Joris Dormans - Game Mechanics: Advanced Game Design
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This in-depth resource teaches you to craft mechanics thatgenerate challenging, enjoyable, and well-balanced gameplay.Youll discover at what stages to prototype, test, andimplement mechanics in games and learn how to visualize andsimulate game mechanics in order to design better games. Along theway, youll practice what youve learned with hands-onlessons. A free downloadable simulation tool developed by JorisDormans is also available in order to follow along with exercisesin the book in an easy-to-use graphical environment.
In Game Mechanics: Advanced Game Design, youll learn howto:
* Design and balance game mechanics to create emergent gameplaybefore you write a single line of code.
* Visualize the internal economy so that you can immediately seewhat goes on in a complex game.
* Use novel prototyping techniques that let you simulate games andcollect vast quantities of gameplay data on the first day ofdevelopment.
* Apply design patterns for game mechanicsfrom a library inthis bookto improve your game designs.
* Explore the delicate balance between game mechanics and leveldesign to create compelling, long-lasting game experiences.
* Replace fixed, scripted events in your game with dynamicprogression systems to give your players a new experience everytime they play.
Ive been waiting for a book like this for ten years: packed withgame design goodness that tackles the science without underminingthe art.
--Richard Bartle, University of Essex, co-author of the firstMMORPG
Game Mechanics: Advanced Game Design by Joris Dormans& Ernest Adams formalizes game grammar quite well. Not sure Ineed to write a next book now!
-- Raph Koster, author of A Theory of Fun for GameDesign.
Joris Dormans: author's other books
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