• Complain

Jeff Kelley - Learn Cocoa Touch for iOS

Here you can read online Jeff Kelley - Learn Cocoa Touch for iOS full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2012, publisher: Apress, genre: Computer. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Jeff Kelley Learn Cocoa Touch for iOS
  • Book:
    Learn Cocoa Touch for iOS
  • Author:
  • Publisher:
    Apress
  • Genre:
  • Year:
    2012
  • Rating:
    5 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 100
    • 1
    • 2
    • 3
    • 4
    • 5

Learn Cocoa Touch for iOS: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Learn Cocoa Touch for iOS" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and theyre free with Xcode, Apples development environment. If youve already gotten your feet wet with Objective-C, and youre ready to learn more about iOS development, then Learn Cocoa Touch for iOS is the book for you.
Youll learn on the job - building cool apps as you read through the book that will teach you what you need to know to use Cocoa Touch and prepare you for creating your own apps.
Learn Cocoa Touch for iOS shows you how to use frameworks like MapKit, Twitter, and MediaPlayer. Youll also learn about hardware APIs so you can get the most out of your accelerometer, camera, and more. Youll even learn about more advanced features like Grand Central Dispatch.

  • A home inventory management system
  • A live-updating Twitter client
  • A photo browser with an animated slideshow
If youre ready for the next step toward becoming a Cocoa Touch master, this is the book for you. What youll learn
  • Get up and running with Xcode and Apples other development tools
  • Discover the Objective-C language and when to use the underlying C language
  • Use the Model-View-Controller (MVC) paradigm to create well-designed apps
  • Implement network services in your apps
  • Animate screen components with UIKit animations
  • Get awesome performance with multithreaded code
Who this book is for

Novice or intermediate programmers who want to create engaging iOS applications and get in-depth coverage of Cocoa Touch.

Table of Contents
  1. Getting Started: Xcode and Hello World
  2. Objective-C in a Nutshell
  3. Memory Management and ARC
  4. Model-View-Controller Programming: Well-Designed Code
  5. The Delegation Pattern
  6. Managing On-Screen Content with View Controllers
  7. Providing Lists of Content with Table Views
  8. Nib Loading In-Depth
  9. Parent and Child View Controllers
  10. Handling User Touches
  11. Saving Content in Your App
  12. Moving Data Around
  13. Core Data
  14. Integrating Networking and Web Services
  15. Writing Modern Code with Blocks
  16. Managing What Happens When
  17. Timers
  18. Run Loops
  19. Grand Central Dispatch
  20. User Interface Design
  21. Custom UIView Subclasses
  22. Creating Dynamic User Interfaces with CoreGraphics
  23. Animation with UIKit and CoreAnimation
  24. Hardware APIs: Accelerometer, Camera, etc.
  25. Media in Your App: Playing Audio and Video
  26. Localization and Internationalization: Maximizing Your Apps Reach

Jeff Kelley: author's other books


Who wrote Learn Cocoa Touch for iOS? Find out the surname, the name of the author of the book and a list of all author's works by series.

Learn Cocoa Touch for iOS — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Learn Cocoa Touch for iOS" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Learn Cocoa Touch for iOS Copyright 2012 by Jeff Kelley This work is subject - photo 1

Learn Cocoa Touch for iOS

Copyright 2012 by Jeff Kelley

This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. Exempted from this legal reservation are brief excerpts in connection with reviews or scholarly analysis or material supplied specifically for the purpose of being entered and executed on a computer system, for exclusive use by the purchaser of the work. Duplication of this publication or parts thereof is permitted only under the provisions of the Copyright Law of the Publishers location, in its current version, and permission for use must always be obtained from Springer. Permissions for use may be obtained through RightsLink at the Copyright Clearance Center. Violations are liable to prosecution under the respective Copyright Law.

ISBN-13 (pbk): 978-1-4302-4269-7

ISBN-13 (electronic): 978-1-4302-4270-3

Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark.

The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights.

While the advice and information in this book are believed to be true and accurate at the date of publication, neither the authors nor the editors nor the publisher can accept any legal responsibility for any errors or omissions that may be made. The publisher makes no warranty, express or implied, with respect to the material contained herein.

President and Publisher: Paul Manning
Lead Editor: Michelle Lowman
Development Editor: Douglas Pundick
Technical Reviewer: Scott Gardner
Editorial Board: Steve Anglin, Ewan Buckingham, Gary Cornell, Louise Corrigan, Morgan Ertel, Jonathan
Gennick, Jonathan Hassell, Robert Hutchinson, Michelle Lowman, James Markham, Matthew Moodie,
Jeff Olson, Jeffrey Pepper, Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft, Gwenan Spearing,
Matt Wade, Tom Welsh
Coordinating Editors: Jennifer L. Blackwell and Jill Balzano
Copy Editor: Kim Wimpsett
Compositor: Bytheway Publishing Services
Indexer: SPi Global
Artist: SPi Global
Cover Designer: Anna Ishchenko

Distributed to the book trade worldwide by Springer Science+Business Media New York, 233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax (201) 348-4505, e-mail orders-ny@springer-sbm.com, or visit www.springeronline.com.

For information on translations, please e-mail rights@apress.com, or visit www.apress.com.

Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional use. eBook versions and licenses are also available for most titles. For more information, reference our Special Bulk SaleseBook Licensing web page at www.apress.com/bulk-sales.

Any source code or other supplementary materials referenced by the author in this text is available to readers at www.apress.com. For detailed information about how to locate your books source code, go to www.apress.com/source-code.

To my wife, Amanda. I love you.

Contents at a Glance

Picture 2

Picture 3

Picture 4

Picture 5

Picture 6

Picture 7

Picture 8

Picture 9

Picture 10

Picture 11

Picture 12

Picture 13

Picture 14

Picture 15

Contents

Picture 16

Picture 17

Picture 18

Picture 19

Picture 20

Picture 21

Picture 22

Picture 23

Picture 24

Picture 25

Picture 26

Picture 27

Picture 28

Picture 29

About the Author

Jeff Kelley started programming for the iPhone with iPhone OS 2 and has seen it evolve into the iOS we know and love today. Jeff has developed dozens of apps for clients both large and small in a wide variety of industries, as well as several apps for his own use. Hes been programming since using BASIC in grade school, with his professional start coming in the Mac IT world in education. Today he does iOS programming full-time, as well as speaking engagements at conferences and the local chapter of CocoaHeads.

About the Technical Reviewer

Scott Gardner is an Apple technology evangelist consultant and developer He - photo 30Scott Gardner is an Apple technology evangelist, consultant, and developer. He combines insight gained from the field and continuous study of iOS to develop apps that are beneficial and intuitive. Scott resides in the Midwest with his wife and daughter.

Acknowledgments

Id like to thank everyone at Apress for their hard work on this bookspecifically, Scott Gardner as my technical reviewer, who made a number of suggestions that improved the quality of the work, as well as keeping me honest with providing top-tier content. Douglas Pudnick, my development editor, also did a great job guiding the direction of the content, and the other editors, Michelle Lowman, Jennifer Blackwell, Kelly Moritz, and Jill Balzano, were all a great help with this book. Id also like to thank the Detroit Labs crew, specifically cofounders Paul Glomski, Henry Balanon, Nathan Hughes, and Dan Ward, for being understanding with the challenges of writing apps by day and a book by night, as well as for giving me an awesome place to work. At home, a great deal of thanks goes to my wife, Amanda, who put up with me writing this book while also pregnant with our first child, something she deserves endless credit for. Finally, Id like to thank my parents for helping me get my start in programming; my mom would copy BASIC programs from a book when I was in kindergarten so that I could mess with them when I got home, and later in grade school my dad bought me a copy of Visual Studiothe first app I ever wrote for someone else was a retirement calculator he could keep on his screen at work to count down the seconds until retirement. Ive had a lot of help along the way in getting this book published, so to everyone, mentioned here or not, thank you.

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Learn Cocoa Touch for iOS»

Look at similar books to Learn Cocoa Touch for iOS. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Learn Cocoa Touch for iOS»

Discussion, reviews of the book Learn Cocoa Touch for iOS and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.