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Nahavandipoor - iOS 9 Swift Programming Cookbook

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Nahavandipoor iOS 9 Swift Programming Cookbook
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iOS 9 Swift Programming Cookbook: summary, description and annotation

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Ready to build stunning apps for iPhone, iPad, and Apple Watch? This cookbookcompletely rewritten with all-new materialprovides 90 proven solutions for tackling the latest features in iOS 9 and watchOS 2.0. Written exclusively in Apples Swift language, these code-rich recipes show you how to use dynamic user interfaces, interactive maps, multitasking functionality, Apples new UI Testing framework, and many other features.

This cookbook is ideal for intermediate and advanced iOS developers looking to work with the newest versions of Apples mobile operating systems. Each recipe includes reusable code, available on GitHub, that you can put to work right away.

  • Work with new features in Swift 2, Xcode 7, and Interface Builder
  • Build standalone apps for Apple Watch
  • Create vibrant user interfaces with new UIKit features
  • Use Swift to connect with the iOS contacts database
  • Block ads or obtrusive content with Safari Content...
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    iOS 9 Swift Programming Cookbook

    by Vandad Nahavandipoor

    Copyright 2016 Vandad Nahavandipoor. All rights reserved.

    Printed in the United States of America.

    Published by OReilly Media, Inc. , 1005 Gravenstein Highway North, Sebastopol, CA 95472.

    OReilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://safaribooksonline.com). For more information, contact our corporate/institutional sales department: 800-998-9938 or corporate@oreilly.com .

    • Editors: Rachel Roumeliotis and Andy Oram
    • Production Editor: Nicole Shelby
    • Copyeditor: Kim Cofer
    • Proofreader: James Fraleigh
    • Indexer: Judy McConville
    • Interior Designer: David Futato
    • Cover Designer: Ellie Volckhausen
    • Illustrator: Rebecca Demarest
    • December 2015: First Edition
    Revision History for the First Edition
    • 2015-12-08: First Release

    See http://oreilly.com/catalog/errata.csp?isbn=9781491936696 for release details.

    The OReilly logo is a registered trademark of OReilly Media, Inc. iOS 9 Swift Programming Cookbook, the cover image, and related trade dress are trademarks of OReilly Media, Inc.

    While the publisher and the author have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the author disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights.

    978-1-491-93669-6

    [LSI]

    Preface

    When I started writing this edition of this book (which has been in the field and regularly updated since iOS version 4), I thought to myself: what I should do to really overhaul it and make it even more exciting than the previous editions? The answer was to rewrite the whole bookevery single word from scratch. Up to and including the iOS 8 Swift Programming Cookbook (where I made the big switch from Objective-C to Swift) was to base every edition on the previous edition. I would go through all the examples from the previous edition to remove the ones that were irrelevant for the new edition or just expendable because they were very simple and basic. Id then update the remaining examples to make sure they work great with the new iOS version. Then I would also write new content for the new version of iOS. However, after 5 editions, I noticed that many recipes were not really useful anymore and had stayed almost the same since the beginning. So how could I solve this issue? The solution was to not do this any longer. I had to write all new content, and thats what I did for this book.

    The amount of work that went into writing this book was tremendous, on my side and on OReillys side. I have had to think long and hard about every new recipe, writing all the example code anew and ensuring it works with the latest production tools from Apple. You will learn a lot about Swift 2 and iOS 9 SDK in this book.

    And yes, there is a great deal of watchOS material in this book. The chapter dedicated to watchOS has more content in it than any other chapter. The reason behind that decision was that watchOS was the main focus for this years WWDC and that Apple has paid more attention to watchOS in iOS 9 SDK than to other frameworks or tools that they have published this year. I hope youll enjoy writing watchOS apps as much as I do.

    One last thing. Since Swift changes a lot and is constantly updated, please always check the GitHub repo for this book to get the most up-to-date code. I have ensured that all code compiles and works fine with Xcode 7 and the iOS 9 SDK, but if for some reason you are on a beta Xcode that is newer than the production version of Xcode 7 that Apple has released, do ensure that you have the latest code by checking out this books GitHub repo.

    Have fun and I hope youll enjoy reading this book.

    Audience

    I assume that you are comfortable writing iOS apps, at least know your way around Xcode, and can work with the simulator. This book is not for beginners. If you have never programmed in Xcode before for iOS, it will be tough to learn iOS programming only from this book. So I suggest that you complement your skills with other online resources. The best market for this book is intermediate and advanced users.

    I also assume that you have written a little bit of Swift code. In this book, I use Swift 2 and will teach you some of the concepts, but if you dont know Swift, this is not the right place to start. Please pick up Apples book on Swift programming first; try with that and once you are a bit comfortable with Swift, come back to this book and Im sure youll learn a lot of new things, even about Swift 2.

    Organization of This Book

    Here Ill explain what each chapter is about so that youll get a feeling for what this book is going to teach you:

    In this chapter, we go through a lot of new stuff in Swift, Xcode, and Interface Builder (IB), such as the addition of the guard keyword to Swift and conditionally extending types with Swifts new runtime features. Swift has really matured with Swift 2, and I want to share some of the most important additions with you.This years WWDC star, without a doubt, is watchOS 2 with all its additions. Now apps can run natively on the watchOS without having to talk to the iOS counterpart app, and this is great for us. More work, more things to do, more fun. We will talk about complications, transferring files between iOS and watchOS 2 apps, downloading files right on the watch, recording audio, and playing multimedia on your watch.Even though additions to UIKit were not talked about as extensively as watchOS 2 at this years WWDC, there are still tons of new features that we can discuss, including anchored constraints, stack views, and the new Safari view controller.The all-new contacts APIs will be discussed in this chapter. The frameworks on which this chapter is based are both completely new to iOS 9. With the APIs in these frameworks, youll learn how to add new contacts to the users device, remove contacts, edit them, or even allow the user to pick a contact from the list so that you can perform your tasks on it.Safari Content Blockers shocked a lot of developers during this years WWDC. This allows us developers to create apps that get installed as extensions on the users Safari browser, and allows us to block various elements of web pages that the user views. For instance, you can now block pictures or various unwanted elements in the websites that you specify in your app, and you can share these content blockers with those who use your app. This chapter is all about new extension points that you can add to your apps.Apps can now provide content to iOS. iOS will then index these contents and allow the user to search for these contents right within Spotlight on their devices. Your contents can also be indexed globally on Apples servers so even those who dont have your app can see your content on their devices. Intrigued? Read this chapter, then!We now have Picture in Picture (PiP) in iOS. Your app can provide a video player to iOS and allow the user to minimize your whole app into that video player while she works with other apps. Its really cool, in my opinion.With the additions to Core Location and MapKit frameworks, you can now, for example, display an ETA for transit between two locations or display your custom view inside the annotation of a pin on the map.One of the stars of this years WWDC is Apples new UI Testing framework. We can now write native Swift code to do our UI testing, and in this chapter Im going to show you how.Core Motion is now also available on watchOS 2 and in this chapter youll learn some of the new things that you can do with this framework, including reading cadence information from sensors on the device.ATS is a welcome addition in iOS that forces all requests to go through HTTPS. If you build your project with Xcode 7 and iOS 9 SDK, all your network requests will go through HTTPS by default, protecting your content and possibly breaking a few things if you dont support HTTPS in your web services. Read this chapter to learn more.We have some new additions to how apps can interact with Siri and you can read about them in this chapter.Last but not least, there are some amazing effects that you can achieve in your user interface with the new additions to UI Dynamics, including the ability to create turbulence or magnetic fields. In this chapter, Ill show you these additions with examples.
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