• Complain

Carla Mooney - Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids

Here you can read online Carla Mooney - Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2018, publisher: Nomad Press (VT), genre: Computer. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Carla Mooney Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids
  • Book:
    Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids
  • Author:
  • Publisher:
    Nomad Press (VT)
  • Genre:
  • Year:
    2018
  • Rating:
    5 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 100
    • 1
    • 2
    • 3
    • 4
    • 5

Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

What is industrial design? How does it affect our everyday lives?
Why do microwaves open with a swinging front door? Why arent smartphones round? Why do drivers sit on the left in the United States?
Industrial design is the study of the design process behind the products we use every day, from blenders to school buses to laptops. InIndustrial Design: Why Arent Smartphones Round and Other Mysterieswith Science Activities for Kids,readers ages 9-12 engage in and learn about the engineering design process from its earliest beginnings when individuals designed and crafted their own tools to today, when engineers work to find the best design for products that are then manufactured in bulk by automated machines.
Why does design matter? Its the design of a product that increases or decreases its chances at success. If the design of your phone isnt quite right and you feel uncomfortable or frustrated every time you use it, you probably wont buy that model again. Engineers consider the user experience of every product they design to ensure that users have the best experience possible. Good design combines the right materials, colors, details, and form to make a person want to buy and use a product. A well-designed product is easy to use and does what it is meant to do.
InIndustrial Design, readers practice their own engineering design skills using the engineering design process and learn how to create useful, aesthetically pleasing designs for a variety of products. They learn about the history of industrial design and the transition from craft-based design to mass production. Through fun science and engineering projects, they explore the steps of the industrial design process including brainstorming, idea sketching, technical drawings, creating models and prototypes, and product testing. Like a good designer, they learn how to evaluate products for function, usability, ergonomics, aesthetics, and green design.
ThroughoutIndustrial Design, inquiry-based activities, essential questions, links to online primary sources, and an extensive engineering glossary all promote critical and creative thinking and serve to highlight the importance and beauty of engineering design and the role it plays in our world.
Why do microwaves open with a swinging front door? Why arent smartphones round? Why do drivers sit on the left in the United States?
Industrial design is the study of the design process behind the products we use every day, from blenders to school buses to laptops. InIndustrial Design: Why Arent Smartphones Round and Other Mysterieswith Science Activities for Kids,readers ages 9-12 engage in and learn about the engineering design process from its earliest beginnings when individuals designed and crafted their own tools to today, when engineers work to find the best design for products that are then manufactured in bulk by automated machines.
Why does design matter? Its the design of a product that increases or decreases its chances at success. If the design of your phone isnt quite right and you feel uncomfortable or frustrated every time you use it, you probably wont buy that model again. Engineers consider the user experience of every product they design to ensure that users have the best experience possible. Good design combines the right materials, colors, details, and form to make a person want to buy and use a product. A well-designed product is easy to use and does what it is meant to do.
InIndustrial Design, readers practice their own engineering design skills using the engineering design process and learn how to create useful, aesthetically pleasing designs for a variety of products. They learn about the history of industrial design and the transition from craft-based design to mass production. Through fun science and engineering projects, they explore the steps of the industrial design process including brainstorming, idea sketching, technical drawings, creating models and prototypes, and product testing. Like a good designer, they learn how to evaluate products for function, usability, ergonomics, aesthetics, and green design.
ThroughoutIndustrial Design, inquiry-based activities, essential questions, links to online primary sources, and an extensive engineering glossary all promote critical and creative thinking and serve to highlight the importance and beauty of engineering design and the role it plays in our world.

Carla Mooney: author's other books


Who wrote Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids? Find out the surname, the name of the author of the book and a list of all author's works by series.

Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make

Titles in the Technology Today book set Check out more titles at - photo 1

Titles in the Technology Today book set

Check out more titles at wwwnomadpressnet Nomad Press A division of Nomad - photo 2

Check out more titles at www.nomadpress.net

Nomad Press
A division of Nomad Communications
10 9 8 7 6 5 4 3 2 1
Copyright 2018 by Nomad Press. All rights reserved.
No part of this book may be reproduced in any form without permission in writing from
the publisher, except by a reviewer who may quote brief passages in a review or for limited educational use .
The trademark Nomad Press and the Nomad Press logo are trademarks of Nomad Communications, Inc.

Educational Consultant, Marla Conn

Questions regarding the ordering of this book should be addressed to
Nomad Press
2456 Christian St.
White River Junction, VT 05001
www.nomadpress.net

Printed in Canada.

1440 German Johannes Gutenberg creates the first printing press which - photo 3

1440 German Johannes Gutenberg creates the first printing press which - photo 4

1440: German Johannes Gutenberg creates the first printing press, which designers use to publish pattern books.

1700s1900s: The Industrial Revolution introduces new ideas, factories, and manufacturing methods to cities around the world.

1851: Isaac Merit Singer designs and builds an improved sewing machine.

1859: Michael Thonets classic caf chair, the Model No. 14, becomes the first chair specifically designed for high-volume mass production.

1863: American James Plimpton designs a rocking roller skate that can turn.

1907 German company AEG recruits a German architect named Peter Behrens to - photo 5

1907 German company AEG recruits a German architect named Peter Behrens to - photo 6

1907 German company AEG recruits a German architect named Peter Behrens to - photo 7

1907: German company AEG recruits a German architect named Peter Behrens to improve the companys products and design.

1909: General Electric (GE) introduces its electric toaster.

1916: Coca Cola creates the iconic glass bottle for its soda, inspired by the gourd-shaped cocoa pod.

1919: Charles Strite patents his pop-up toaster, which he calls the Toastmaster.

1939: Swingline introduces an innovative stapler that allows users to open the top and easily drop in new staples.

19391945: World War II erupts and leads to government funding on research and development for cutting-edge manufacturing plants and state-of-the-art materials, which are later used for commercial products.

1945: American Earl Tupper introduces his line of plastic food storage containers called Tupperware.

1956 Ampex releases the worlds first magnetic tape video recorder the - photo 8

1956 Ampex releases the worlds first magnetic tape video recorder the - photo 9

1956 Ampex releases the worlds first magnetic tape video recorder the - photo 10

1956: Ampex releases the worlds first magnetic tape video recorder, the VRX-1000.

1963: American Ivan Sutherland develops Sketchpad, an innovative computer-aided design (CAD) software, while working at the Massachusetts Institute of Technology.

1974: American Art Fry overhears Dr. Spencer Silver talking about his inventionan adhesive that could be applied, removed, and applied again without damaging an object. Fry applies the adhesive to paper and creates the Post-it Note.

1977: The Atari 2600 is launched, creating excitement for the video game market.

1981: International Business Machines introduces the first personal computer, which marks the beginning of wide adoption of CAD software for design.

1985: Nintendo releases the Nintendo Entertainment System in the United States. It becomes the leading gaming console in the country for several years.

1998 Apple launches the iMac G3 a brightly colored translucent computer - photo 11

1998 Apple launches the iMac G3 a brightly colored translucent computer - photo 12

1998: Apple launches the iMac G3, a brightly colored, translucent computer.

2001: Apple introduces its new music player, the iPod.

2007: Apple launches the iPhone.

2014: The launch of the Apple Watch ushers in a new age of smartwatches and wearable devices.

2018: Virtual reality becomes an educational device for schoolchildren to learn about far-off places and things without having to leave the classroom!

Do you have an MP3 ployer Do you like using it How could it be easier to use - photo 13

Do you have an MP3 ployer Do you like using it How could it be easier to use - photo 14

Do you have an MP3 ployer? Do you like using it? How could it be easier to use? How could the design of your MP3 player be improved?

Industriol design tackles questions such as these about lots of different products. Engineers and designers work to make things efficient, user-friendly, safe, and even beautiful. Why is this important? What would the world be like if we settled for objects that werent easy to use? Is it necessary that the objects we use every day have beauty? Why or why not?

ESSENTIAL QUESTION

What objects have you used today that were influenced by industrial design?

Lets take a look at what industrial design really is and what it takes to be an industrial designer. You might be surprised!

WORDS TO KNOW

MP3 player: an electronic device that can play digital audio files.

industrial design: the process of designing goods for mass production.

engineer: a person who uses science, math, and creativity to design and build things.

designer: someone who plans the form, look, and workings of a product based on the experiences of the user.

civilization: a community of people that is advanced in art, science, and government.

Industrial Revolution: a period of time in the eighteenth and nineteenth centuries when large-scale production of goods began.

mass produce: to manufacture and assemble hundreds or thousands of the same product.

format: the way data is organized.

WHAT IS INDUSTRIAL DESIGN?

Since the earliest times, people have searched for better solutions to specific problems. They have tried to improve stone tools, cooking pots, weapons, and more. When creating each new item, they have thought hard about itwhat problem are they trying to solve, what are they trying to accomplish, how can they make it work better? Answering these questions, they created a design. Through design, people have created the key inventions of our civilization .

Before the Industrial Revolution , which began during the 1700s, most goods were made by hand and designed by their crafters.

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids»

Look at similar books to Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids»

Discussion, reviews of the book Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Projects for Kids and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.