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Chris Adamson - iOS 9 SDK Development: Creating iPhone and iPad Apps with Swift

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Chris Adamson iOS 9 SDK Development: Creating iPhone and iPad Apps with Swift

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iOS 9 gives developers new tools for creating apps for iPhone and iPad, and our new edition of the classic iOS guide is updated to match. By writing clean, expressive, and maintainable Swift code, youll be able to pull in the iOS 9 SDKs enormous feature set to deliver mobile applications. In this completely revised third edition, youll work through an apps entire lifecycle, from creating the project to publishing on the App Store.
iOS 9 is an exciting release for developers that fully delivers on Apples promises. Features long in demand are finally coming to the platform. iOS gurus Chris Adamson and Janie Clayton will get you up to speed on the latest in writing apps for the iPhone, iPad, and iPod touch.
Using the Swift 2.0 programming language, youll take hold of the new capabilities of Apples powerful new programming language to write cleaner, clearer, and more effective code than was previously possible. Starting with the basics, youll see how Swift 2.0 offers more power with less boilerplate code, bringing elegant error-handling and functional programming concepts to your app development.
After thoroughly exercising the languages features, youll dig into the capabilities of the iOS frameworks by building a real-world app, from a simple button to a multi-screen client that cleanly handles multi-tasking, networking, touch gestures, and more. Youll see how to adapt a user interface from the smallest iPhone to the biggest iPad, and how extensions let an app spread its functionality throughout the system.
What You Need:iOS 9 SDK Development requires a Macintosh running Mac OS X 10.10 (Yosemite) or newer. All work is done in Xcode, a free download from the Mac App Store. Running apps on devices requires an Apple ID.

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iOS 9 SDK Development
Creating iPhone and iPad Apps with Swift
by Chris Adamson with Janie Clayton
Version: P2.0 (August 2016)

Copyright 2016 The Pragmatic Programmers, LLC. This book is licensed to the individual who purchased it. We don't copy-protect it because that would limit your ability to use it for your own purposes. Please don't break this trustyou can use this across all of your devices but please do not share this copy with other members of your team, with friends, or via file sharing services. Thanks.

Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and The Pragmatic Programmers, LLC was aware of a trademark claim, the designations have been printed in initial capital letters or in all capitals. The Pragmatic Starter Kit, The Pragmatic Programmer, Pragmatic Programming, Pragmatic Bookshelf and the linking g device are trademarks of The Pragmatic Programmers, LLC.

Every precaution was taken in the preparation of this book. However, the publisher assumes no responsibility for errors or omissions, or for damages that may result from the use of information (including program listings) contained herein.

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Table of Contents
Copyright 2016, The Pragmatic Bookshelf.

Acknowledgments

One of these years, well be able to do a book where the information stays good for longer than a year, right? If so, apparently it wont be about iOS. Once again, Apples annual update of its mobile OS and tools has unleashed a torrent of changes. At this point, its not even a question of leaving last years book on the shelf for a while longer; last years code doesnt even compile anymore .

So, for this book being in your hands or on your screen, thanks start with the Pragmatic Programmers.Working with the Prags themselves, Dave and Andy, and Susannah Pfalzer, recognized the need for the Prags introductory book on iOS to become an annual thing, if its to be a viable title and serve as a prerequisite for other Prags iOS titles. Together, we worked out a plan that would make for a book with enough new content and revisions to be worthy of a new release, without killing the primary author by trying to get 300 pages out of him in five months (while holding down a day job). Of course, that still wouldnt have been possible without the support of editor Rebecca Gulick, who helped keep everything on track, caught lots of mistakes, and had a keen ear for when the prose needed to stop info-dumping and work more intuitively with the reader.

Thanks also go out to friends and colleagues in the Mac/iOS (and watchOS and tvOS) development community, who helped out with questions, feedback, and encouragement on Twitter and IRL at conferences like WWDC and CocoaConf. Speaking of CocoaConf, thanks as always to Dave Klein and his family for putting on that traveling event, which is still my favorite way to meet fellow developers and catch up on the state of the art of iOS programming, outside of Apples official channels.

Speaking of conferences, Janie spent most of the summer and fall putting together ambitious new talks for CocoaConf, 360iDev, and CocoaLove, so she was quite limited in what she could contribute to the book this time around. Still, weve incorporated all her work from the previous book, and updated it for iOS 9, and she did give us a new story sidebar about her continuing development as an iOS developer. Its been great to watch her career take off over the last few years, and if you see her speaking at a conference near you, be sure to go see her.

Once again, the Prags beta book process allowed us to roll out a mostly complete book for early feedback as soon as Apples NDA dropped, allowing us to make improvements and corrections while finishing up the last few chapters. The books tech reviewers also gave us great feedback to build on: thanks to Jacob Chae, Kevin Garriott, Gbor Lszl Hajba, Laura Hart, Carlos Lopez, Wil Moore III, Mario Tatis, and Stephen Wolff.

As always, thanks to family members who got used to the office door being closed and the headphones blocking everything out while I banged away in TextMate and Xcode (and sometimes banged on my desk because of the latter) for too many evenings and weekends.

Obligatory end-of-book music check: This time it was Metric, Joe Jackson, Dire Straits, Minami Kuribayashi, Yuki Kajiura, and Scandal (the one from Japan, not the one from the 80s). Current musical stats at http://www.last.fm/user/invalidname.

Copyright 2016, The Pragmatic Bookshelf.
Early praise for iOS 9 SDK Development

I like this book. I like its approach to building something real in Swift. The result is an app that feels good and is useful. Along the way, you learn the basics of iOS development from an experienced pro. Highly recommended.

Eric J. Knapp
Program Director, Mobile Applications Development, Madison College

iOS 9 SDK Development is the perfect book to get your feet wet with iOS. The authors introduce you to iOS by way of Swift, giving you cutting-edge skills at the perfect time. Whether youre new to programming or simply new to Apple platforms, this book will leave you ready to create your own amazing apps.

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