• Complain

Tristan Bunn - Learn Python Visually: Creative Coding with Processing.Py

Here you can read online Tristan Bunn - Learn Python Visually: Creative Coding with Processing.Py full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2021, publisher: No Starch Press, genre: Home and family. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Tristan Bunn Learn Python Visually: Creative Coding with Processing.Py
  • Book:
    Learn Python Visually: Creative Coding with Processing.Py
  • Author:
  • Publisher:
    No Starch Press
  • Genre:
  • Year:
    2021
  • Rating:
    4 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 80
    • 1
    • 2
    • 3
    • 4
    • 5

Learn Python Visually: Creative Coding with Processing.Py: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Learn Python Visually: Creative Coding with Processing.Py" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

An accessible, visual, and creative approach to teaching Python programming using the software literacy-focused Processing development environment. Readers learn the foundations of programming as they write code that produces creative, intriguing, and aesthetically-pleasing results. An accessible, visual, and creative approach to teaching Python programming using the Processing development environment. Readers learn the theoretical and technical workings of computer programming as they write code that produces intriguing and aesthetically-pleasing results. Based on a decades worth of lecturing experience, the author covers what works best for those looking to learn programming fundamentals in a visual context. These skills provide an entry point into the world of code art, making video games, web development, and other creative technologies. Among the topics covered in the book, readers will learn how computers manage color, how to draw and animate with code, how to add randomness to programs, some data visualization techniques, and handling mouse and keyboard interaction.

Tristan Bunn: author's other books


Who wrote Learn Python Visually: Creative Coding with Processing.Py? Find out the surname, the name of the author of the book and a list of all author's works by series.

Learn Python Visually: Creative Coding with Processing.Py — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Learn Python Visually: Creative Coding with Processing.Py" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Learn Python Visually Creative Coding with ProcessingPy - image 1
Learn Python Visually
Creative Coding with Processing.py

by Tristan Bunn

Learn Python Visually Creative Coding with ProcessingPy - image 2

San Francisco

LEARN PYTHON VISUALLY. Copyright 2021 by Tristan Bunn.

All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher.

ISBN-13: 978-1-7185-0096-9 (print)
ISBN-13: 978-1-7185-0097-6 (ebook)

Publisher: William Pollock
Executive Editor: Barbara Yien
Production Editor: Katrina Taylor
Developmental Editors: Annie Choi and Jill Franklin
Cover Design: Gina Redman
Interior Design: Octopod Studios
Technical Reviewer: Paddy Gaunt
Copyeditor: Sharon Wilkey
Compositor: Craig Woods, Happenstance Type-O-Rama
Proofreader: Emelie Battaglia
Indexer: BIM Creatives, LLC

For information on book distributors or translations, please contact No Starch Press, Inc. directly:
No Starch Press, Inc.
245 8th Street, San Francisco, CA 94103
phone: 1-415-863-9900; info@nostarch.com
www.nostarch.com

Library of Congress Control Number: 2020950273

No Starch Press and the No Starch Press logo are registered trademarks of No Starch Press, Inc. Other product and company names mentioned herein may be the trademarks of their respective owners. Rather than use a trademark symbol with every occurrence of a trademarked name, we are using the names only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark.

The information in this book is distributed on an As Is basis, without warranty. While every precaution has been taken in the preparation of this work, neither the author nor No Starch Press, Inc. shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the information contained in it.

About the Author

Tristan Bunn kicked off his web design career back in the days of PlayStation 1, grunge music, and dial-up modems. Since then, hes worked on a diverse range of digital projects for varied clients. Hes currently involved in lecturing, research, and work that blends code, interaction, interface design, and creativity. Tristan has years of experience teaching coding for art, games, web, and other creative technologies.

About the Tech Reviewer

Paddy Gaunt studied engineering at Cambridge University (UK), working in the chemical and gas industries as well as textile manufacturing. Much of the time, he had the responsibility of implementing IT systems as these became a more significant part of management and marketing. Since its launch in 2012, he has been the chief maintainer of the pi3d Python module for fast 3D graphics on the Raspberry Pi microcomputer.

Acknowledgments

Ive been a fan of No Starch Press books for years, and Im thrilled to have them publish my first book. Id like to thank everybody there, in particular my editors, Jill Franklin and Annie Choi, for their invaluable feedback and direction. Thanks to Paddy Gaunt, the technical reviewer, for checking over all my code and offering some excellent suggestions to improve it.

Additionally, Id like to thank the creators, maintainers, and community surrounding Processing and its related projects, and also the developers of the Python programming language. Youve inspired my students and me, and its a privilege to share your hard work with everybody who reads this book.

Introduction
When I first encountered programming code I stared amazed and bewildered at - photo 3

When I first encountered programming code, I stared, amazed and bewildered, at a screen of obscure commands and symbols and wondered how anybody could understand it, let alone write it. Id hit the F5 key, and the program would magically spawn a cityscape in which two players, depicted as gorillas, could hurl explosive bananas at each other. I tried changing a few lines to see what would happen, and on occasion, it was something predictable or cool. More often than not, the game would simply fail to run. In a futile attempt to be helpful, the computer would diagnose my errors, rambling on about syntax and illegal operations of varying description.

For some years thereafter, I was content to avoid learning to program. That began to change when I became interested in making my creative work more interactive. You may already have encountered a few of the same barriers that frustrated me. Maybe you were getting by just fine with visual tools but then hit a wall. Or to your disappointment (and horror?), you discovered that what you sought to accomplish required delving into code.

Software applications, with all of their graphical widgets, make us feel like were in control. The illusion, however, soon fades when you discover that the tool you desire is missing. Through learning to program, you gain a true mastery of your computer.

Who Is This Book For?

This book assumes no prior programming experience. It strives to make the process of learning to program as visual and entertaining as possible. The content is based on my extensive experience teaching first-time coders, designers, and interactive media students. The skills and knowledge youll gain are fundamental to programming for an ever-expanding horizon of creative technologies, such as games, the web, augmented/virtual reality, and even visual effects for films.

If youre an artist, student, designer, researcher, or just somebody keen on picking up coding skills, Python Mode for Processing is excellent for learning to program in a visual context.

For anybody with prior programming experience, this book would be useful for learning Python, Python Mode for Processing, or creative coding techniques.

You may have experience with another visual programming languagesomething like Scratch, where you connect together graphical elements like boxes, icons, and arrows. Python is not such a languagerather, it is a textual programming language that requires you to type code. To make learning visual, though, youll focus on writing code that produces drawings, patterns, animations, data visualizations, user interfaces, and simulations. This approach not only makes for cool-looking graphics, but also helps you visualize the underlying concepts of programming.

What Is Python Mode for Processing?

Python Mode for Processing combines the Python programming language and Processing, a development environment for interactive and graphics programming. Youll also see Python Mode for Processing referred to as Processing.py. The project started as a command line tool named Processing.py, but its developer decided to label it Python Mode when it was made available for the Processing development environment. In this book, you can consider the terms largely interchangeable.

Python is one of the most popular programming languages in use today. There are many good reasons for this, but heres why you should care. First, Python is a beginner-friendly language. Its more approachable than languages like Java or C++, so youll find it easier to read, write, and understand. Second, its a general-purpose language, suitable for programming artificial intelligence (AI), games, simulations, web applications, and just about everything in between.

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Learn Python Visually: Creative Coding with Processing.Py»

Look at similar books to Learn Python Visually: Creative Coding with Processing.Py. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Learn Python Visually: Creative Coding with Processing.Py»

Discussion, reviews of the book Learn Python Visually: Creative Coding with Processing.Py and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.