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Gurstelle - Adventures from the technology underground : catapults, pulsejets, rail guns, flamethrowers, tesla coils, air cannons and the garage warriors who love them

Here you can read online Gurstelle - Adventures from the technology underground : catapults, pulsejets, rail guns, flamethrowers, tesla coils, air cannons and the garage warriors who love them full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. City: London, New York, year: 2008, publisher: THREE RIVERS PRESS;Potter Style;Three Rivers, Turnaround [distributor], genre: Art. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

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    Adventures from the technology underground : catapults, pulsejets, rail guns, flamethrowers, tesla coils, air cannons and the garage warriors who love them
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Adventures from the technology underground : catapults, pulsejets, rail guns, flamethrowers, tesla coils, air cannons and the garage warriors who love them: summary, description and annotation

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The technology underground is a thriving, humming, and often literally scintillating subculture of amateur inventors and scientific envelope-pushers who dream up, design, and build machines that whoosh, rumble, flyand occasionally hurl pumpkins across enormous distances. In the process they astonish us with what is possible when human imagination and ingenuity meet natures forces and materials. William Gurstelle spent two years exploring the most fascinating outposts of this world of wonders: meeting and talking to the men and women who care far more for the laws of physics than they do for mundane matters like government regulations and their own personal safety.
Adventures from the Technology Underground is Gurstelles lively and weirdly compelling report of his travels. In these pages we meet Frank Kosdon and others who draw the scrutiny of the FAA, ATF, and other federal agencies in their pursuit of high-power amateur rocketry, which they demonstrate to impressiveand sometimes explosiveeffect at the annual LDRS gathering held in various remote and unpopulated areas (a necessary consideration since that acronym stands for Large Dangerous Rocket Ships). Here also are the underground technologists who turn up at the Burning Man festival in the Nevada high desert, including Lucy Hosking, the engineer from Hell and the creator of Satans Calliope, aka the Worlds Loudest Thing, a pipe organ made from jet engines. Also at Burning Man is Austin Dr. MegaVolt Richard, who braves the arcing, sputtering, six-digit voltages of a giant Tesla coil in his protective metal suit. Add in a trip to see medieval-style catapults, air cannons, and supersized slingshots in action at the World Championship Punkin Chunkin competition in Sussex County, Delaware, and forays to the postapocalyptic enclaves of the flamethrower builders and the future-noir pits of the fighting robots, and you have proof positive that the age of invention is still going strong.
In the world of science and engineering, despite its buttoned-down image, theres plenty of fun, humor, and sheer wonder to be found at the fringes. Adventures from the Technology Underground takes you there.
Launch homemade high-power rockets.
Catapult pumpkins the better part of a mile.
Watch robot gladiators saw, flip, and pound one another into high-tech junk heaps.
Dazzle the eye with electrical discharges measured in the hundreds of thousands of volts.
Play with flamethrowers, potato guns, and other decidedly unsafe toys . . .
If this is your idea of fun, youll have a major good time on this wild ride through todays Technology Underground.
From the Burning Man festival in Nevadas high desert to the latest gathering of Large Dangerous Rocket Ship builders to Delawares annual Punkin Chunkin competition (a celebration of science, radical self-expression, and beer), youll meet the inspired, government-unregulated, and corporately unfettered men and women who operate at the furthest fringes of science, engineering, and wild-eyed arc welding, building the catapults, ultra-high-voltage electrical devices, incendiary artworks, fighting robots, and other machines that demonstrate whats possible when physics meets human ingenuity.
From the Hardcover edition.

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gtThis book is dedicated to Alice Gurstelle Theres never been a minute I - photo 1
gtThis book is dedicated to Alice Gurstelle Theres never been a minute I - photo 2

>This book is dedicated to Alice Gurstelle.
There's never been a minute I wasn't glad you
were my mom.

A physical experiment which makes a bang is always worth more than a quiet one - photo 3
A physical experiment which makes a bang is always worth more than a quiet one - photo 4

A physical experiment which makes a bang is always worth more than a quiet one. Therefore a man cannot strongly enough ask of Heaven: if it wants to let him discover something, may it be something that makes a bang. It will resound into eternity.

GEORG CHRISTOPH LICHTENBERG

This book takes its name from Fyodor Dostoevsky's book Notes from the Underground. Dostoevsky's Underground is a dark cellar from which a nameless Underground Man writes his journala place both physically and philosophically apart from society's mainstream. And that's the way he wants it, because out of the mainstream, he can exert his own individuality. This is the only place where he can demonstrate that he is a creative and unique human being with creative and unique ideas and, most of all, a distinctive self.

Writing of his normal employment, the Underground Man states, I had a sickly dread of being ridiculous, and so had a slavish passion for the conventional in everything external. But Underground, he can open up his creative side; he can be as articulate and understandable and self-revealing as he desires.

Dostoevsky's Underground is a dark, serious, and humorless place, which makes it much different from the Technology Underground, the general term used throughout this book to describe the society of amateur inventors and scientific enthusiasts whose activities are profiled here. The Technology Underground is a buoyant place, full of enthusiasm, joy, and camaraderie. Still, the word Underground fits both places well, for several reasons.

The Technology Underground provides the same sort of opportunity for expression as the windowless cellar provides for the Underground Man of St. Petersburg. This is an important similarityin the Underground, all are free to express themselves without reserve, whether expression occurs through words or actions, through journals or through orthogonal machine layouts and bolted steel constructions.

This is a place of alternative, clandestine, anti-establishment, and semisubversive culture. The possibilities and potentials inherent in this type of self-directed science and technology are the foundations for the creations of intelligent, innovative, and often slightly strange men and women who have their own notion of the best use of free time.

The people profiled here do what they do largely without regard to economics, profit, government regulation, corporate or academic practices, or even good taste. Most laws (except for those of physics), regulations, and building codes are skirted or ignored.

You can do that in the Technology Underground. Here, no one ever needs to justify his or her actions on the basis of normality or financial return.

And no one needs to fear being ridiculous.

This book is about the art and science of making catapults pulse-jets - photo 5

This book is about the art and science of making catapults, pulse-jets, flamethrowers, Tesla coils, high-voltage electrostatic machines, high-power amateur rockets, air cannons, rail guns, fighting robots, magneformers, and more. It is as much about the people who make them as it is about the culture that engenders their creation. This book is the end result of a long and detailed exploration, a result of two years spent spelunking in the Technology Underground.

The knowledge for making devices such as these is not taught in any school, shared in instructor-led seminars, or obtained by reading mainstream science textbooks. Rather, this knowledge is acquired only by consorting closely and directly with ardent technophiles in their workshops and labs, by commingling with them at their competitions and gatherings, and by participating in obscure subject-specific Internet chat rooms.

Most of all, it is attained by using one's own eyes, hands, and brain to weld, machine, solder, bend, drill, plumb, design, break, tweak, experiment, and tinker. It requires spending more money than one would think reasonable on a hobby, and risking more of life and limb than a loved one would think prudent. In short, it requires a determined and long-term exploration of the Technology Underground.

WHAT IS THE TECHNOLOGY UNDERGROUND?

When is something a part of the Technology Underground? It is reasonable to outline, at the outset of a conceptualization or a project, the rules of conformance. Not every piece of interesting technological fabrication or eccentric scientist's folly belongs in the Technology Underground. There is a large number of possible candidates for inclusion; if the definition is stretched too far, the idea loses meaningthe boundaries become too dim and porous. So definitions and qualifications of a sort are required.

The changing nature and the continuous introduction of ever-newer technologies makes it a bit problematic to determine which projects belong and which do not. However, for the purposes of writing this book, the extreme and radical tinkerers of the Underground and their inventions all meet five conditions. These qualities are the membership criteria, the admittance ticket to the TU.

1. Projects Are Founded upon Physical Sciences

All experiments, inventions, or projects of the Underground are ultimately based on the work of physical scientists. Such projects use Newtonian physics and Faraday-style electricity and magnetism. This means that the projects here are built upon the science of men such as Archimedes, Galileo, Maxwell, Faraday, and Newton. These projects are typically much closer to the hammer, wrench, welding rod, and soldering gun technologies of Thomas

Of these ten, only Archimedes, Faraday, Galilei, Lavoisier, Maxwell, and Newton have direct applicability to the material in this book. Einstein's and Rutherford's contributions were to theoretical physics and Pasteur and Darwin's were to the biological sciences.

Edison, the Wright brothers, and Henry Ford than to the virtual, computational machines of Bill Gates and John von Neumann.

2. Amateur Standing

These are the projects of amateur scientists and technology enthusiasts. Qualifying projects must be motivated by love, not money. The projects in this realm are the work of individuals or at most small groups. There are no large corporate R&D teams, no government-sponsored laboratories, and there exists no real hope to profit financially or recoup monies spent. Here, technological prowess and profit have at best a distant relationship, and typically no relationship whatsoever.

3. Element of Danger

TU projects are always edgy and often dangerous. While not every project described in these pages is overtly dangerous, in point of fact, the majority do have some risky aspect or involvement. Almost all have some hazardous detail, some threatening characteristic, some sharp, hard, pointy thing moving at high velocity, an exposed hot surface, or a high-voltage shock risk. Always, there is some attribute that would cause your mother to prefer you trade participation in this activity for a safer onesay, steeplechasing or prizefighting.

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