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Jeff Kelley - Developing for Apple Watch: Create Native watchOS Apps with the WatchKit SDK

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Jeff Kelley Developing for Apple Watch: Create Native watchOS Apps with the WatchKit SDK
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Developing for Apple Watch: Create Native watchOS Apps with the WatchKit SDK: summary, description and annotation

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Youve got a great idea for an Apple Watch app. But how do you get your app from idea to wrist? This book shows you how to make native watchOS apps for Apples most personal device yet. Youll learn how to display beautiful interfaces to the user, how to use the watchs heart rate monitor and other hardware features, and the best way to keep everything in sync across your users devices. New in this edition is coverage of native apps for watchOS 2. With the new version of the WatchKit SDK in Xcode 7, your apps run directly on the watch.
On Apple Watch, your app is right on your users wrists, making your code closer than ever before. Create native watchOS apps by extending your iPhone app with a WatchKit Extension, giving your users quick access to your apps most important features and an intimate user experience thats always within arms reach.
You wont just be creating apps - with Glances to provide timely information, notifications to inform your users of the latest updates, and watch face complications to show your users data as soon as they raise their wrists, your watchOS apps will be the best the App Store has to offer.
Any book can teach you how to make a watch app. This book will help focus your efforts and refine your apps feature set. Which features make sense on the watch? How should you organize them? Youll learn what to consider when judging watch app features, allowing you to come up with the best strategy for your app. Youll test your apps on real Apple Watch hardware, and by the end of this book, youll be ready to ship to the App Store.
What You Need:
Youll need a Mac running OS X Yosemite capable of running Xcode 7 or later. To build your apps for your Apple Watch, youll need to be running watchOS 2 or later, connected to a compatible iPhone.

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Developing for Apple Watch, Second Edition
Create Native watchOS 2 Apps with the WatchKit SDK
by Jeff Kelley
Version: P1.0 (May 2016)

Copyright 2016 The Pragmatic Programmers, LLC. This book is licensed to the individual who purchased it. We don't copy-protect it because that would limit your ability to use it for your own purposes. Please don't break this trustyou can use this across all of your devices but please do not share this copy with other members of your team, with friends, or via file sharing services. Thanks.

Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and The Pragmatic Programmers, LLC was aware of a trademark claim, the designations have been printed in initial capital letters or in all capitals. The Pragmatic Starter Kit, The Pragmatic Programmer, Pragmatic Programming, Pragmatic Bookshelf and the linking g device are trademarks of The Pragmatic Programmers, LLC.

Every precaution was taken in the preparation of this book. However, the publisher assumes no responsibility for errors or omissions, or for damages that may result from the use of information (including program listings) contained herein.

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Table of Contents
Copyright 2016, The Pragmatic Bookshelf.
Early praise for Developing for Apple Watch, Second Edition

Often with a new technology, the first books are just retreads of the official docs for years until developers dig into the APIs. With Jeff Kelley having taken that step for us already by working on some of the first shipping WatchKit apps, we get a huge head start. His book is deeply rooted in hard-won lessons about what actually works on Apple Watch, and he shows how to make apps that can really shine on this new platform.

Chris Adamson
Author of iOS 9 SDK Development and Software Engineer, Rev.com

This is an essential book for any iOS developer interested in getting started with WatchKit. It starts you off with a detailed summary of all of the Apple Watch features and capabilities, and then progresses along a logical path to advanced concepts and performance strategies. Working through each chapter, I started to develop several potential app and app-compliment ideas. Ill be referring to this book often in the near future.

Kevin J. Garriott
Director, Mobile Technology, Rockfish

Apple Watch development is new and evolving territory, and this book covers all the bases. If you want to tackle watchOS development, the information you need to fire on all pistons is right here.

Kevin Munc
Senior iOS Developer, Method Up LLC

Get energized to develop for the Apple Watch with this book, and learn from an expert!

Mayur S Patil
Assistant Professor, MIT Academy of Engineering, Maharashtra Academy of Engineering and Education Research, Alandi D, Pune

This book does a clear job of going through Apple Watch development in a linear fashion. It will serve as an informative reference for any developer, due to its nicely segmented topics and excellent code examples.

Jason Humphries
Lead iOS Engineer, WedPics

This book tells you how to decide what to build for an Apple Watch and guides you through the whole development.

Gbor Lszl Hajba
IT Consultant, EBCONT Enterprise Technologies GmbH

Acknowledgments

The more books I write, the more I appreciate those around me who help me do it.

This book never would have been finished without the continued efforts of Rebecca Gulick, my editor, and the entire staff at The Pragmatic Bookshelf. Their questions, comments, and editing shaped the book into what it is today. Along the same lines, I owe a great deal of thanks to the tech reviewers who helped go over pre-release versions of the book: Chris Adamson, Thomas Alvarez, Albert Choy, Kevin Garriott, Gbor Lszl Hajba, Alexander Henry, Jason Humphries, Carlos Lopez, Kevin Munc, Stephen Orr, Mayur Patil, Kim Shrier, Mario Tatis, Mattio Valentino, Matthew White, and Stephen Wolff. Thanks to them taking time out of their busy schedules, the books technical contents are that much more accurate.

Working on a book necessarily means not doing other things, and my family has definitely had to put up with my absence and distraction as Ive undertaken writing this one. Theyve earned many thanks. Hopefully watchOS 3 wont change as much as watchOS 2 did!

Finally, Id like to thank my coworkers and the cofounders of Detroit Labs. Working at such an amazing place allows me to do things like write books in my free time. I can honestly say Detroit Labs is the best place Ive ever worked, and I cant imagine being anywhere else.

Copyright 2016, The Pragmatic Bookshelf.

Preface

Apple Watch has inspired a brand-new platform, watchOS, for iOS developersthats you!to take advantage of. Youre now competing not only for your users iPhone screens but also for space on their wrists. For the first time, you can make an iOS app that your users will actually wear . As intimate as that is, you want to make sure you can deliver the best experience possible so your app will stay on those wrists. This book will help you make an app that not only stays on your users wrists, but that they use every single time they look at their watch.

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