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Grant Allen - Beginning Android 4

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Grant Allen Beginning Android 4
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Beginning Android 4 is an update to Beginning Android 3, originally written by Mark Murphy. It is your first step on the path to creating marketable apps for the burgeoning Android Market, Amazons Android Appstore, and more. Googles Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow.
Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If youre not in the game yet, now is your chance!
Beginning Android 4 is fresh with details on the latest iteration of the Android platform. Begin at the beginning by installing the tools and compiling a skeleton app. Move through creating layouts, employing widgets, taking user input, and giving back results. Soon youll be creating innovative applications involving multi-touch, multi-tasking, location-based feature sets using GPS.
Youll be drawing data live from the Internet using web services and delighting your customers with life-enhancing apps. Not since the PC era first began has there been this much opportunity for the common developer. What are you waiting for? Grab your copy of Beginning Android 4 and get started!

What youll learn
  • Develop Java-based mobile applications and games for a wide range of phones and devices.
  • Create user interfaces using WebKit and the Android widget framework.
  • Build location- and map-based applications drawing on live feeds over the Internet.
  • Incorporate activities, services, content providers, and broadcast receivers into your applications.
  • Support multiple Android versions, multiple screen sizes, and other device-specific characteristics.
  • Build and experience the array of new WebM video and other multimedia APIs for Android and more.
Who this book is for

Beginning Android 4 is aimed at programmers new to Android application development who desire to create marketable applications for the burgeoning market of smartphone, tablet, and other Android device users.

Table of Contents
  1. The Big Picture
  2. How to Get Started
  3. Your First Android Project
  4. Examining Your First Project
  5. A Bit About Eclipse
  6. Enhancing Your First Project
  7. Rewriting Your First Project
  8. Using XML-Based Layouts
  9. Employing Basic Widgets
  10. Working with Containers
  11. The Input Method Framework
  12. Using Selection Widgets
  13. Getting Fancy with Lists
  14. Still More Widgets and Containers
  15. Embedding the WebKit Browser
  16. Applying Menus
  17. Showing Pop-up Messages
  18. Handling Activity Lifecycle Events
  19. Handling Rotation
  20. Dealing with Threads
  21. Creating Intent Filters
  22. Launching Activities and Sub-Activities
  23. Working with Resources
  24. Defining and Using Styles
  25. Handling Multiple Screen Sizes
  26. Introducing the Honeycomb UI
  27. Using the Action Bar
  28. Fragments
  29. Handling Platform Changes
  30. Accessing Files
  31. Using Preferences
  32. Managing and Accessing Local Databases
  33. Leveraging Java Libraries
  34. Communicating via the Internet
  35. Services: The Theory
  36. Basic Service Patterns
  37. Alerting Users via Notifications
  38. Requesting and Requiring Permissions
  39. Accessing Location-Based Services
  40. Mapping with MapView and MapActivity
  41. Handling Telephone Calls
  42. Fonts
  43. More Development Tools
  44. The Role of Alternative Environments
  45. HTML5
  46. PhoneGap
  47. Other Alternative Environments
  48. Dealing with Devices
  49. Where Do We Go from Here?

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Beginning Android 4 Copyright 2012 by Grant Allen All rights reserved No part - photo 1

Beginning Android 4

Copyright 2012 by Grant Allen

All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher.

ISBN-13 (pbk): 978-1-4302-3984-0

ISBN-13 (electronic): 978-1-4302-3985-7

Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark.

The images of the Android Robot (01 / Android Robot) are reproduced from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License. Android and all Android andGoogle-based marks are trademarks or registered trademarks of Google, Inc., in the U.S. and other countries. Apress Media, L.L.C. is not affiliated with Google, Inc., and this book was written without endorsement from Google, Inc.

The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights.

President and Publisher: Paul Manning
Lead Editor: Steve Anglin
Development Editor: Jonathan Gennick
Technical Reviewers: Nikhil Gopal and Michael Thomas
Editorial Board: Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell, Morgan Ertel,
Jonathan Gennick, Jonathan Hassell, Robert Hutchinson, Michelle Lowman,
James Markham, Matthew Moodie, Jeff Olson, Jeffrey Pepper, Douglas Pundick,
Ben Renow-Clarke, Dominic Shakeshaft, Gwenan Spearing, Matt Wade, Tom Welsh
Coordinating Editor: Jessica Belanger
Copy Editor: William McManus
Compositor: MacPS, LLC
Indexer: John Collin
Artist: April Milne
Cover Designer: Anna Ishchenko

Distributed to the book trade worldwide by Springer Science+Business Media, LLC., 233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax 201-348-4505, e-mail orders-ny@springer-sbm.com, or visit www.springeronline.com.

For information on translations, please e-mail rights@apress.com, or visit www.apress.com.

Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional use. eBook versions and licenses are also available for most titles. For more information, reference our Special Bulk SaleseBook Licensing web page at www.apress.com/bulk-sales.

The information in this book is distributed on an as is basis, without warranty. Although every precaution has been taken in the preparation of this work, neither the author(s) nor Apress shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the information contained in this work.

Any source code or other supplementary materials referenced by the author in this text is available to readers at www.apress.com. For detailed information about how to locate your book's source code, go to http://www.apress.com/source-code/.

Contents at a Glance

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