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Grant Allen - Android for Absolute Beginners: Getting Started with Mobile Apps Development Using the Android Java SDK

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Grant Allen Android for Absolute Beginners: Getting Started with Mobile Apps Development Using the Android Java SDK
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Get started as a mobile app developer and learn the art and science of Android app development. With no assumed knowledge about programming languages or Android required, you will gain the key skills for constructing fully functional Android apps for smartphones, tablets, and other devices.You will also build a solid foundation in the Java programming language and the business of creating and releasing software for Android. Along the way youll get comfortable with Android Studio - the best way to write modern Android apps - before diving into your first Android code. The author spends plenty of time explaining how to build a robust UI with widgets, menus, layouts and more. These components will be the basis of your Android apps and so are covered in depth.Having grasped the basics, youll move onto what will make your app stand out: sound, music, images, animations, and notifications. Taking these elements and combining them with phone features like calling and sensors, will take your apps to the next level.The final part of the book covers services, events, intents, receivers, files and databases, essential sources of information and functionality for users and your app. In addition, youll see how to protect your users and their data with permissions and security in examples throughout the bookWhat You Will Learn
  • Get started with Android and build your first apps with it
  • Install and use the Android Studio IDE
  • Set up and manage the app development life cycle
  • Master the basics of Java and XML required to create Android apps
  • Discover the strengths and features of the Android APIs and device capabilities
Who This Book Is For Total beginners who have little or no exposure to software development. This book is also useful for developers who are completely new to Android.

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Book cover of Android for Absolute Beginners Grant Allen Android for - photo 1
Book cover of Android for Absolute Beginners
Grant Allen
Android for Absolute Beginners
Getting Started with Mobile Apps Development Using the Android Java SDK
1st ed.
Logo of the publisher Grant Allen LONDON UK Any source code or other - photo 2
Logo of the publisher
Grant Allen
LONDON, UK

Any source code or other supplementary material referenced by the author in this book is available to readers on GitHub via the books product page, located at www.apress.com/978-1-4842-6645-8 . For more detailed information, please visit http://www.apress.com/source-code .

ISBN 978-1-4842-6645-8 e-ISBN 978-1-4842-6646-5
https://doi.org/10.1007/978-1-4842-6646-5
Grant Allen 2021
This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed.
The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use.
The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, expressed or implied, with respect to the material contained herein or for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.

This Apress imprint is published by the registered company APress Media, LLC part of Springer Nature.

The registered company address is: 1 New York Plaza, New York, NY 10004, U.S.A.

To all the aspiring new Android developers in the world, may you have fun while you learn to build new and wonderful applications!

Introduction

A book for beginners with Android development should provide enough subject matter to spur the imagination and lay a foundation for future learning and experimentation. The trick is to make sure the content doesnt overload you, the reader, or leave you at your wits end as to how to get started.

In this book, I have tried to balance giving you a firm foundation in the core concepts and techniques you will need to get started, without packing in every possible topic that might be of use to you eventually. That would have resulted in thousands and thousands more pages of content, which gets to the point of being counterproductive.

You will see and create a wide range of applications based on the topics covered in the 20 chapters presented here, and Ive also provided a range of pointers to more online content at Apress, Google, and other websites that take some of the topics beyond the beginners realm. This book is a beginning, and where you go from here is entirely up to you!

Acknowledgments

Writing a book during a global pandemic is a strange experience and only made possible with the help of all the folks at Apress and the technical reviewer. Id like to thank Steve Anglin, Val Okafor, Mark Powers, Matthew Moodie, and all the other people at Apress who made this book a reality.

I would also like to thank Google for continuing to make Android a fun and dynamic platform on which to learn to develop applications.

Table of Contents
Part I: Get Android, Get Started
Part II: Get the Android Development Know-how
Part III: Get Sophisticated
Part IV: Get Together
About the Author
Grant Allen PhD

has worked in the technology field for over 20 years, as a CTO, entrepreneur, and emerging technology expert. After successful startup exits and a decade at Google, Grants focus is now mentoring and coaching startups and hi-tech companies on building great teams and great technology. He is a frequent speaker on topics such as big data, mobile ecosystems, Android, wearables, IoT, disruptive innovation, and more. Grant has a PhD in computer science based on research he performed while at Google and an MBA specializing in technology management, and he is the author of seven books on various mobile platform and data technology topics.

About the Technical Reviewer
Val Okafor

is a software architect with expertise in Android development and resides in sunny San Diego of California, USA. He has over 14 years of industry experience and has worked for corporations such as Sony Electronics, The Home Depot, San Diego County, and American Council on Exercise. Val earned his BSc in IT from National University, San Diego, and masters in software engineering from Regis University, Colorado. He is the creator and principal engineer of the Pronto line of mobile apps including Pronto Journal, Pronto Invoice, and Okason Contractor App. His passion for software development goes beyond his skill and training; he also enjoys sharing his knowledge with other developers. He has taught Android development to over 5,000 students through Udemy.

Part I Get Android, Get Started
Grant Allen 2021
G. Allen Android for Absolute Beginners https://doi.org/10.1007/978-1-4842-6646-5_1
1. Introducing Android
Grant Allen
(1)
LONDON, UK

Welcome to the start of your developer journey with Android. Perhaps you already own and use an Android phone, tablet, or other devices. You would be in great company, with over a billion devices around the world used every day based on the Android operating system. Even if you think you dont already use Android, you may be surprised to learn that it has made its way into an astonishing range of devices and products, many of which you might have used without even realizing the power of Android was helping you out.

Android now powers an amazing range of devices beyond phones and tablets, including smart watches, fitness devices, car entertainment and navigation systems, game consoles, toys, kitchen appliances, garden watering systems, plumbing and heating controls, and even barbecues! Yes, barbecues! This expansion in devices that use Android shows no signs of slowing down, but the most popular and likely place in which to find Android is still on phones and tablets. As a budding developer for Android, this means that youll learn many aspects that apply to all or at least many of the types of devices mentioned here, but your initial focus is likely to be best applied learning to build applications for Android phones and tablets.

Working with Android: The Best Parts

Mobile and smartphone development has been one of the most exciting technology stories of the last decade or more. You might not personally have experienced every twist and turn, but you are likely to have been exposed to devices across one or more of the recent eras of smartphones, and you have likely heard names like Nokia, Apple, Microsoft, Google, and Android mentioned in many combinations.

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