons idea, in fact, Nima said.

Hap stared at the leviathans broad head, cutting the waves before them. Really? Boroon? He knew that Nima communicated with the leviathan, but he had no idea that they discussed matters so specific. Would you thank him for me, please?

Nima nodded.

A minute passed, silent except for the hiss of water along the leviathans side. Where are we going? Hap asked.

Nima smiled. Umber wanted it to be a secret. You know how he is about these things.

Hap sighed. If he could change one thing about Umberbesides his constant need for the thrill of explorationit would be his obsession with secrets and surprises.

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