• Complain

Ian F. Darwin - Android Cookbook: Problems and Solutions for Android Developers

Here you can read online Ian F. Darwin - Android Cookbook: Problems and Solutions for Android Developers full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2017, publisher: O’Reilly Media, genre: Computer. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Ian F. Darwin Android Cookbook: Problems and Solutions for Android Developers
  • Book:
    Android Cookbook: Problems and Solutions for Android Developers
  • Author:
  • Publisher:
    O’Reilly Media
  • Genre:
  • Year:
    2017
  • Rating:
    5 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 100
    • 1
    • 2
    • 3
    • 4
    • 5

Android Cookbook: Problems and Solutions for Android Developers: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Android Cookbook: Problems and Solutions for Android Developers" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

Jump in and build working Android apps with the help of more than 230 tested recipes. The second edition of this acclaimed cookbook includes recipes for working with user interfaces, multitouch gestures, location awareness, web services, and specific device features such as the phone, camera, and accelerometer. You also get useful info on packaging your app for the Google Play Market.

Ideal for developers familiar with Java, Android basics, and the Java SE API, this book features recipes contributed by more than three dozen Android developers. Each recipe provides a clear solution and sample code you can use in your project right away. Among numerous topics, this cookbook helps you:

  • Get started with the tooling you need for developing and testing Android apps
  • Create layouts with Androids UI controls, graphical services, and pop-up mechanisms
  • Build location-aware services on Google Maps and OpenStreetMap
  • Control aspects of Androids music, video, and other multimedia capabilities
  • Work with accelerometers and other Android sensors
  • Use various gaming and animation frameworks
  • Store and retrieve persistent data in files and embedded databases
  • Access RESTful web services with JSON and other formats
  • Test and troubleshoot individual components and your entire application

Ian F. Darwin: author's other books


Who wrote Android Cookbook: Problems and Solutions for Android Developers? Find out the surname, the name of the author of the book and a list of all author's works by series.

Android Cookbook: Problems and Solutions for Android Developers — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Android Cookbook: Problems and Solutions for Android Developers" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Android Cookbook

by Ian F. Darwin

Copyright 2016 OReilly Media, Inc.. All rights reserved.

Printed in the United States of America.

Published by OReilly Media, Inc. , 1005 Gravenstein Highway North, Sebastopol, CA 95472.

OReilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles ( http://safaribooksonline.com ). For more information, contact our corporate/institutional sales department: 800-998-9938 or corporate@oreilly.com .

  • Editors: Dawn Schanafelt and Meghan Blanchette
  • Production Editor: FILL IN PRODUCTION EDITOR
  • Copyeditor: FILL IN COPYEDITOR
  • Proofreader: FILL IN PROOFREADER
  • Indexer: FILL IN INDEXER
  • Interior Designer: David Futato
  • Cover Designer: Karen Montgomery
  • Illustrator: Rebecca Demarest
  • January -4712: Second Edition
Revision History for the Second Edition
  • 2016-10-11: First Early Release

See http://oreilly.com/catalog/errata.csp?isbn=9781449374457 for release details.

The OReilly logo is a registered trademark of OReilly Media, Inc. Android Cookbook, the cover image, and related trade dress are trademarks of OReilly Media, Inc.

While the publisher and the author(s) have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the author(s) disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights.

978-1-449-37445-7

[FILL IN]

Dedication

To Dennis M. Ritchie (19412011), language pioneer and co-inventor of Unix, who showed us all where the braces go, reminded us to keep it simple, and gave us so much more

Preface

===

Ian Darwin

Android is the open source revolution applied to cellular telephony andmobile computing. At least, part of the revolution. There have been manyother attempts to provide open source cell phones, most of them largelydefunct, ranging from the Openmoko FreeRunner to QT Embedded, Moblin, LiMo, Debian Mobile, Maemo, FireFox OS, Ubuntu Mobile to theopen sourced Symbian OS and the now-defunct HP WebOS.Lets not forget the established closed source stalwart ApplesiOS, and the two minor players (by market share), Microsoft Windows Mobile andthe recently-abandoned BlackBerry OS 10 (both of these havedeveloper toolkits, but their OS is not available as open source and oftenhas other click-wrap restrictions).

Amongst all these offerings, two stand out as major players.Android is definitely here to stay!This book is here to help the Android developer community share the knowledge that will help make better apps.Those who contribute knowledge here are helping to make Android development easier for those who come after.

About Android

Android is a mobile technology platform that provides cell phones, tablets, and other handheld and mobile devices (even netbooks) with the power and portability of the Linux operating system and the reliability and portability of a standard high-level language and API and a vast ecosystem of useful applications. Android apps are mostly written in the Java language, using tools such as Eclipse and Android Studio, compiled against the Android API, and translated into bytecode for an Android-specific VM.

Android is thus related by OS family to other Linux-based cell phone projects.Android is also related by programming language to BlackBerrys older Java ME phones, and to Java and the wider realm of Java Enterprise applications.Not to mention that all current Blackberry devices can run Android applications, and in fact Blackberrys newest devices only run Android.

Its now generally believed that Android has almost three-quarters of the world smartphone market, although it has not nearly displaced Apples iPad in the tablet market. Sales figures change all the time, but it is clear that Android is, and will remain, one of the dominant players in the mobile space.

Who This Book Is By

This book was written by several dozen Android developers from the Android community at large. Development occurred in the open, on the website . I am deeply grateful to all the contributors, who have helped moved this book from a dream to the reality that you have in your hands (or on-screen if you are reading the ebook format). Thank you all!

Who This Book Is For

This book focusses on building Android applications using Java, the native language of Android applications.It is of course possible to package up a web application as a mobile app (see [Link to Come]),but you will never get the all-important 100%-correct user experiencewith all the current features of Android that way.

So. Java.We assume you know the basics of the Java language. If not, see .

This book differs from the Android Samples assocated with the Android SDK in that it tries to focus moreon how a given piece of technology works, rather than by giving you (as the Samples do) a complete, working, examplethat has both been simplified (to use very simple data) but complicated by adding in several neatfeatures that are irrelevant to the problem at hand.

Whats in This Book?

takes you through the steps of setting up the Android development environment and building several simple applications of the well-known Hello, World type pioneered by Brian Kernighan.

covers some of the differences in mobile computing that will hit developers coming from desktop and enterprise software environments, and talks about how mobile design (in particular, Android design) differs from those other environments.

Testing is often an afterthought for some developers, so we discuss this early on, in . Not so that youll skip it, but so that youll read and heed. We talk about unit testing individual components as well as testing out your entire application in a well-controlled way.

Android provides a variety of mechanisms for communicating within an application and across applications. In we discuss intents and broadcast receivers, services, AsyncTasks, and handlers.

covers a range of topics related to graphics, including use of the graphical drawing and compositing facilities in Android as well as using desktop tools to develop graphical images, textures, icons, and so on that will be incorporated into your finished application.

Every mobile app needs a GUI, so covers the main ins and outs of GUI development for Android. Examples are given both in XML and, in a few cases, in Java-coded GUI development.

[Link to Come] covers all the pop-up mechanismsmenus, dialogs, and toastsand one that doesnt pop up but is also for interaction outside your applications window, Androids notification mechanism.

Lists of items are very common in mobile applications on all platforms.[Link to Come] focuses on the list components in Android, the ListView and its newer replacement the RecyclerView.

Android is rich in multimedia capabilities. [Link to Come] shows how to use the most important of these.

[Link to Come] shows how to save data into files, databases, and so on. And how to retrieve it later, of course.Another communication mechanism is about allowing controlled access to data that is usually in an SQL database.This chapter also shows you how to make application data available to other applications through something as simplebut ubiquitous (in Android) as the URL, and how to use various cloud-based services to store data.

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Android Cookbook: Problems and Solutions for Android Developers»

Look at similar books to Android Cookbook: Problems and Solutions for Android Developers. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Android Cookbook: Problems and Solutions for Android Developers»

Discussion, reviews of the book Android Cookbook: Problems and Solutions for Android Developers and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.