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Edward D. Lavieri Jr - LiveCode Mobile Development Hotshot: Create Your Own Exciting Applications with 10 Fantastic Projects

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Edward D. Lavieri Jr LiveCode Mobile Development Hotshot: Create Your Own Exciting Applications with 10 Fantastic Projects
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LiveCode Mobile Development Hotshot: Create Your Own Exciting Applications with 10 Fantastic Projects: summary, description and annotation

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Create your own exciting applications with 10 fantastic projects

Overview

  • Create your own mobile games and apps using LiveCode
  • Develop user interfaces for mobile devices
  • Use databases and advanced features of LiveCode

In Detail

There are over 2,000 programming languages and several that can be used to program mobile applications. LiveCode has proven itself a strong competitor in the mobile application development market. The power of this easy-to-learn programming environment will get you starting developing mobile apps from the very first chapter.

LiveCode Mobile Development Hotshot is a project-based guide to developing games and other apps for mobile devices using LiveCode. You will learn tricks and techniques for tackling even the most difficult mobile application topics. Best of all, you will be provided with 100% of the source code and have it explained too.

LiveCode Mobile Development Hotshot will present you with ten exciting projects that will expose you to different LiveCode programming techniques for mobile application development. The hands-on approach provides you with clear, step-by-step instructions in each chapter where a different type of mobile app is tackled. You will enhance your current knowledge of this programming language and build upon it by learning specific techniques and programming approaches to developing mobile applications. You will create your own calculator app, learn how to use menus for mobile apps, and design user interfaces that are optimized for mobile users. In the following projects, you will create a quiz game and learn how to use LiveCode to develop an entire game on one card. Other projects will look at using randomization and animation, as well as database control. Among the advanced features, you will learn about gathering information about a users device, how to create contextually aware objects, how to transfer scripts, how to use custom properties, how you can analyze and manipulate text, and how to use arrays.

LiveCode Mobile Development Hotshot is a complete solution for people that are familiar with LiveCode and want to start developing mobile apps.

What you will learn from this book

  • Create your first mobile app Hello Planet!
  • Develop user interfaces
  • How to use math in mobile applications
  • Discover how to use custom menus
  • Optimize graphics for app efficiency and speed
  • Incorporate animation and sound
  • Incorporate in-app purchases and advertising
  • Create a quiz game
  • Explore how to use databases

Approach

A practical guide written in a tutorial-style, LiveCode Mobile Development Hotshot walks you step-by-step through 10 individual projects. Every project is divided into sub tasks to make learning more organized and easy to follow along with explanations, diagrams, screenshots, and downloadable material.

Who this book is written for

This book is great for anyone who wants to develop mobile applications using LiveCode. You should be familiar with LiveCode and have access to a smartphone. You are not expected to know how to create graphics or audio clips.

Edward D. Lavieri Jr: author's other books


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LiveCode Mobile Development HOTSHOT

LiveCode Mobile Development HOTSHOT

Copyright 2013 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: October 2013

Production Reference: 1171013

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-84969-748-4

www.packtpub.com

Cover Image by Jarek Blaminsky (<>)

Credits

Author

Edward D Lavieri Jr.

Reviewers

Randy Hengst

Geoff Canyon

Mark Rauterkus

Acquisition Editors

Pramila Balan

Mary Nadar

Lead Technical Editor

Susmita Panda

Technical Editors

Amit Ramadas

Harshad Vairat

Project Coordinator

Rahul Dixit

Proofreaders

Stephen Copestake

Lauren Harkins

Indexer

Rekha Nair

Production Coordinator

Shantanu Zagade

Cover Work

Shantanu Zagade

About the Author

Edward D Lavieri Jr. has a strong academic background with multiple graduate degrees. He has 12 years of experience as a college instructor teaching computer programming and other computer science and information systems courses. He retired from the U.S. Navy after 25 years as an Intelligence Specialist and Command Master Chief. He started his own software design and development studio in 2008. His passion is developing educational games.

As founder and creative director of his own software design and development studio, he is constantly developing software. He uses LiveCode as one of his primary development tools.

He authored a book on software consulting entitled Software Consulting: A Revolutionary Approach and was the technical editor of the Excel Formulas and Functions for Dummies book. He has also authored numerous computer science and information systems college courses.

I would like to thank my wife and life partner Brenda, above all else. She creates the balance in life that makes anything possible. Thank you for the eternal smile on my heart and for being so supportive. Also, thank you Lona, my favorite author on the planet, for being an inspiration. Lastly, I am thankful for the amazing work that the following people have pioneered: Grace Hopper, Tim Berners-Lee, Jack Kilby, Douglas Engelbart, and Kevin Miller. Without their efforts, this book would not have been a reality.

About the Reviewer

Randy Hengst is a professor and co-chair in the Education Department of Augustana College in Rock Island, IL, USA. He teaches Educational Psychology, methods classes for elementary education majors, and supervises student teaching experiences in elementary schools.

He is also the lead developer of Classroom Focused Software. Within that work he has developed numerous iOS apps for use in the Number Sense Project that is part of the preparation program for elementary education majors at Augustana. Refer to www.augustana.edu/numbersense.

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Preface

There are over 2,000 programming languages and several that can be used to program mobile applications. LiveCode has proven itself a strong competitor in the mobile application development market. The power of this easy-to-learn programming environment will get you to start developing mobile apps with the very first project.

LiveCode Mobile Development Hotshot is a hands-on guide to developing games and other apps for mobile devices using LiveCode. You will learn tricks and techniques for tackling even the most difficult mobile application topics. Best of all, you will be provided with 100 percent of the source code with each line of code explained.

The approach taken in this book is to present a hands-on mission in each project. This approach will help you learn faster and more efficiently. You can enter the code listed in the book, or download it from the Packt Publishing website.

You'll be exposed to introductory mobile applications such as Hello Planet and Interface Fun . Each project is successively more complex. Additional projects include games, a calculator, and much, much more.

By the time you complete all the projects in this book, you'll have the confidence and skills necessary to develop your own mobile applications using LiveCode.

What this book covers

, Developing Hello Planet! , introduces LiveCode for mobile devices. In this project, you'll build your first mobile application.

, Developing User Interfaces , explains how to develop user interfaces including orientations and navigation.

, Using Math Mobile Calculator , demonstrates how to create a mobile app calculator that supports addition, subtraction, multiplication, and division. This project also introduces the concept of random numbers.

, Building Menus Menu of Menus , introduces LiveCode menus to include swipe, pulldown, option, combobox, pop up, tab, picker, and dropdown.

, Creating How Smart Am I? A Quiz Game , explains how to create a mobile app quiz. Question types of true/false, multiple choice, sequencing, short answer, and picture-based are demonstrated.

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