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Rafe Colburn - Sams Teach Yourself CGI in 24 Hours (Teach Yourself -- 24 Hours)

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Sams Teach Yourself CGI in 24 Hours teaches you the next step beyond simple HTML Web pages. This new edition covers implementing CGI with both C and Perl, and it discusses CGIs relative strengths and weaknesses in comparison with other Web programming technologies like JavaScript, Java, and PHP. The book takes you from the basics of CGI--learning, for example, how to implement and customize existing CGI programs that have been written by others--to the point where you can use CGI to create your own programs from scratch. The book also provides numerous real-life examples of CGI scripts, such as database search tools, survey forms, interactive games, order forms, guest books, and more.

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title Sams Teach Yourself CGI in 24 Hours Sams Teach Yourself in 24 Hours - photo 1


title:Sams Teach Yourself CGI in 24 Hours Sams Teach Yourself in 24 Hours
author:Colburn, Richard.
publisher:Pearson Education, Inc.
isbn10 | asin:0672318806
print isbn13:9780672318801
ebook isbn13:9780585385914
language:English
subjectCGI (Computer network protocol) , Web servers--Computer programs.
publication date:2000
lcc:QA76.73.C65 2000eb
ddc:005.13
subject:CGI (Computer network protocol) , Web servers--Computer programs.

Page i

Rafe Colburn

SAMS
Teach Yourself
CGI
in 24 Hours

Picture 2
A Division ofMacmillan USA
201 West 103rd St., Indianapolis, Indiana, 46290 USA

Page ii

Sams Teach Yourself CGI in 24 Hours

Copyright 2000 by Sams Publishing

All rights reserved. No part of this book shall be reproduced, stored in a retrieval system, or transmitted by any means, electronic, mechanical, photocopying, recording, or otherwise, without written permission from the publisher. No patent liability is assumed with respect to the use of the information contained herein. Although every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions. Nor is any liability assumed for damages resulting from the use of the information contained herein.

International Standard Book Number: 0-672-31880-6

Library of Congress Catalog Card Number: 99-69271

Printed in the United States of America

First Printing: June 2000

03 02 01 00 4 3 2 1

Trademarks

All terms mentioned in this book that are known to be trademarks or service marks have been appropriately capitalized. Sams Publishing cannot attest to the accuracy of this information. Use of a term in this book should not be regarded as affecting the validity of any trademark or service mark.

Warning and Disclaimer

Every effort has been made to make this book as complete and as accurate as possible, but no warranty or fitness is implied. The information provided is on an as is basis. The author and the publisher shall have neither liability nor responsibility to any person or entity with respect to any loss or damages arising from the information contained in this book.

ACQUISITIONS EDITOR
Jeff Schultz

DEVELOPMENT EDITORS
Linda Harmony
Scott D. Meyers

MANAGING EDITOR
Charlotte Clapp

PROJECT EDITOR
Christina Smith

COPY EDITOR
Kate Givens

INDEXER
Kevin Kent

PROOFREADER
Candice Hightower

TECHNICAL EDITOR
J. Eric Slone

TEAM COORDINATOR
Amy Patton

INTERIOR DESIGNER
Gary Adair

COVER DESIGNER
Aren Howell

COPYWRITER
Eric Borgert

PRODUCTION
Darin Crone
Liz Patterson

Page iii

Contents at a Glance

Introduction

PART I An Introduction to CGI

Hour 1 Overview of CGI Programming

2 Setting Up Your CGI Environment

3 Downloading, Installing, and Debugging CGI Scripts

4 Writing Your First CGI Program

PART II Capturing User Input

Hour 5 Creating HTML Forms

6 Processing Input

7 Validating User Input

8 Creating an Email Feedback Form

PART III CGI Programming Languages and Tools

Hour 9 CGI and Simple Shell Scripting

10 Perl The Big Kahuna of CGI

11 Other Popular CGI Programming Languages

12 Pros and Cons of Alternate Technologies

PART IV Building Basic CGI Applications

Hour 13 Using Flat Files for Data Storage

14 Creating a CGI-Based Message Board

15 Session (State) Management

16 Building a Simple Shopping Cart

17 Content Publishing with CGI

PART V Integrating Databases and CGI

Hour 18 Working with Relational Databases

19 How to Use the Structured Query Language

20 Creating an Online Store

Page iv

PART VI Additional CGI Tips and Tricks

Hour 21 Working with HTTP

22 Securing CGI Scripts

23 Creating Custom Error Documents

24 Server Side Includes

Appendixes

Hour A Answers

B MIME Types

C Response Codes and Reason Phrases

D Environment Variables and Request Headers

E Summary of Regular Expressions

F The ASCII Character Table

Index

Page v

Contents

Introduction

PART I An Introduction to CGI

HOUR 1 Overview of CGI Programming

Types of Web Applications

A History of CGI

What Is a CGI Program?

How CGI Programs Work

How Resources Are Requested

Fulfilling the Request

Passing Data to a CGI Program

Pros and Cons of CGI

CGI Programming Languages

Perl

UNIX Shell

The C Language

Visual Basic

Python

Java

Summary

Q&A

Workshop

Quiz

HOUR 2 Setting Up Your CGI Environment

The Web Server Itself

Hosting Your CGI Scripts

Running Your Own Web Server

Web Hosting

Web-Server Operating Systems

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