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Thimira Amaratunga - Deep Learning on Windows: Building Deep Learning Computer Vision Systems on Microsoft Windows

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Thimira Amaratunga Deep Learning on Windows: Building Deep Learning Computer Vision Systems on Microsoft Windows
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Book cover of Deep Learning on Windows Thimira Amaratunga Deep Learning - photo 1
Book cover of Deep Learning on Windows
Thimira Amaratunga
Deep Learning on Windows
Building Deep Learning Computer Vision Systems on Microsoft Windows
1st ed.
Logo of the publisher Thimira Amaratunga Nugegoda Sri Lanka Any source - photo 2
Logo of the publisher
Thimira Amaratunga
Nugegoda, Sri Lanka

Any source code or other supplementary material referenced by the author in this book is available to readers on GitHub via the books product page, located at www.apress.com/978-1-4842-6430-0 . For more detailed information, please visit http://www.apress.com/source-code .

ISBN 978-1-4842-6430-0 e-ISBN 978-1-4842-6431-7
https://doi.org/10.1007/978-1-4842-6431-7
Thimira Amaratunga 2021
This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed.
The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use.
The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, expressed or implied, with respect to the material contained herein or for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.
Distributed to the book trade worldwide by Springer Science+Business Media LLC, 1 New York Plaza, Suite 4600, New York, NY 10004. Phone 1-800-SPRINGER, fax (201) 348-4505, e-mail orders-ny@springer-sbm.com, or visit www.springeronline.com. Apress Media, LLC is a California LLC and the sole member (owner) is Springer Science + Business Media Finance Inc (SSBM Finance Inc). SSBM Finance Inc is a Delaware corporation.

To my loving wife, for all your support

Introduction

Do you wish to learn to build practical deep learning and computer vision Systems, but are reluctant to switch to Linux for the development? Do you feel like you are more familiar with Windows, and wish that you could build everything on Windows? Well, you do not need to worry anymore. The latest deep learning and computer vision libraries have matured to the point that almost everything now can be made to work seamlessly on Windows as well. This book will show you how.

Windows OS accounts for over 70% of desktop PC usage. Windows provides many conveniences, with a wide variety of available productivity tools, causing it to gather a large user base. Furthermore, due to the better hardware compatibility and driver support, most decently to high-powered personal PCs tend to run Windows. This means that there is a large percentage of AI enthusiasts and developers out there who would like to jump into learning the remarkable capabilities of deep learning / AI. But they are reluctant or afraid to take the first steps because of the fear of the complexity of the tools and a widely held belief that AI systems can only be built on developer-friendly operating systems such as Linux. This book aims to help them move past those mental blocks and start building practical deep learning systems.

Deep learning on Windows will help you learn to build deep learning and computer vision systems using Python, TensorFlow, Keras, OpenCV, and more, right within the familiar elements of Microsoft Windows. The goal of this book is to get as many of you interested in the field of deep learning and have the OS you build upon a nonbarrier to begin learning.

Along the way, we will learn what deep learning is and how it came to be. We will clarify some misconceptions and confusion surrounding deep learning and look at some of the major milestones it has achieved throughout the years. We will dive into coding, while learning how to apply the concepts as you build. You will learn how to set up all the tools and technologies you will need to start coding deep learning systems on a Windows system.

In this book, you will:
  • Learn the concepts, history, and milestones behind deep learning and how it relates to machine learning and AI while resolving some misconceptions surrounding those AI concepts.

  • Learn the tools you would require (TensorFlow, Keras, OpenCV, CUDA, etc.) to successfully learn building deep learning systems, and learn how to set up, configure, and troubleshoot them step by step. Learn to get the tools working on Microsoft Windows and learn why the OS or the hardware you are developing in does not hold you back in building state-of-the-art AI systems. This should allow you to break any mental barriers and apply what you have learned in any OS or other system.

  • Learn to build your first deep learning model and understand how the concepts of each step of it work through code examples. Learn how to visualize the internal workings and the structure of a model to gain a deeper understanding of how they work, and apply that experience to develop more complex models in the future.

  • Learn to build real-world, practical deep learning computer vision systems with limited amounts of data with the concepts of transfer learning and fine-tuning. Learn how to configure training of larger models with large datasets, and ways you can deploy your application once trained.

  • Once you have mastered the basics, learn more exciting and advanced concepts such as generative adversarial networks, and reinforcement learning (for basics in game programming).

The book is meant for you if you are an enthusiast of machine learning and AIfrom the beginner to intermediate leveland would like to get a taste of what deep learning can do. It is meant for you if you prefer to jump in and learn through a hands-on, practical way by trying out coding and are not afraid to get your hands dirty with code. And finally, this book is meant for you if you desire to build practical, real-world AI systems.

Acknowledgments

Like many others, this book also started as a single thought. Even with experience in publishing two earlier books, it was a challenging journey. From the beginning and along the way, I have received support and encouragement from many, and I would like to express my sincere gratitude here.

First, I would like to thank the team at Apress, especially Smriti Srivastava, the acquisitions editor; Shrikant Vishwakarma, the coordinating editor; Matthew Moodie, the developmental editor; and everyone else involved in the publishing of this book.

I would also like to thank Sarani Mendis, the technical reviewer, for the excellent feedback and suggestions that added immense value to this book.

To my loving wife, Pramitha: Thank you for the encouragement and the motivation you provided from the inception of the idea to the completion. Without your support throughout the long hours and days spent writing and perfecting this book, completing it might not have been possible.

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