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Daniel Wendler - Level Up Your Social Life: The Gamers Guide To Social Success

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Daniel Wendler Level Up Your Social Life: The Gamers Guide To Social Success
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Table of Contents
Level Up Your Social Life: A Gamers Guide To Social Success
By Daniel Wendler

Copyright 2016 by Daniel Wendler

All rights reserved. This book or any portion thereof may not be reproduced or used in any manner whatsoever without the express written permission of the publisher except for the use of brief quotations in a book review.

If you are afraid, come forth.

If you are alone, come forth now.

Everybody here has loved and lost

So level up and love again

Call it any name you need.

Call it your 2.0, your rebirth, whatever

So long as you can feel it all,

So long as all your doors are flung wide.

Call it your day #1 in the rest of forever.

If you are afraid

Give more

If you are alive

Give more now

Everybody here has seams and scars

So what. LEVEL UP.

Vienna Teng, Level Up, from the album Aims

2013 Soltruna Music www.viennateng.com

How To Use This Book

I know youre anxious to jump into the guide itself, but take two minutes to read this section first. Everything will make much more sense if you do.

This guide is organized into three stages. Each stage has seven levels, and each level has one main quest and three side quests. (There are also some bonus appendixes because everyone likes bonuses.)

The Stages

The stages divide the book into three different section, each focusing on a different goal. The stages are an easy way of tracking your progress, as well as telling you the big idea Im trying to address in each part of the book.

The first stage, Character Creation focuses on changing your habits and routines. Youll be changing your life in little wayslike being more social, more open to experience, and more willing to take risks. The goal is to make you more naturally social, by making social connection part of your everyday life.

The second stage, Multiplayer is all about conversation skills. Youll learn how to have successful conversations, how to read body language, and how to connect with others.

The third stage, Looking For Group, is about building friendships and going deeper with friends. The focus here is on building in-depth relationshipsmaking new friends, getting closer with the friends that youve got, and feeling more connected with others.

The stages are designed to be completed in order. Character Creation prepares you for Multiplayer, which prepares you to succeed when you start Looking For Group.

Levels

Levels are basically mini-chapters. In each level, Ill talk about how a concept from gaming can help you improve your social life. Then Ill give you a main quest and some side quests to help you practice what you learned.

Main Quests

Each level has a main quest for you to complete. Quests are a way for you to apply ideas from the book to your life. Much as you complete quests in RPGs to make your character more powerful, youll complete these quests to make yourself more social.

Each quest includes:

  • The quest objectives (what you do)

  • The quest description (how you do it)

  • The quest rewards (why you should do it.)

There are three kinds of quests.

  • Collection Quests: Do something a certain number of times.

  • Daily Quests: Do something once a day for a week.

  • Weekly Quests: Do something once a week for a month.

Feel free to tweak this if you want. If once a week seems too difficult, try every other week. If you want faster progress, try twice a week. If you really like a quest, do it over and over.

The most important thing is to pick a pace that you can stick with. The goal is to move fast enough that youre making progress, but slow enough that you dont feel overwhelmed.

Side Quests

Each level has three side quests. Side quests are bonus challenges, and each one is different. They might give you an extra opportunity to practice, make the main quest more challenging, or introduce you to the games I talk about in the level. Side quests are totally optional, but youll get more out of the guide if you do them. I recommend doing at least one per level, and its great if you can do all three.

Appendixes

At the end of the book are three appendixes: Cheat Codes, Achievements, and Game Directory. Cheat Codes has quick tips and tricks that you can use in social settings, Achievements are tongue-in-cheek awards for using this book, and Game Directory shows you where you can play every game I mention in this book.

Quest Strategy Guide

In some video games you can level up just by reading a book, but real life doesnt work that way. In real life, you need to practice if you want to get better at something.

Thats what the quests are for. The more quests you complete, the faster youll reach your social goals.

But be careful. If you start too many quests at once, youll be overwhelmed. If you start quests too slowly, you wont make much progress.

To strike the right balance, I recommend the following strategy:

  • Start a new collection quest when you finish the last collection quest

  • Start a new daily quest each week

  • Start a new weekly quest every other week (so you should have two active each month.)

In other words, you should usually be working on one collection quest, one daily quest, and two weekly quests at a time. Thats four quests total, which is challenging but doable.

Of course, this is just a rule of thumb. You might find that you prefer to do more or less at a time. Or you might find that you can do a lot of easy quests at once, but need to slow down when a hard quest comes along. If you feel challenged but confident you can handle it, youre probably doing the right amount. Basically, think of it like the difficulty setting on a video gameif youre getting creamed, make it easier. If youre sailing through without a challenge, make it harder.

You should also try to track your quest progress. Its a hassle, but if you track your progress, youre much more likely to succeed. A few options for tracking quests:

  • Pen and paper (especially if you tape it up somewhere you see it every day)

  • A spreadsheet

  • Todoist.com

  • HabitRPG.com

I recommend setting aside a certain time each day for updating your quest progress. For instance, you might give yourself five minutes during breakfast or dinner to review your current quests, update your progress, and perhaps re-read a tip from the guide. This might sound like a lot of work, but once it becomes a habit it will feel effortless. Plus, daily checkups will make you much more likely to success with your social goals.

Stage One: Character Creation
Level One: Press Start

This is not going to be easy.

Im going to ask you to change. Im going to ask you to grow. Im going to ask you to fail, again and again until you learn to succeed.

But I promise you, it will be worth it.

It was for me.

When I was growing up, I was the nerdiest, most awkward kid you could ever hope to meet. My comfort zone began and ended with my Super Nintendo, and my social abilities were limited to 1) talking about Star Wars 2) talking about video games and 3) talking about Star Wars video games.

In high school, I was diagnosed with Aspergers syndrome, a condition that makes it much harder for me to learn social skills naturally. So I decided to learn them deliberately, like I was studying a foreign language. At that point, it was about survival more than anything. I just wanted to stop the teasing.

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