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Stephen G. Kochan - Programming in Objective-C (3rd Edition) (Developers Library)

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Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for the iOS and Mac platforms.The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying procedural language (C).This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. While the Objective-C language itself has gone through relatively minor changes since the introduction of Objective-C 2.0, the Apple development tools that programmers use for Objective-C development on the Mac and on iOS have changed significantly in a very short period of time. The third edition of Programming in Objective-C includes numerous updates and improvements throughout the book: Improved organization for some chapters Incorporation of feedback and suggestions from members of the authors forum for readers, including more detailed descriptions for some of the examples A new introduction to blocks with examples Replacement of deprecated methods with newer methods Updated diagrams and steps for using Xcode 4

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Footnotes
Chapter 10

briefly discusses bit fields.

Chapter 13

Technically speaking, its defined in the file NSObjCRuntime.h, which is imported from inside the file Foundation.h

Note the use of the strings "A string to be copied." and "So is this." in the program. These are not string objects, but C-style character strings, as distinguished by the fact that an @ character does not precede the string. The two types are not interchangeable. If a function expects an array of char as an argument, you may pass it either an array of type char or a literal C-style character string, but not a character string object.

Chapter 15

Currently, unichar characters occupy 16 bits, but the Unicode standard provides for characters larger than that size. So in the future, unichar characters might be larger than 16 bits. The bottom line is to never make an assumption about the size of a Unicode character.

Mac OS X and iOS provide an entire Address Book framework that offers extremely powerful capabilities for working with address books.

You also might want an initWithName:andEmail: initialization method, but we dont show that here.

A method called sortUsingFunction:context: lets you use a function instead of a method to perform the comparison.

A more general method could invoke each objects description method for displaying each member of the set. That would allow sets containing any types of objects to be displayed in a readable format. Also note that you can display the contents of any collection with a single call to NSLog, using the print object format characters "%@".

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Developers Library

Programming in Objective-C, Third Edition

Stephen G. Kochan

Programming in Objective-C 3rd Edition Developers Library - image 1
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Programming in Objective-C, Third Edition

Copyright 2011 by Pearson Education, Inc.

All rights reserved. No part of this book shall be reproduced, stored in a retrieval system, or transmitted by any means, electronic, mechanical, photocopying, recording, or otherwise, without written permission from the publisher. No patent liability is assumed with respect to the use of the information contained herein. Although every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions. Nor is any liability assumed for damages resulting from the use of the information contained herein.

ISBN-13: 978-0-321-71139-7
ISBN-10: 0-321-71139-4

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Library of Congress Cataloging-in-Publication Data:

Kochan, Stephen G.
Programming in objective-C / Stephen G. Kochan. -- 3rd ed.
p. cm.
Includes index.
ISBN 978-0-321-71139-7 (pbk.)
1. Objective-C (Computer program language) 2. Object-oriented
programming (Computer science) 3. Macintosh (Computer)--Programming.
I. Title.
QA76.64.K655 2011
005.117--dc23
2011015714

Printed in the United States of America

First Printing, June 2011

Trademarks

All terms mentioned in this book that are known to be trademarks or service marks have been appropriately capitalized. Pearson cannot attest to the accuracy of this information. Use of a term in this book should not be regarded as affecting the validity of any trademark or service mark.

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Every effort has been made to make this book as complete and as accurate as possible, but no warranty or fitness is implied. The information provided is on an as is basis. The author and the publisher shall have neither liability nor responsibility to any person or entity with respect to any loss or damages arising from the information contained in this book.

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To Roy and Ve, two people whom I dearly miss

Contents at a Glance
About the Author

Stephen Kochan is the author and coauthor of several bestselling titles on the C language, including Programming in C (Sams, 2004), Programming in ANSI C (Sams, 1994), and Topics in C Programming (Wiley, 1991), and several Unix titles, including Exploring the Unix System (Sams, 1992) and Unix Shell Programming (Sams, 2003). He has been programming on Macintosh computers since the introduction of the first Mac in 1984, and he wrote Programming C for the Mac as part of the Apple Press Library. In 2003 Kochan wrote Programming in Objective-C (Sams, 2003), and followed that with another Mac-related title, Beginning AppleScript (Wiley, 2004).

About the Technical Reviewer

Wendy Mui is a programmer and software development manager in the San Francisco Bay Area. After learning Objective-C from the second edition of Steve Kochans book, she landed a job at Bump Technologies, where she put her programming skills to good use working on the client app and the API/SDK for Bumps third party developers. Prior to her iOS experience, Wendy spent her formative years at Sun and various other tech companies in Silicon Valley and San Francisco. She got hooked on programming while earning a B.A. in Mathematics from University of California Berkeley. When not working, Wendy is pursuing her 4th Dan Tae Kwon Do black belt.

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