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Keith Moon - Swift 4 Programming Cookbook

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Swift 4 Programming Cookbook: summary, description and annotation

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Over 50 recipes to help you quickly and efficiently build applications with Swift 4 and Xcode 9

About This Book

  • Write robust and efficient code and avoid common pitfalls using Swift 4
    • Get a comprehensive coverage of the tools and techniques needed to create multi-platform apps with Swift 4
    • Packed with easy-to-follow recipes, this book will help you develop code using the latest version of Swift

      Who This Book Is For

      If you are looking for a book to help you learn about the diverse features offered by Swift 4 along with tips and tricks to efficiently code and build applications, then this book is for you. Basic knowledge of Swift or general programming concepts will be beneficial.

      What You Will Learn

    • Explore basic to advanced concepts in Swift 4 Programming
    • Unleash advanced features of Apples Xcode 9 IDE and Swift Playgrounds
    • Learn about the conditional statements, loops, and how to handle errors in Swift
    • Define...
  • Keith Moon: author's other books


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    Swift 4 Programming Cookbook 50 task-oriented recipes to make you productive - photo 1
    Swift 4 Programming Cookbook

    50 task-oriented recipes to make you productive with Swift 4

    Keith Moon
    BIRMINGHAM - MUMBAI Swift 4 Programming Cookbook Copyright 2017 Packt - photo 2

    BIRMINGHAM - MUMBAI

    Swift 4 Programming Cookbook

    Copyright 2017 Packt Publishing

    All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

    Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

    Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

    First published: September 2017

    Production reference: 1260917


    Published by Packt Publishing Ltd.
    Livery Place
    35 Livery Street
    Birmingham
    B3 2PB, UK.

    ISBN 978-1-78646-089-9

    www.packtpub.com

    Credits

    Author

    Keith Moon

    Copy Editor

    Shaila Kusanale

    Reviewer

    Giordano Scalzo

    Project Coordinator

    Ulhas Kambali

    Commissioning Editor

    Ashwin Nair

    Proofreader

    Safis Editing

    Acquisition Editor

    Larissa Pinto

    Indexer

    Mariammal Chettiyar

    ContentDevelopmentEditor

    Onkar Wani

    Graphics

    Abhinash Sahu

    Technical Editor

    Akhil Nair

    Production Coordinator

    Shraddha Falebhai

    About the Author

    Keith Moon is an award-winning iOS developer, author, and speaker based in London. He has worked with some of the biggest companies in the world to create engaging and personal mobile experiences. Keith has been developing in Swift since its release, working on projects both fully Swift, and mixed Swift and Objective-C. Keith has been invited to speak about Swift development in conferences from Moscow to Minsk and London.

    I would like to thank my amazing and supportive wife, Alissa. Without her support and patience, this book would not have been possible.
    About the Reviewer

    Giordano Scalzo is a developer with 20 years of programming experience, since the days of the ZXSpectrum.

    He has worked in C++, Java, .NET, Ruby, Python, and in a ton of other languages that he has forgotten the names of.

    After years of backend development, over the past five years, Giordano has developed extensively for iOS, releasing more than 20 apps--apps that he wrote for clients, enterprise applications, or on his own.

    Currently he is a contractor in London, where through his company Effective Code Ltd, http://effectivecode.co.uk, he delivers code for iOS aiming at quality and reliability.

    In his spare time, when he is not crafting retro game clones for iOS, he writes his thoughts on http://giordanoscalzo.com.

    Id like to thank my better half Valentina, who lovingly supports me in everything I do; without you, none of this would have been possible.
    Thanks to my bright future, Mattia and Luca, for giving me lots of smiles and hugs when I needed them.
    Finally, my gratitude goes to my mum and my dad, who gave me curiosity and the support to follow my passions, which began one day when they bought me a ZXSpectrum.
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    Preface

    Since Apple announced the Swift programming language at WWDC 2014, it has gone on to become one of the fastest growing programming languages. Swift is modern, open source, and easy to use, and therefore Swift's usefulness can extend beyond Apple's ecosystem, giving it the potential to be used across all platforms and for any scenario.

    Swift 4 represents the latest version of this exciting new programming language, giving you the tools to build performant and responsive apps, with safe and clean code.

    This book will guide you through Swift's features, building up your knowledge and toolset layer by layer, so you can use Swift to build the next great app or service.

    You will be given useful, easy-to-follow recipes for using Swift to accomplish real-world tasks. Each recipe only uses concepts previously covered in the book, so you will never feel lost.

    Learn what makes Swift one of the fastest growing and most exciting programming languages available today.

    What this book covers

    ,Swift Building Blocks , introduces you to the basic building blocks of Swift 4, its syntax, and the functionalities of basic Swift constructs. Also, this chapter will introduce you to Apples Xcode 9 IDE and Swift Playgrounds, which provide an ideal way to create, execute, debug, and understand the recipes contained in this book, thus setting you up to initiate the development process. In this chapter, learn to write your first Swift program and understand the various basic elements of the Swift language.

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