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Sergey Grinev - Mastering JavaFX 10

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Mastering JavaFX 10: summary, description and annotation

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Design modern, rich interfaces for Java apps using JavaFX 10

About This Book

  • Become a pro with the latest JavaFX 10 framework
    • Create dynamic content using the animation API
    • Create and customize plugins and use them efficiently in different applications

      Who This Book Is For

      If youre a Java developer who wants to upgrade to the latest version of JavaFX to create stunning, feature-rich graphical applications, this book is for you.

      What You Will Learn

    • Construct and customize JavaFX windows
    • Manage UI elements and arrange them on the Scene
    • Explore the Bindings API and use it to coordinate various UI elements
    • Use FXML to design amazing FX applications
    • Write and manage CSS to style your applications
    • Add audio and video to your projects
    • Prepare your application to be launched on the target platform

      In Detail

      JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to...

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    Mastering JavaFX 10 Build advanced and visually stunning Java applications - photo 1
    Mastering JavaFX 10
    Build advanced and visually stunning Java applications
    Sergey Grinev

    BIRMINGHAM - MUMBAI Mastering JavaFX 10 Copyright 2018 Packt Publishing All - photo 2

    BIRMINGHAM - MUMBAI
    Mastering JavaFX 10

    Copyright 2018 Packt Publishing

    All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

    Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.

    Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

    Commissioning Editor: Amarabha Banerjee
    Acquisition Editor: Denim Pinto
    Content Development Editor: Gauri Pradhan
    Technical Editor: Rutuja Vaze
    Copy Editor: Safis Editing
    Project Coordinator: Sheejal Shah
    Proofreader: Safis Editing
    Indexer: Tejal Daruwale Soni
    Graphics: Jason Monteiro
    Production Coordinator: Shantanu Zagade

    First published: May 2018

    Production reference: 1290518

    Published by Packt Publishing Ltd.
    Livery Place
    35 Livery Street
    Birmingham
    B3 2PB, UK.

    ISBN 978-1-78829-382-2

    www.packtpub.com

    To my mom, Raisa, and my wife, Irina, without whom this book would have never happened.
    To my son, Alexander, who'll learn to read way after this book becomes obsolete.
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    Contributors
    About the author

    Sergey Grinev is an experienced software engineer focused on building reliable, quality processes for Java platforms. He started working in this area during his employment with Oracle, where he was responsible for JavaFX testing. For the last few years, Sergey has worked for Azul Systems, assuring the quality of their custom JVMs.

    Sergey enjoys sharing his experience: he regularly presents Java conferences, gives lessons, and solves questions on Stack Overflow.

    Writing a book is way harder than I thought, and I'm deeply grateful to the people who helped me.
    Thanks to my mother, Raisa, who made me study English from the age of 5.
    Thanks to my beloved family, Irina and Alexander, for always inspiring me and coping with a half-absent father.
    Thanks to my English teacher and friend, April, for the support and inspiration.
    Also, great thanks to my editor, Gauri, and the whole Packt team.
    About the reviewer

    Naman Nigam is a philomath currently working as a software developer with Flipkart. He is heavily involved in gamification and personalization platforms to develop services and features that are responsible for customer engagement at Flipkart. He keeps up to date with the technological upgrades available and their usages, while helping with code reviews, ensuring a consistent performance alongside.

    The Flipkart tech team has been extremely helpful during the review process by providing environments where Naman was able to experiment with some of the latest Java releases.

    I would like to thank my wife, Neha, who stood by me heedfully whenever I'd take out some time reviewing the book, and my friends who persistently encouraged me to be a part of it.
    Packt is searching for authors like you

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    Preface

    JavaFX is a set of libraries added to Java in order to provide capabilities to build a modern UI. It was added to Java a few releases ago, as old librariesSwing and AWTproved to be outdated and too burdened with backward compatibility issues.

    JavaFX was designed and developed from scratch to provide Java developers with the capabilities to build modern, rich UI applications with a large set of shapes, controls, and charts. It was designed with performance in mind, is capable of using graphics cards, and is based on the new graphical engine.

    In this book, we will study many aspects of JavaFX and go through a large set of examples based on these topics.

    Who this book is for

    Developers who already use Java and want to add JavaFX to their skill set, students who study Java or computer science and want to use JavaFX to improve their projects, programmers familiar with JavaFX who want to enrich their experience and learn about the new features of the JavaFX 9 and 10 releases.

    What this book covers

    , Stages, Scenes, and Layout, starts from the essential basis of the JavaFX applicationStage, Scene, JavaFX Event Thread, and the layout graph concept.

    , Building Blocks Shapes, Text, and Controls, fills the window we created in the previous chapter with various building blocks provided by the JavaFX API.

    , Connecting Pieces Binding, explains that binding is a new method to greatly simplify communication between components.

    , FXML, introduces FXML is a powerful tool for building a complex JavaFX UI and separating business logic from UI design. We will design an FXML application and try SceneBuilderan FXML-based UI designer tool.

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