• Complain

Morris - Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide

Here you can read online Morris - Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. City: Birmingham;UK, year: 2011, publisher: Packt Publishing;Packt Open Source, genre: Computer. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Morris Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide
  • Book:
    Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide
  • Author:
  • Publisher:
    Packt Publishing;Packt Open Source
  • Genre:
  • Year:
    2011
  • City:
    Birmingham;UK
  • Rating:
    5 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 100
    • 1
    • 2
    • 3
    • 4
    • 5

Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

Morris: author's other books


Who wrote Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide? Find out the surname, the name of the author of the book and a list of all author's works by series.

Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Android User Interface Development
Beginner's Guide

Android User Interface Development
Beginner's Guide

Copyright 2011 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: February 2011

Production Reference: 1160211

Published by Packt Publishing Ltd.

32 Lincoln Road

Olton

Birmingham, B27 6PA, UK.

ISBN 978-1-849514-48-4

www.packtpub.com

Cover Image by Charwak A (<>)

Credits

Author

Jason Morris

Reviewers

David J. Groom

Martin Skans

Acquisition Editor

Chaitanya Apte

Development Editor

Reshma Sundaresan

Technical Editor

Harshit Shah

Copy Editor

Neha Shetty

Indexer

Tejal Daruwale

Editorial Team Leader

Akshara Aware

Project Team Leader

Priya Mukherji

Project Coordinator

Shubhanjan Chatterjee

Proofreader

Joel T. Johnson

Graphics

Nilesh R. Mohite

Production Coordinators

Kruthika Bangera

Aparna Bhagat

Cover Work

Kruthika Bangera

About the Author

Jason Morris has worked on software as diverse as fruit tracking systems, insurance systems, and travel search and booking engines. He has been writing software for as long as he can remember. He is currently working as a Software Architect for Travelstart in South Africa. He works on multiple front-end and middleware systems, leveraging a variety of Java based technologies.

The people I'd like to thank most for their direct, or indirect help in writing this book are my wife Caron Morris, my father Mike Morris, my mom Jayne Morris, and the rest of my family for their love and support. I'd also like to thank Wayne, Stuart, Angela, and James, and everyone on my team at Travelstart. Finally a very big thanks to Martin Skans for his invaluable input.

About the Reviewer

Martin Skans graduated from Lund University in Sweden, with a Master's degree in Computer Science. After a couple of years in the online marketing industry, he moved on to become a developer for Travelstart, an online travel agency. He relocated to Cape Town and is currently working on Travelstart's African travel platform which has been recently launched for the mobile market.

www.PacktPub.com
Support files, eBooks, discount offers and more

You might want to visit www.PacktPub.com for support files and downloads related to your book.

Did you know that Packt offers eBook versions of every book published, with PDF and ePub files available? You can upgrade to the eBook version at > for more details.

At www.PacktPub.com, you can also read a collection of free technical articles, sign up for a range of free newsletters and receive exclusive discounts and offers on Packt books and eBooks.

httpPacktLibPacktPubcom Do you need instant solutions to your IT - photo 1

http://PacktLib.PacktPub.com

Do you need instant solutions to your IT questions? PacktLib is Packt's online digital book library. Here, you can access, read and search across Packt's entire library of books.

Why Subscribe?
  • Fully searchable across every book published by Packt
  • Copy and paste, print and bookmark content
  • On demand and accessible via web browser
Free Access for Packt account holders

If you have an account with Packt at www.PacktPub.com, you can use this to access PacktLib today and view nine entirely free books. Simply use your login credentials for immediate access.

Preface

On 9th January, 2007, Apple officially launched the iPhone, and the world of user interface design shifted. While tablet PCs had been around for a while, the iPhone was the first device to give so many people a portable touchscreen, and people loved it. Just over a year later, Google and the Open Handset Alliance announced Android which in many ways is the direct competitor to iPhone.

What is it about touchscreen phones that we love? The answer is simplefeedback. Touchscreens offer a way to directly manipulate on-screen objects, which in the past had to be driven through a keyboard, mouse, joystick, or other input device. The touchscreen model of direct manipulation has a large impact on the way we think about our user interfaces as developers, and changes the expectations a user has for the application. Touchscreen devices require us to stop thinking in terms of forms, and start thinking about object-oriented user interfaces.

Android is used as the primary operating system for a rapidly expanding range of consumer electronics, including:

  • Smartphones
  • Netbooks
  • Tablets
  • Some desktop systems

While all of these devices have different purposes and specifications, all of them run Android. This is unlike many other operating environments which are almost always have a special purpose. The services and the APIs they provide to developers generally reflect their target hardware. Android on the other hand makes the assumption that a single application may be required to run on many different types of devices, with very different hardware capabilities and specifications, and makes it as easy as possible for developers to handle the differences between these devices simply and elegantly.

New challenges

As Android and the touchscreen devices it powers become increasingly common, they will bring a new set of challenges to user interface design and development:

  • You generally don't have a mouse
  • You may have more than one pointing device
  • You often don't have a keyboard
  • Any keyboard that does exist may be a software keyboard
  • A software keyboard may consume some of your application's screenspace

The software keyboard reduces the amount of screen space available to your application, and in much the same vein, if there is a hardware keyboard present it may or may not always be exposed to the user. Therefore, not only are different Android devices different, but they may also appear to change features while your application is running.

The rule of finger

Most Android devices have touchscreens (although this is not a requirement). The first restriction placed on any touchscreen user interface is the size of the human forefinger, which of course varies widely from one person to another. If a widget is too small on the screen, it won't be clear what the user is trying to touch. You'll notice that most Android widgets take up plenty of space, and have more than the normal amount of padding around them. On a touchscreen device, you can't rely on pixel-perfect precision. You need to make sure that when the user touches a widget, they make contact, and they don't accidentally touch another widget.

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide»

Look at similar books to Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide»

Discussion, reviews of the book Android user interface development ;quickly design and develop compelling user interfaces for your android applications: beginners guide and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.