Advanced Game Design with HTML5 and JavaScript
Rex van der Spuy
Advanced Game Design with HTML5 and JavaScript
Copyright 2015 by Rex van der Spuy
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ISBN-13 (pbk): 978-1-4302-5800-1
ISBN-13 (electronic): 978-1-4302-5801-8
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Managing Director: Welmoed Spahr
Lead Editor: Ben Renow-Clarke
Technical Reviewers: Gaetan Renaudeau and Tom Barker
Editorial Board: Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell, Louise Corrigan, Jim DeWolf, Jonathan Gennick, Robert Hutchinson, Michelle Lowman, James Markham, Matthew Moodie, Jeff Olson, Jeffrey Pepper, Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft, Gwenan Spearing, Matt Wade, Steve Weiss
Coordinating Editor: Christine Ricketts
Copy Editor: James A. Compton
Compositor: SPi Global
Indexer: SPi Global
Artist: SPi Global
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Contents at a Glance
Contents
About the Author
Rex van der Spuy is a leading expert on video game design and interactive graphics, and he is the author of the popular Foundation and Advanced series of books about how to make video games. Rex has designed games and done interactive interface programming with Agency Interactive (Dallas), Scottish Power (Edinburgh), DC Interact (London), Draught Associates (London), and the Bank of Montreal (Canada). Hes also built game engines and interactive interfaces for museum installations for PixelProject (Cape Town, South Africa), and built Ga, the worlds smallest full-featured 2D game engine. He created and taught advanced courses in game design for many years at the Canadian School of India (Bangalore, India). The highlight of his career was programming video games on the Annapurna glacier at 4,500 meters (which, to his delight, was 1,000 meters higher than the maximum permissible operating altitude of his laptop).
About the Technical Reviewers
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