• Complain

Ian F. Darwin - Android Cookbook

Here you can read online Ian F. Darwin - Android Cookbook full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2012, publisher: OReilly Media, genre: Computer. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Ian F. Darwin Android Cookbook
  • Book:
    Android Cookbook
  • Author:
  • Publisher:
    OReilly Media
  • Genre:
  • Year:
    2012
  • Rating:
    3 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 60
    • 1
    • 2
    • 3
    • 4
    • 5

Android Cookbook: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Android Cookbook" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

Jump in and build working Android apps with the help of more than 200 tested recipes. With this cookbook, youll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market.

Ideal for developers familiar with Java, Android basics, and the Java SE API, this book features recipes contributed by more than three dozen developers from the Android community. Each recipe provides a clear solution and sample code you can use in your project right away. Among numerous topics, this cookbook helps you:

  • Use guidelines for designing a successful Android app
  • Work with UI controls, effective layouts, and graphical elements
  • Learn how to take advantage of Androids rich features in your app
  • Save and retrieve application data in files, SD cards, and embedded databases
  • Access RESTful web services, RSS/Atom feeds, and information from websites
  • Create location-aware services to find locations and landmarks, and situate them on Google Maps and OpenStreetMap
  • Test and troubleshoot individual components and your entire application

Ian F. Darwin: author's other books


Who wrote Android Cookbook? Find out the surname, the name of the author of the book and a list of all author's works by series.

Android Cookbook — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Android Cookbook" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Android Cookbook
Ian F. Darwin
Editor
Courtney Nash
Editor
Mike Loukides

Copyright 2012 O'Reilly Media, Inc.

OReilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (.

Nutshell Handbook, the Nutshell Handbook logo, and the OReilly logo are registered trademarks of OReilly Media, Inc. Android Cookbook , the image of a marine iguana, and related trade dress are trademarks of OReilly Media, Inc.

Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and OReilly Media, Inc., was aware of a trademark claim, the designations have been printed in caps or initial caps.

While every precaution has been taken in the preparation of this book, the publisher and authors assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein.

OReilly Media Dedication To Dennis M Ritchie 19412011 language pioneer - photo 1

O'Reilly Media

Dedication

To Dennis M. Ritchie (19412011), language pioneer and co-inventor of Unix, who showed us all where the braces go, and so much more

Preface
Preface
IanDarwin

Android is the open source revolution applied to cellular telephony and mobile computing. At least, part of the revolution. There have been many other attempts to provide open source cell phones, ranging from the mostly defunct Openmoko FreeRunner to QT Embedded, Moblin, LiMo, Debian Mobile, and Maemo to the recently open sourced Symbian OS and the recently defunct HP WebOS. And lets not forget the established closed source stalwarts: BlackBerry OS, Apples iPhone, and Microsoft Windows Mobile (these all have developer toolkits, but their OS is not available as open source and often has other click-wrap restrictions).

Nobodys armchair is a good predictor of the future, though, as Mike ODell once said. Does Android have a place in the sun alongside these other players? We thought it did when we set out to crowdsource this book, and time has proven us right: Android is definitely here to stay! This book is here to help the Android developer community share the knowledge that will make it happen. Those who contribute knowledge here are helping to make Android development easier for those who come after.

About Android

Android is a mobile technology platform that provides cell phones, tablets, and other handheld and mobile devices (even netbooks) with the power and portability of the Linux operating system and the reliability and portability of a standard high-level language and API. Android apps are written in the Java language, using tools such as Eclipse, compiled against the Android API, and translated into bytecode for the Dalvik VM.

Android is thus related by OS family to Openmoko, QT Embedded, MeeGo (the 2010 merger of Nokias Maemo and Intels MobLin: http://www.engadget.com/2010/02/15/meego-nokia-and-intel-merge-maemo-and-moblin), OPhone, LiMo, and other Linux-based cell phone projects. Android is also related by programming language to BlackBerry and Java ME phones, and to Java and the wider realm of Java Enterprise applications.

Android sales have continued to climb; a report from NPD states that first-quarter 2010 sales of all Android devices exceeded sales of the iPhone, moving Android into second place (although still well behind the BlackBerry platform). Surely its growth was due in part to major carrier Verizons two-for-one sale, but that doesnt account for all of it

Who This Book Is From

This book was written by several dozen Android developers from the Android community at large. Development occurred in the open, on the website . I am deeply grateful to all the contributors, who have helped moved this book from a dream to the reality that you have in your hands (or on-screen if you are reading the ebook format). Thank you all!

Who This Book Is For

We assume you know the basics of the Java language. If not, see .

Whats in This Book?

, takes you through the steps of setting up the Android development environment and building several simple applications of the well-known Hello, World type pioneered by Brian Kernighan.

, covers some of the differences in mobile computing that will hit developers coming from desktop and enterprise software environments, and talks about how mobile design (in particular, Android design) differs from those other environments.

Testing is often an afterthought for some developers, so we discuss this early on, in . Not so that youll skip it, but so that youll read and heed. We talk about unit testing individual components as well as testing out your entire application in a well-controlled way.

Android provides a variety of mechanisms for communicating within an application and across applications. In we discuss intents and broadcast receivers, services, AsyncTasks, and handlers.

Another communication mechanism is about allowing controlled access to data that is usually in an SQL database. In , we show you how to make an application that can be used by other applications through something as simple but ubiquitous (in Android) as the URL.

, covers a range of topics related to graphics, including use of the graphical drawing and compositing facilities in Android as well as using desktop tools to develop graphical images, textures, icons, and so on that will be incorporated into your finished application.

Every mobile app needs a GUI, so , covers the main ins and outs of GUI development for Android. Examples are given both in XML and, in a few cases, in Java-coded GUI development.

, covers all the pop-up mechanismsmenus, dialogs, and toastsand one that doesnt pop up but is also for interaction outside your applications window, Androids notification mechanism.

, focuses on one of the most important GUI components in Android, the ListView.

Android is rich in multimedia capabilities. , shows how to use the most important of these.

, shows how to save data into files, databases, and so on. And how to retrieve it later, of course.

Android started out as an operating system for mobile telephones. , shows how to control and react to the telephone device that is in most mobile devices nowadays.

Mobile devices are, for the most part, always-on and always-connected. This has a major impact on how people use them and think about them..

The now-ubiquitous Global Positioning System has also had a major impact on how mobile applications work. , discusses how to find your location, how to get map data from Google and OpenStreetMap, and how applications can be location-aware in ways that are just now being explored.

, talks about the sensors built into most Android devices and how to use them.

, talks about the low-energy very-local area networking that Bluetooth enables, going beyond connecting your Bluetooth headset to your phone.

Android devices are perhaps unique in how much control they give the developer. Some of these angles are explored in . Since Android is Linux-based, a few of the recipes in this chapter deal with traditional Unix/Linux commands and facilities.

In , we explore the use of other programming languages to write all or part of your Android application. Examples include C, Perl, Python, Lisp, and other languages.

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Android Cookbook»

Look at similar books to Android Cookbook. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Android Cookbook»

Discussion, reviews of the book Android Cookbook and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.