• Complain

Gianni Simone - Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!

Here you can read online Gianni Simone - Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More! full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2021, publisher: Tuttle Publishing, genre: Art. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Gianni Simone Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!
  • Book:
    Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!
  • Author:
  • Publisher:
    Tuttle Publishing
  • Genre:
  • Year:
    2021
  • Rating:
    3 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 60
    • 1
    • 2
    • 3
    • 4
    • 5

Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

Transport yourself to the global capital of cool with this ultimate guide to Japanese pop culture!

Are you crazy about Japanese manga, anime, video games, cosplay, toys and idols? If so, this book is for you! Whether youre planning a trip to Japan, have a severe case of wanderlust, or are just fascinated by its culture, let Otaku Japan transport you to the capital of cool.

In this practical travel guide, over 450 iconic shops, restaurants, cafes, clubs and events are presented in loving detail with precise directions on how to find them. More than 20 maps, websites and over 400 color photos take you the length and breadth of Japan to all the centers of Otaku culture--from snowy Hokkaido to sunny Kyushu.

Highlights include:
Interviews with Game Developers
Cosplay and Halloween Events in Japan
Dojinshi: Self-published Comics
A Visit to the Ghibli Museum
Interview with famous Japanese idols
Anime-themed Trains
A Glossary of Otaku Terms
And much, much more!

The book covers all major regions in Japan--Tokyo, Osaka, Kyoto, Kobe, Nagoya, Sapporo and Fukuoka--as well as lesser-known areas like Tohoku, Chugoku and Shikoku.

Gianni Simone: author's other books


Who wrote Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!? Find out the surname, the name of the author of the book and a list of all author's works by series.

Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More! — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Table of Contents Guide GIANNI SIMONE OTAKU JAPAN The Fascinating World of - photo 1
Table of Contents
Guide
GIANNI SIMONE OTAKU JAPAN The Fascinating World of Japanese Manga Anime - photo 2
GIANNI SIMONE
OTAKU
JAPAN
The Fascinating World of Japanese Manga,
Anime, Gaming, Cosplay, Toys, Idols and More!
CONTENTS
JAPANS OTAKU CULTURE HAS
CONQUERED THE WORLD
TOKYO AND THE SURROUNDING
REGION
Akihabara: The Center of the
Otaku Universe
THE KANSAI REGION: OSAKA,
KYOTO AND KOBE
Osaka: The Western Capital of
Otaku Culture
The Open-Air Museum of Old Japanese
Farmhouses
Simona Stanzani: Translating Manga is
Translating Culture
Adam Pasion: Bringing Global Comic Culture
to Japan
In This Corner of the World: The Making of the
Movie
JAPANS OTAKU CULTURE
HAS CONQUERED THE WORLD
Not only can the words manga and anime be found in most
dictionaries, but otaku culture is celebrated in countless
conventions around the world, and Japanese comics and anima
tion are widely available in many languagesfrom the giant
robot sagas that first became popular in the West to shojo
manga for girls and boys love homoerotic stories. Online
communities have popped up everywhere, and many countries
now have dojinshi fairs and cosplay events. Some people even
go so far as to learn the Japanese language so they can enjoy
manga and anime in their original versions.
But it wasnt always like this. Back in
1983, when the word otaku first
appeared in print, peoples attitudes
toward hardcore manga and anime
fans were not so forgiving. Indeed,
when essayist Nakamori Akio used the
term in Manga Burikko magazine, his
aim was to criticize all those socially
inept young males who were guilty of
seeking refuge in a fantasy world made
of video games, toys and cute girls.
From that less than stellar beginning,
things got even worse, and more than
20 years passed before the slow
acceptance of the otaku community
began, mainly thanks to the Densha
Otoko (Train Man, 2004) phenomenon.
This allegedly true story of a 20-some
thing geek who falls in love with a girl
was born on the 2channel Internet
forum. From there it spread like
wildfire, eventually becoming a novel,
a movie and a TV series, all of them
extremely successfulshowing in the
process that otaku were not so
dangerous after all, and some were
actually quite appealing.
Now those dark days seem all but
forgotten. Some people in Japan still
have mixed feelings about the subject;
highbrow culture, on the other hand,
has fully embraced the otaku world.
Internationally renowned artist
Murakami Takashi has cleverly
exploited mangas popular appeal in
his Superflat works; the well-respected
Venice Biennale has featured an
otaku-themed exhibition (the 2004
Japanese pavilion was titled Otaku:
Persona = Space = City); and even the
otaku concept of moe (a feeling of
strong affection for female characters)
is now discussed by cultural critics and
sociologists with the same gravity once
only granted to wabi-sabi and other
philosophical ideas from Japan.
Most importantly, the rest of the
world has embraced otaku culture
beyond everybodys expectations.
Foreign fans have never had any
problems with the concept to begin
with, and have wholeheartedly used
the term to describe themselves. In
Europe, Japanese animation first
appeared on French and Italian
television in the second half of the
1970s, and much of the under-40
generation in those countries has been
raised on a steady anime diet. In the
United States, even 10 years before
Densha Otoko , many American fans
who attended early anime conventions
like Otakon used to proudly display the
O word on their T-shirts. And even in
Chinawhere Astro Boy first aired on
TV in the 80sthe so-called One-Child
Generation born at the end of the last
century has found ways to circumvent
government bans and restrictions on
Japanese pop culture by pirating
copies of popular anime and organiz
ing their own dojin fairs.
In other words, today its much easier
to get your daily fix of your favorite
otaku genre. However, you cant really
say you have fully experienced otaku
culture until you have made a pilgrim
age to the holy land of manga and
anime. A trip to Japan really makes
apparent how much otaku sights and
sounds are part of Japanese life, from
giant billboards and graffiti to the
jingles in some train stations. Manga,
anime and other pop-culture icons are
now so embedded in the Japanese
psyche that they are used to advertize
train lines, warn people against crime
and even help the armed forces recruit
ing campaigns. A few years ago, even
Disney went so far as to produce an
anime-styled TV commercial to attract
more people to its Tokyo Disney Resort.
ABOVE UFO Robot
Grendizer led the anime
invasion of Europe in
the summer of 1978.
In France the series was
known as Goldorak ,
while in Italy it became
famous as Goldrake .
RIGHT AND BOTTOM
RIGHT From vending
machines to bus
decorations, manga and
anime imagery in Japan
is inescapable.
ABOVE An otakus room is like
a small museum where they
can display their huge
collections of anime, manga,
games and figures, decorating
every available space.
Obviously Tokyo
remains the capital of
Otakudom, and is the
number-one destination for foreign
fans. The range and depth of otaku
delights on offer is just unbeatable,
and one trip is simply not enough to
experience them all. Otaku culture is
everywhere in Japan. Osaka is as good
as Tokyo in terms of quality and range;
Kyoto is the unofficial headquarters of
the foreign indie game community;
and Nagoya can be justly considered
the worlds cosplay capital. Fukuoka is
a very convenient destination if you
arrive from mainland Asia, and has
enough to satisfy any taste; and
Sapporo in winter is the go-to place for
Hatsune Miku devotees. The list of
otaku places could go on forever,
because really, from the northern tip of
Hokkaido to Japans southern most
reaches, you can find manga and
game shops of all kinds, wonderful
museums and libraries devoted to
particular authors and characters,
and fun otaku and cosplay events
nearly everywhere and all year round.
This guide has been made with the
specific purpose of showing you the
wide variety of otaku-related things
to do, see and enjoy throughout
Japan, and it will no doubt whet your
appetite for all things otaku. If you
have any suggestions, criticisms or
ideas, or you know a place that you
feel should be covered in future
editions of this book, please get in
touch with me at bero_berto@
yahoo.co.jp
How to Use This Book
This book is about Japan. There are several
shops that specialize in, for instance,
American toys, but I chose to focus on
made-in-Japan goods and the world of
Japanese comics and animation. Thats why
you will find precious little information on
foreign-made otaku products. Big chain
stores with many branches around Japan
(e.g., Animate), are covered in chapter 1;
Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!»

Look at similar books to Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!»

Discussion, reviews of the book Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More! and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.