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Rob Miles - Begin to Code with Python

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Rob Miles Begin to Code with Python
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Become a Python programmer-and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmers tutorial, reflecting deep research into how todays beginners learn, and why other books fall short. Begin to Code with Python is packed with innovations, from its Snaps prebuilt operations to its Make Something Happen projects. Whether youre a total beginner or youve tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and youre in control! Learn how to...
Get, install, and use powerful free tools to create modern Python programs Learn key concepts from 170 sample programs, and use them to jumpstart your own Discover exactly what happens when a program runs Approach program development with a professional perspective Learn the core elements of the Python language Build more complex software with classes, methods, and objects Organize programs so theyre easy to build and improve Capture and respond to user input Store and manipulate many types of real-world data Define custom data types to solve specific problems Create interactive games that are fun to play Build modern web and cloud-based applications Use pre-built libraries to quickly create powerful software Get code samples, including complete apps, at: https: //aka.ms/BegintoCodePython/downloads About This Book
For absolute beginners whove never written a line of code For anyone whos been frustrated with other beginning programming books or courses For people whove started out with other languages and now want to learn Python Works with Windows PC, Apple Mac, Linux PC, or Raspberry Pi Includes mapping of MTA exam objectives that are covered in this book, as well as an appendix with further explanation of some of the topics on the exam

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Begin to Code with Python

Rob Miles

BEGIN TO CODE WITH PYTHON Published with the authorization of Microsoft - photo 1

BEGIN TO CODE WITH PYTHON

Published with the authorization of Microsoft Corporation by:

Pearson Education, Inc.

Copyright 2018 by Pearson Education, Inc.

All rights reserved. Printed in the United States of America. This publication is protected by copyright, and permission must be obtained from the publisher prior to any prohibited reproduction, storage in a retrieval system, or transmission in any form or by any means, electronic, mechanical, photocopying, recording, or likewise. For information regarding permissions, request forms, and the appropriate contacts within the Pearson Education Global Rights & Permissions Department, please visit www.pearsoned.com/permissions/. No patent liability is assumed with respect to the use of the information contained herein. Although every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions. Nor is any liability assumed for damages resulting from the use of the information contained herein.

ISBN-13: 978-1-5093-0452-3
ISBN-10: 1-5093-0452-5

Library of Congress Control Number: 2017958202

1 17

TRADEMARKS

Microsoft and the trademarks listed at http://www.microsoft.com on the Trademarks webpage are trademarks of the Microsoft group of companies. All other marks are property of their respective owners.

"Python" and the Python logos are trademarks or registered trademarks of the Python Software Foundation, used by Pearson Education with permission from the Foundation.

WARNING AND DISCLAIMER

Every effort has been made to make this book as complete and as accurate as possible, but no warranty or fitness is implied. The information provided is on an as is basis. The author, the publisher, and Microsoft Corporation shall have neither liability nor responsibility to any person or entity with respect to any loss or damages arising from the information contained in this book or from the use of the programs accompanying it.

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About the author
Rob Miles has spent more than 30 years teaching programming at the University - photo 2

Rob Miles has spent more than 30 years teaching programming at the University of Hull in the United Kingdom. Hes a Microsoft MVP, with a passion for programming, and creating new things. If he had any spare time, hed spend it writing even more code. He loves making programs and then running them to see what happens. He reckons that programming is the most creative thing you can learn how to do.
He believes that programmers really can claim to be building the future.

He claims to know a lot of really good jokes, but nobody has ever heard him tell one. If you want an insight into the Wacky World of Rob Miles, you can read his blog at www.robmiles.com and follow him on Twitter via @RobMiles.

Contents at a glance
Begin to Code with Python - image 3

The chapter PDF files for this Part are available at https://aka.ms/BeginCodePython/downloads.

Contents
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The chapter PDF files for this Part are available at
https://aka.ms/BeginCodePython/downloads.

Introduction

Programming is the most creative thing you can learn how to do. Why? If you learn to paint, you can create pictures. If you learn to play the violin, you can make music. But if you learn to program, you can create entirely new experiences (and you can make pictures and music too, if you wish). Once youve started on the programming path, theres no limit to where you can go. There are always new devices, technologies, and marketplaces where you can use your programming skills.

Think of this book as your first step on a journey to programming enlightenment. The best journeys are undertaken with a destination in mind, and the destination of this journey is usefulness. By the end of this book, you will have the skills and knowledge to write useful programs.

However, before we begin, a small word of warning. Just as a guide would want to tell you about the lions, tigers, and crocodiles that you might encounter on a safari, I must tell you that our journey might not be all smooth going. Programmers must learn to think slightly differently about problem solving, because a computer just doesnt work the same way humans do. Humans can do complex things rather slowly. Computers can do simple things very quickly. It is the programmers job to harness the simple abilities of the machine to solve complicated problems. This is what youll learn to do.

The key to success as a programmer is much the same as for many other endeavors. To become a world-renowned violin player, you will have to practice a lot. The same is true for programming. You must spend a lot of time working on your programs to acquire code-writing skills. However, the good news is that just as a violin player really enjoys making the instrument sing, making a computer do exactly what you want turns out to be a very rewarding experience. It gets even more enjoyable when you see other people using programs that youve written and finding them useful and fun to use.

How this book fits together

Ive organized this book in three parts. Each part builds on the previous one with the aim of turning you into a successful programmer. We start off considering the low-level programming instructions that programs use to tell the computer what to do, and we finish by looking at professional software construction.

Part 1: Programming fundamentals

The first part gets you started. It points you to where youll install and use the programming tools that youll need to begin coding, and it introduces you to the fundamental elements of the Python programming language. Youll come to grips with writing your first programs and learn all the fundamental code constructions that underpin all programs. Youll also find out where Python fits in the great scheme of programming languages, and what this means for you as a programmer.

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