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Adam Gladstone - C++ Software Interoperability for Windows Programmers: Connecting to C#, R, and Python Clients

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Adam Gladstone C++ Software Interoperability for Windows Programmers: Connecting to C#, R, and Python Clients
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Get up-to-speed quickly and connect modern code written in C#, R, and Python to an existing codebase written in C++. This book for practitioners is about software interoperability in a Windows environment from C++ to languages such as C#, R, and Python. Using a series of example projects, the book demonstrates how to connect a simple C++ codebase packaged as a static or dynamic library to modern clients written in C#, R, and Python. The book shows you how to develop the in-between components that allow disparate languages to communicate.
This book addresses a fundamental question in software design: given an existing C++ codebase, how does one go about connecting that codebase to clients written in C#, R, and Python? How is the C++ functionality exposed to these clients? One answer may be to rewrite the existing codebase in the target language. This is rarely, if ever, feasible and this books goal is to save you the pain and the high cost of throwing out valuable existing code by showing you how to make that older code function alongside and with the more modern languages that are commonly in use today. The knowledge you will gain from reading this book will help you broaden your architectural choices and take advantage of the growing amount of talent around newer languages.
What You Will Learn
  • Build components that connect C++ to other languages
  • Translate between the C++ type system and the type systems of C#, R, and Python
  • Write a managed assembly targeting the .NET framework
  • Create C++ packages for use in R/Studio
  • Develop Python modules based on high-performance C++ code
  • Overcome the difficulties and pitfalls involved in cross-language development

Who This Book Is For
Software developers who are looking for ways to extend existing systems written in C++ using modern languages. Readers should have some programming experience, particularly in C++. Readers should also be familiar with common development tools such as Visual Studio, R/Studio, Visual Studio Code, and CodeBlocks.

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Book cover of C Software Interoperability for Windows Programmers Adam - photo 1
Book cover of C++ Software Interoperability for Windows Programmers
Adam Gladstone
C++ Software Interoperability for Windows Programmers
Connecting to C#, R, and Python Clients
Logo of the publisher Adam Gladstone Madrid Spain ISBN 978-1-4842-7965-6 - photo 2
Logo of the publisher
Adam Gladstone
Madrid, Spain
ISBN 978-1-4842-7965-6 e-ISBN 978-1-4842-7966-3
https://doi.org/10.1007/978-1-4842-7966-3
Adam Gladstone 2022
This work is subject to copyright. All rights are solely and exclusively licensed by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed.
The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use.
The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, expressed or implied, with respect to the material contained herein or for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.

This Apress imprint is published by the registered company APress Media, LLC part of Springer Nature.

The registered company address is: 1 New York Plaza, New York, NY 10004, U.S.A.

Introduction
What This Book Is About

At a general level, software interoperability deals with how software components written in one language may be connected to other components written in other languages. More concretely, in C++ Software Interoperability for Windows Programmers we have a specific software ecosystem in mind. We want to connect a C++ codebase (our starting point) to client software written in three different languages: C#, R, and Python. This book has been written for those interested in learning how to build components that connect C++ to these languages and environments.

C++ is the language of choice for developing robust, scalable, and high-performance software. It offers both high-level software design capabilities through object-oriented, generic, and functional features as well as facilities for low-level memory manipulation. However, C++ is often awkward to connect to other languages. In fact, it doesn't communicate particularly well with clients even if these are written in C++. Consider by contrast how easily components written in different .NET languages can be put together and interoperate in different hosting environments. This book deals in a practical way with how C++ software components, specifically static and dynamic-link libraries, can be connected to components written in other languages. The overall aim is to demonstrate how to make the functionality offered by C++ code available to other clients and thereby leverage the power of C++.

This book is about developing the components that connect C++ libraries to client software written in other languages. It is not a book about the most performant or most up-to-date C++ code. These components form a translation or bridging layer and therefore will always have a performance cost. This is not a book about developing new applications. This book is more about how to connect possibly legacy systems with new(er) codebases. It deals with the in-between pieces of software that are not widely covered directly elsewhere. In this book, we are less interested in the specifics of the code itself and more interested in how the code is put together. We use examples from statistics, but these could equally well be from game engine development or quantitative finance. Our focus is on the wrapper components and how they connect to the different client languages.

Broadly speaking, this book looks at two main areas: firstly, the practicalities of building C++ components that target different languages, specifically C#, R, and Python. The main focus here is on the setup and structure of these middle layer components. We cover project types, project setup, and configuration. Secondly, this book is about the usage of frameworks that support interfacing to other languages. We make use of several such frameworks: C++/CLI (C++ adapted for the Common Language Infrastructure) for connecting to C# and the .NET universe, Rcpp to connect to the R language and environment. And lastly, for connecting to Python, we use CPython, Boost.Python, and PyBind. In each case, we will see how the frameworks help in the translation of types between C++ and the target language. We look at the specifics of how types from the C++ universe are converted to and from C#, R, and Python. We also touch on other areas that are important when developing wrapper components. We look at exception handling in the wrapper layer, unit testing, and also debugging. The focus here is on demonstrating in a realistic way some of the fundamental facilities offered by the frameworks.

It is worth emphasizing that there are advantages to developing separate wrapper components that interface with other client languages. From one point of view, legacy systems can be made more available and more open. This in turn improves the lifetime of those systems. And it allows us to retain the original code without having a costly rewrite. From another point of view, we can continue to use high-performance C++ code while at the same time reaping the benefits of perhaps more specialized languages (like R for data analysis) or perhaps languages with a possibly gentler learning curve (like Python). Apart from the benefits of the languages themselves, both R and Python have extensive libraries that support many different types of software development. By writing wrapper components, we can leverage C++ while at the same time taking advantage of what these languages offer.

What This Book Covers
Part 1 Foundations

Chapter introduces the Software Interoperability project. Here, we cover some of the prerequisites. We describe the main features of the project and we give a high-level view of how the different components fit together.

Chapter lays the foundations for the chapters to come. We introduce a simple C++ library of statistical functions that serves as the point of departure for the functionality that we want to expose to other clients. The library is simple enough to be readily understandable. The main focus is not on the (limited) functionality it offers but rather, in a general way, on what we want to expose to clients: built-in types, Standard Library types, and user-defined types. The statistical library is built as both a static library and a dynamic-link library for convenience. Following this, we take a brief look at two C++ clients: a simple console application that uses the static library and a Windows GUI application that uses the dynamic-link library. We see how simple it is to make the functionality available to C++ clients, but at the same time we see that if we want to expose the functionality outside the C++ world, it requires another layer and some different approaches.

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