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Russ Miles - Learning UML 2.0

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Since its original introduction in 1997, the Unified Modeling Language has revolutionized software development. Every integrated software development environment in the world--open-source, standards-based, and proprietary--now supports UML and, more importantly, the model-driven approach to software development. This makes learning the newest UML standard, UML 2.0, critical for all software developers--and there isnt a better choice than this clear, step-by-step guide to learning the language.--Richard Mark Soley, Chairman and CEO, OMGIf youre like most software developers, youre building systems that are increasingly complex. Whether youre creating a desktop application or an enterprise system, complexity is the big hairy monster you must manage.The Unified Modeling Language (UML) helps you manage this complexity. Whether youre looking to use UML as a blueprint language, a sketch tool, or as a programming language, this book will give you the need-to-know information on how to apply UML to your project. While there are plenty of books available that describe UML, Learning UML 2.0 will show you how to use it. Topics covered include:Capturing your systems requirements in your model to help you ensure that your designs meet your users needsModeling the parts of your system and their relationshipsModeling how the parts of your system work together to meet your systems requirementsModeling how your system moves into the real world, capturing how your system will be deployed Engaging and accessible, this book shows you how to use UML to craft and communicate your projects design. Russ Miles and Kim Hamilton have written a pragmatic introduction to UML based on hard-earned practice, not theory. Regardless of the software process or methodology you use, this book is the one source you need to get up and running with UML 2.0.Russ Miles is a software engineer for General Dynamics UK, where he works with Java and Distributed Systems, although his passion at the moment is Aspect Orientation and, in particular, AspectJ. Kim Hamilton is a senior software engineer at Northrop Grumman, where shes designed and implemented a variety of systems including web applications and distributed systems, with frequent detours into algorithms development.

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Learning UML 2.0
Russ Miles
Kim Hamilton
Editor
Brett McLaughlin
Editor
Mary Treseler

Copyright 2008 O'Reilly Media, Inc.

OReilly Media Preface The Unified Modeling Language UML is the standard - photo 1

O'Reilly Media

Preface

The Unified Modeling Language (UML) is the standard way to model systems, particularly software systems. If you are working on a system beyond "Hello, World," then having UML in your toolbox of skills is a must, and that's where Learning UML 2.0 comes in.

Learning UML 2.0 is about coming to grips with UML quickly, easily, and practically. Along with a thorough set of tutorials on each of the different UML diagram types, this book gives you the tools to use UML effectively when designing, implementing, and deploying systems. The topics covered include:

  • A brief overview of why it is helpful to model systems

  • How to capture high-level requirements in your model to help ensure the system meets users' needs

  • How to model the parts that make up your system

  • How to model the behavior and interactions between parts when the system is running

  • How to move from the model into the real world by capturing how your system is deployed

  • How to create custom UML profiles to accurately model different system domains

Audience

Learning UML 2.0 is for anyone interested in learning about UML, but it is helpful to have some exposure to object-oriented (OO) design and some familiarity with Java. However, even if you have only a small amount of experience with object orientation, Learning UML 2.0 will improve and extend your knowledge of OO concepts and give you a comprehensive set of tools to work with UML.

Although this book is intended to take you through each subject on the path to learning UML, some UML modeling subjects, such as use cases and activity diagrams, are self-explanatory, which means you can dive right into them.

About This Book

Learning UML 2.0 aims to answer the "what," "how," and "why should I care?" for every aspect of UML. Each chapter picks one subject from UML and explains it based on these questions.

Since not everyone is new to UML, there are two main routes through this book. If you're new to UML as a subject and want to get an overview of where the modeling language came from, then you should start with . However, if you want to get your hands dirty as quickly as possible, then you can either skip the introduction chapter to delve directly into use cases or jump to the chapter that describes the UML diagram in which you are most interested.

Now you know what Learning UML 2.0 is about, it should be explained what this book is not about. This book is not about any one particular modeling tool or implementation language. However, some tools have their own way of doing things, and some implementation languages do not support everything you can legally model in UML. Wherever appropriate, we have tried to point out where UML tools or implementation languages deviate from or follow the UML standard.

Lastly, because of the large variation in software development processes, this book is not about any particular process or methodology. Instead, it focuses on modeling and provides guidelines about appropriate levels of modeling that can be applied in the context of your software development process. Since this book adheres to the UML 2.0 standard, it works alongside any process or methodology you use.

Assumptions This Book Makes

The following general assumptions are made as to the reader's knowledge and experience:

  • An understanding of object orientation

  • Knowledge of the Java? language for some of the examples

Conventions Used in This Book

The following typographical conventions are used in this book:

Italic

Indicates new terms, URLs, email addresses, filenames, file extensions, pathnames, directories, and Unix utilities.

Constant width

Indicates commands, options, switches, variables, attributes, keys, functions, types, classes, namespaces, methods, modules, properties, parameters, values, objects, events, event handlers, XML tags, HTML tags, macros, the contents of files, or the output from commands.

Constant width bold

Shows commands or other text that should be typed literally by the user.

Constant width italic

Shows text that should be replaced with user-supplied values.

Tip

This icon signifies a tip, suggestion, or general note.

Warning

This icon indicates a warning or caution.

Using Code Examples

This book is here to help you get your job done. In general, you may use the code in this book in your programs and documentation. You do not need to contact us for permission unless you're reproducing a significant portion of the code. For example, writing a program that uses several chunks of code from this book does not require permission. Selling or distributing a CD-ROM of examples from O'Reilly books does require permission. Answering a question by citing this book and quoting example code does not require permission. Incorporating a significant amount of example code from this book into your product's documentation does require permission.

We appreciate, but do not require, attribution. An attribution usually includes the title, author, publisher, and ISBN. For example: " Learning UML 2.0 , by Russ Miles and Kim Hamilton. Copyright 2006 O'Reilly Media, Inc., 0-596-00982-8."

If you feel your use of code examples falls outside fair use or the permission given above, feel free to contact us at .

Safari Enabled

When you see a Safari Enabled icon on the cover of your favorite technology book, that means the book is available online through the O'Reilly Network Safari Bookshelf.

Safari offers a solution that's better than e-books. It's a virtual library that lets you easily search thousands of top tech books, cut and paste code samples, download chapters, and find quick answers when you need the most accurate, current information. Try it for free at http://safari.oreilly.com.

How to Contact Us

Everything has been done to ensure that the examples within this book are accurate, tested, and verified to the best of the authors' ability. However, even though UML is a standard modeling language, the best practices as to its usage may change with time and this may have an impact on this book's contents. If so, please address comments and questions concerning this book to the publisher:

O'Reilly Media, Inc.
1005 Gravenstein Highway North
Sebastopol, CA 95472
(800) 998-9938 (in the United States or Canada)
(707) 829-0515 (international or local)
(707) 829-0104 (fax)

There is a web page for this book where you can find errata, examples, and any additional information. You can access this page at:

http://www.oreilly.com/catalog/learnuml2

To comment or ask technical questions about this book, email:

For more information about our books, conferences, Resource Centers, and the O'Reilly Network, see our web site:

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