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Rizwan Virk - The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics and Eastern Mystics All Agree We Are in a Video Game

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Rizwan Virk The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics and Eastern Mystics All Agree We Are in a Video Game
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The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, explains one of the most daring and consequential theories of our time.Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix.The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation Theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light.Theres a one in a billion chance we are not living in a simulation -Elon MuskI find it hard to argue we are not in a simulation. -Neil deGrasse TysonWe are living in computer generated reality. -Philip K. DickVideo game designer Riz Virk shows how the history and evolution of our video games, including virtual reality, augmented reality, Artificial Intelligence, and quantum computing could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in the Matrix.While the idea sounds like science fiction, many scientists, engineers, and professors have given the Simulation Hypothesis serious consideration. But the Simulation Hypothesis is not just a modern idea. Philosophers and Mystics of all traditions have long contended that we are living in some kind of illusion and that there are other realities which we can access with our minds.Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again!The Simulation Hypothesis by Riz Virk lays out both the technical aspects of computer simulation and the mystical reasons why we can take Philip K. Dick seriously when he proposed that we are living in a computer-generated reality--Tessa B. Dick, author of Conversations with Philip K. Dick, wife of Philip K. Dick In this book, Riz Virk combines the mind of a scientist with the heart of a mystic, using video games to explain the virtual reality that we live in.--Dannion Brinkley, bestselling author of Saved by the Light and At Peace in the LightThe Simulation Hypothesis presents a radical alternative to current models of reality. Riz Virks book, relying his unique experience designing digital games, results in a stunning reappraisal of what it means to be human in an infinite universe.--Jacques Valle, venture capitalist, author of Forbidden Science, former NASA and Stanford Research Institute scientistTable of contents:-OverviewThe Simulation HypothesisDo We All Live Inside a Video Game?Science FictionHow the Simulation Hypothesis Went MainstreamQuantum Physics and the Idea of a Subjective RealityEastern Mysticism and the Western AfterlifeVirtual Reality, Artificial Intelligence, and Simulated ConsciousnessSimulations, Computation, and ChaosThe Great SimulationOur Shared Video GameThe Simulation Hypothesis Uses Information to Explain the UnexplainableHow to Build the Matrix: The Computer ScienceStages 0 to 3: From Pong to MMORPGsThe Road to the Simulation PointThe Modern Stages of Video Game TechnologyStage 0: Text Adventures and the Game World (1970s to mid-1980s)Stage 1: Early Graphical Arcade and Console Games (1970s-1980s)Stage 2: Graphical Adventure / RPG Games (1980s-1990s)Stage 3: 3D Rendered MMORPGs and Virtual Worlds (1990s-Today)Where We Have Arrived on the RoadStages 4 to 8: From Virtual Reality to Mind InterfacesStage 4: Immersion Using Virtual RealityStage 5: Photorealistic Augmented and Mixed Reality (AR, MR)Stage 6: Real-World Rendering: Light-Field Display and 3D PrintingStage 7: Mind InterfacesStage 8: Implanted MemoriesStages 9 to 10: Artificial Intelligence and Downloadable ConsciousnessStage 9: Artificial Intelligence and NPCsThe History and Rise of AIReaching Stage 9From HAL to DataPortrayals of Artificial ConsciousnessThe Ethics of AI and Its UsesStage 10: Downloadable Consciousness and Digital ImmortalityAltered Carbon and Downloading ConsciousnessThe Upshot: Consciousness as InformationStage 11: The Simulation Point, Ancestor Simulations and BeyondStage 11: Reaching the Simulation PointWhat are Ancestor Simulations?Bostroms Simulation ArgumentThe Statistical Basis for Bostroms ArgumentAre We Simulated Characters in an Ancestor Simulation or Conscious Players in a Video Game?What is Consciousness?Digital Consciousness vs. Spiritual ConsciousnessDoes Simulation Explain Our World?How Simulation Explains Our World: The PhysicsConditional Rendering and the Collapse of the Probability WaveVideo Games and Quantum IndeterminacyThe Old PhysicsThe New Physics and the Wave/Particle DualityThe Crux of the Problem: The Particle-Wave DualityMoving from Quantum Indeterminacy to Video GamesConditional Rendering in Video GamesThe Simulation Hypothesis and Quantum IndeterminacyPhilosophical Questions Raised by QIParallel Universes, Future Selves, and Video GamesThe Delayed-Choice ExperimentMeasurement in the Future vs. the PastMultiple Possible Futures?Parallel Worlds and the MultiverseParallel Lives and Future Selves: The Great GameFringe and a Parallel WorldGame Theory, Simulations, and the Directed GraphCampbells Fundamental Process and Profitability FunctionParallel Worlds Must Be ComputedParallel Universes and the Simulation HypothesisPixels, Quanta, and the Structure of Space-TimeParticles and Pixels in the Screen3D Pixels and ParticlesZenos Paradox and a Discrete WorldThe Quanta in Quantum PhysicsQuanta of SpaceThe Speed of Light and Its Effect on TimeClock-Speed and Quantized Time in Computer SimulationsQuantized Space and Time Are InterrelatedCalculating Quantized Time and SpaceTraversing Space Time Instantly in a SimulationPixels, Quanta, Space-Time, Wormholes, and the Simulation HypothesisHow Simulation Explains the Unexplainable: The MysticsSpirits in an Illusory, Video GameLike Dream WorldThe World is an Illusion or a DreamThe Dreaming God and the Collective DreamThe Many Purposes of DreamingBuddhist Dream YogaDreams as Mini-SimulationsDownloadable Consciousness and the Secret Seventh YogaMultiple Lives & Karma as Quests in Video GamesMultiple Lives and the Doctrines of ReincarnationThe Purpose of Karma and ReincarnationHow Karma is Stored and Used to Create Situations in LifeA Theoretical Model for ReincarnationSome Features of Modern Video GamesThe Simulation Hypothesis: A Video Game Model Based on Karma?Quests and the Simulation HypothesisA Quest Engine for KarmaIs Buddhas Endless Wheel an Algorithm?Some Unexplained Areas: God, Angels, NDEs, and UFOsGod and the Creation of the Physical WorldGod and the AfterlifeAngelsAI: Gods and Angels and the Simulation HypothesisNear-Death ExperiencesUFOsThe Fermi ParadoxJung and SynchronicityOBEs, Remote Viewing, Telepathy and Other Unexplained PhenomenaPutting It All TogetherSkeptics and Believers: Evidence of ComputationThe Categories of Arguments/ExperimentsA Quick Note about Metaphysical Experiments and ConsciousnessThe Skeptics: The Resource ArgumentEvidence of Conditional RenderingExperiments for Evidence of PixelsEvidence of Computation: Error-Correcting CodesQuantum Computers, Error Codes, and Quantum EntanglementQuantum Entanglement and SimulationFractals and Evidence of Computation in NatureSimple Programs and A New Kind of ScienceConclusionThe Search for Evidence of ComputationThe Great Simulation and Its ImplicationsPlatos Allegory of the Cave and the Simulation HypothesisWhat Is the Great Simulation and Who Runs It?What Are the Main Elements of the Great Simulation?Conscious Beings or Unconscious SimulationsPCs vs. NPCsThe Big Picture: Computation Underlies the Other SciencesParting Thoughts: Bridging the Great DivideAcknowledgementsIndexAbout the AuthorNotes

Rizwan Virk: author's other books


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Advance Praise for The Simulation Hypothesis:


The Simulation Hypothesis by Riz Virk lays out both the technical aspects of computer simulation and the mystical reasons why we can take Philip K. Dick seriously when he proposed that we are living in a computer-generated reality. His vision that this world is not quite real informed much of his science fiction.

Tessa B. Dick, author of Conversations with Philip K. Dick, wife of Philip K. Dick

I have learned that we live, teach, learn and love in a virtual world. In this book, Riz Virk combines the mind of a scientist with the heart of a mystic, using video games to explain the virtual reality that we live in.

Dannion Brinkley, bestselling author of Saved by the Light and At Peace in the Light

The Simulation Hypothesis presents a radical alternative to current models of reality. Recent speculation in physics shows us that the world we perceive may be an emerging entity produced by an underlying pattern inaccessible to our senses. Many fields rejected or neglected by modern science, such as religious visions, near-death experiences, psychic phenomena and even UFOs, can be brought under the framework proposed by Riz Virk, relying on the latest insights of computer science and on his unique experience designing digital games. The result is a stunning reappraisal of what it means to be human in an infinite universe.

Jacques Valle, venture capitalist, author of Forbidden Science, former scientist at NASA and Stanford Research Institute

Very few people could explain the history of video games, the mechanics of karma, and the implications of quantum physics in one book. Riz Virk is one of them, and his book is as adventurous as it is educational. You may never look at reality the same way again!"

Adam Curry, founder of Entangled, former researcher for Princeton's PEAR Lab

The Simulation Hypothesis provides a deft and knowledgeable blend of video game history, hard science speculation, and science fiction references. Whether or not you believe we all exist in a simulation, I found it both fascinating and entertaining.

Noah Falstein, former chair of the IGDA, former Chief Game Designer at Google

In The Simulation Hypothesis, Riz Virk takes current trends of immersion in video games and personalized entertainment to their logical conclusion: how to build a simulation as real as what we experience in daily life. While no one can say for certain how many lives we have, my advice is to the assume it's a "one-life game" and make the best of it!"

Brent Bushnell, Founder and CEO of Two Bit Circus,

The idea that we might be in a simulation is one of the most interesting and provocative around. The book that Riz Virk has written is important, because it engages, with seriousness and depth, the idea that everything around us is a simulation. Virks credentials make him the right person for the job. Whatever you think of the core idea, this book will make you think againand that is why Virk's book deserves our attention.

Jimmy Soni, Author of A MIND AT PLAY: How Claude Shannon Invented the Information Age

In this brilliant integrative work, Riz Virk astutely tackles ideas ranging from Dream Yoga to computational irreducibility, weaving together modern disciplines and ancient traditions. Virk presents a model of a multiplayer game that can integrate philosophical notions from materialism to mysticism. As for the physics, he is refreshingly not afraid to be clear eyed about the mind-boggling implications. He also maps for us a road toward a future Simulation Point when we will be able to create, as an advanced civilization, our own Great Simulation. This trans-disciplinary overview of The Simulation Hypothesis is a valuable read.

Thomas Brophy, PhD physics, Co-President, California Institute for Human Science, author of Black Genesis: The Prehistoric Origins of Ancient Egypt

Those looking to expand their brains for a few hours should enjoy this cerebral work. A well-crafted discussion of simulation that is unexpectedly persuasive.

Kirkus Reviews

Rizwan Virk's book The Simulation Hypothesis is one of the few works that could convince me that I probably live in a simulated universe. Virk's breadth of knowledge encompasses the history of religions, philosophy, popular culture, modern physics and computer technology, drawing connections which show his theory is not only feasible but probably correct.

As a scholar of religion, I was intrigued by Virks compelling new answer to the age-old issue that all religions grapple with: the conundrum posed by materiality. If we understand that the universe is not material, but probably computational, then we can identify a bridge between mystical traditions and science.

If this sounds mind blowing, it is! This book is also really funny and engaging, with references to popular culture and video games to keep the philosophy and science enjoyable. I highly recommend this bookit expanded my mind's bandwidth!"

Diana Walsh Pasulka , Professor of Philosophy and Religion, University of North Carolina Wilmington, author of American Cosmic: UFOs, Religion, Technology

Riz Virk's book gives both a history of video games and a roadmap on how to build the most sophisticated game of all: The Great Simulation, which would be our version of the Holodeck from Star Trek. Very few technologists can also dive into the philosophical questions that come from the development of AI and high-resolution imagery that would be needed. The Simulation Hypothesis is a fascinating read for any technologist who wonders what the future may hold.

Rajeev Surati, MIT PhD, founder of Scalable Display Technologies

Praise for Zen Entrepreneurship and Treasure Hunt, also by Rizwan Virk:

Treasure Hunt provides some well-worth-your-consideration guidance. Virk provides new maps of understanding, based on the latest thinking of quantum physics and the multiverse, that can guide you through todays jungle of opportunities and dense misadventures.

Fred Alan Wolf PhD, author of Parallel Universes and Dr. Quantum Presents:
Do-it-Yourself Time Travel

So exciting that someone from the tech world is speaking up about synchronicities, signs, and spiritual guidance. Thanks, Riz for giving us case studies and a compelling guide for finding the map we all contain inside.

Pam Grout, #1 New York Times bestselling author of E-squared

The world around us is speaking to us every day in a language of signs and symbols, if only we pay attention. Virk invites us to look at the patterns of everyday life as a treasure map, offering clues we can follow to manifest our dreams.

Robert Moss, author of Conscious Dreaming and Sidewalk Oracles

Tales of Power meets the Peaceful Warrior... in Silicon Valley! Zen Entrepreneurship is entertaining, humble, insightful and valuablenot just to entrepreneurs, but to anyone looking to manifest their dreams and make a difference in the world.

Foster Gamble, Creator and Host,
Thrive: What on Earth Will It Take

In Zen Entrepreneurship, Riz Virk brings the wisdom of ancient Eastern traditions into a purely Western setting. The result is an often hilarious but always insightful book that will change how you view career success and help you discover and walk your own unique path.

Marc Allen, author of Visionary Business, CEO and co-founder of New World Library

The Simulation Hypothesis

Also by Rizwan Virk Zen Entrepreneurship Walking the Path of the Career - photo 1

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