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Joakim Wassberg - Computer Programming for Absolute Beginners: Learn essential computer science concepts and coding techniques to kick-start your programming career

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Joakim Wassberg Computer Programming for Absolute Beginners: Learn essential computer science concepts and coding techniques to kick-start your programming career
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Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree

Key Features
  • Understand the fundamentals of a computer program and apply the concepts you learn to different programming languages
  • Gain the confidence to write your first computer program
  • Explore tips, techniques, and best practices to start coding like a professional programmer
Book Description

Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language.

Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. Youll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. Youll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, youll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, youll explore best practices that will help you write code like a pro.

By the end of this book, youll be prepared to learn any programming language and take control of your career by adding coding to your skill set.

What you will learn
  • Get to grips with basic programming language concepts such as variables, loops, selection and functions
  • Understand what a program is and how the computer executes it
  • Explore different programming languages and learn about the relationship between source code and executable code
  • Solve problems using various paradigms such as procedural programming, object oriented programming, and functional programming
  • Write high-quality code using several coding conventions and best practices
  • Become well-versed with how to track and fix bugs in your programs
Who this book is for

This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.

Table of Contents
  1. Introduction to computer programs
  2. Introduction to Programming Languages
  3. Types of Applications
  4. Software Projects and How We Organize Our Code
  5. Sequence - The Basic Building Block of a Computer Program
  6. Working with Data - Variables
  7. Program Control Structures
  8. Understanding Functions
  9. When Things Go Wrong - Bugs and Exceptions
  10. Programming Paradigms
  11. Programming Tools and Methodologies
  12. Code Quality
  13. Appendix A- How to Translate the Pseudocode into Real Code

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Computer Programming for Absolute Beginners Learn essential computer science - photo 1
Computer Programming for Absolute Beginners

Learn essential computer science concepts and coding techniques to kick-start your programming career

Joakim Wassberg

BIRMINGHAMMUMBAI

Computer Programming for Absolute Beginners

Copyright 2020 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

Commissioning Editor: Richa Tripathi

Acquisition Editor: Karan Gupta

Senior Editor: Nitee Shetty

Content Development Editor: Tiksha Lad

Technical Editor: Gaurav Gala

Copy Editor: Safis Editing

Project Coordinator: Deeksha Thakkar

Proofreader: Safis Editing

Indexer: Pratik Shirodkar

Production Designer: Nilesh Mohite

First published: July 2020

Production reference: 1300720

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham

B3 2PB, UK.

ISBN 978-1-83921-686-2

www.packt.com

To my mother, Anna-Lena, and to the memory of my father, Bjrn, who gave me the chance to grow into the curious person I am today.

- Joakim Wassberg

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Contributors
About the author

Joakim Wassberg is a software developer who for the past 30 years has worked in a variety of areas, such as security in financial systems, secure payment systems, and as a specialist and architect of development methods.

Throughout his career, he has always worked with education in programming, from introducing children in a playful way to take their first steps, to teaching senior developers a new technology or development methodology, and from company training to university courses. Since 2014, together with his wife, he has run the company Arthead, which works exclusively in education and educational development.

I would also like to thank my wife, Susanne. Her input, suggestions, and ideas have been brilliant, and without her support, writing this book would have been much harder. She did not know anything about programming before I started writing this book, but now she knows quite a lot. If she can learn it, so can you.

About the reviewer

Dr. Jie Liu received his Ph.D. from Oregon State University in 1993. He is now a full professor at Western Oregon University and has been working there for 31 years. Dr. Liu has taught a wide range of classes, such as Computer Organizations, Theory of Computation, Databases, Operating Systems, Introduction to Blockchain, and graduate-level Data Mining, just to name a few.

Beside teaching and research, Dr. Liu enjoys working as a consultant for the industry on big data and database-related projects. His recent projects involve DBMSes such as Amazon's Redshift, Google's BigQuery, and Snowflake.

Dr. Liu's research interests are in blockchain, big data and data mining, distributed systems, parallel processing, and software architecture.

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