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DeBurr D. - Build Gamified Websites with PHP and jQuery

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DeBurr D. Build Gamified Websites with PHP and jQuery
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Packt Publishing, 2013. 124 p. ISBN: 978-1-78216-811-9.
. .
Gamification involves the process of leveraging the features of real games into real life. A gamified website has the potential to increase user engagement, ROI, and learning. This book will help you build gamified websites with PHP and jQuery by making you understand the gamification design process to implement game mechanics in practical applications.Gamified websites are very popular amongst Internet users. The gamification of a web content draws users into action to empower them and help them develop new skills. Games engage user attention into the task and each task accomplished will mean the development and enhancement of new skills. This book will help you to apply the essence of games into real word applications such as business and education.Build Gamified Websites with PHP and jQuery aims at empowering and educating the users with an educational gamified website. The book walks through the process of developing a gamified website. Through the course of the book, you will learn gamification development process. The book emphasizes on the application of game mechanics to motivate the user. You will then use the Fogg behaviour model to influence the user behaviour. By the end of the book, you will see yourself building more engaging yet simple websites based on rational principles.What you will learn from this book:
Use the Fogg behaviour model to influence user behavior
Build progression and engagement loops
Design game elements
Learn to use jQuery
Setup PHP and MySQL
Learn to gamify the eLearning processWho this book is written for:
This book is for jQuery and PHP developers who wish to gamify their educational websites. iPAD Amazon Kindle, PC , Cool Reader, Calibre, Adobe Digital Editions

DeBurr D.: author's other books


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Build Gamified Websites with PHP and jQuery

Build Gamified Websites with PHP and jQuery

Copyright 2013 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: September 2013

Production Reference: 1160913

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78216-811-9

www.packtpub.com

Cover Image by Suresh Mogre (<>)

Credits

Author

Detrick DeBurr

Reviewers

P. Alex (Pruteanu Alexandru)

Robert Ws

Acquisition Editor

Pramila Balan

Commissioning Editor

Shreerang Deshpande

Technical Editors

Anita Nayak

Vrinda Nitesh Bhosale

Copy Editors

Sayanee Mukherjee

Aditya Nair

Adithi Shetty

Project Coordinator

Amigya Khurana

Proofreader

Joel Johnson

Indexer

Monica Ajmera Mehta

Graphics

Ronak Dhruv

Production Coordinator

Shantanu Zagade

Cover Work

Shantanu Zagade

About the Author

Detrick DeBurr currently serves as a co-founder of CUPID On The Go! Prior to this, he was Founder/CEO of Digital Rhythm Inc., an information technology services provider based in Dallas, Texas, USA. Detrick has served in various software development roles through his career. In 2005, Black Engineer Magazine named him a Modern Day Technology Leader.

He is a graduate of Darden University's Minority Equity Boot camp, a program that educates minority business owners to access the private equity capital markets. In 2001, Mr DeBurr received Stanford University's Digital Visions Fellowship for his efforts with the Digital Literacy Alliance in Ghana, West Africa.

Mr. DeBurr is the author of Deal Us In! How Black America Can Play and Win in the Digital Economy , Anji Publishing , 2001.

He has served his community as Chairman of the Planning and Zoning Commission in Cedar Hill, Texas. He has also served on the Board of St. Philips School and Community Center and chaired the Dallas Blueprint for Leadership Program, a program that prepares minorities to serve non-profit boards and committees. He is an active member of Omega Psi Phi Fraternity Inc..

I would like to thank my wife Sonya DeBurr for her patience during this book project. I would also like to thank Terry, Joshua, and Aisha (my children) for the inspiration and incentive to write this book.

About the Reviewers

P. Alex is a young webmaster who loves the Web. His full name is Pruteanu Alexandru and he was born in Moldavia. He is currently living in Italy, where he studies Web and Multimedia Technologies at the University of Udine. He wakes up every morning with the desire to learn something absolutely new and always tries to widen his knowledge.

He is currently working on several projects and putting together his experience, passion, and creativity. He is a happy Linux user and an open source advocate. He was selected at the Google Summer of Code, 2013 with his project Improve Joomla! Frontend Semantics & Accessibility for the Joomla! organization. He created a new library and implemented Schema.org microdata semantics in Joomla! CMS. In his free time, he works on a website called HenGames.com, which he has created himself. P. Alex is also keen on Psychology, Marketing, Design, and all that is connected to the Web world. His home page is http://p-alex.com; you can also find him on Twitter (@PAlexcom).

Robert Ws is always watching out for something new. Professionally, he is a programmer who prefers working in scripting languages or Java and creating UI. He likes working with human-centered projects and constantly observes UX trends and user behavior. In his private life, he's a husband and father who takes a keen interest in education and gamification. He can be found live on Twitter at @robertwpl or Facebook at robert.was.krk.

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Preface

A few years ago, if you would have said "gamification" to someone, you would have gotten a weird look, as though you were concocting something new. Maybe you would have gotten a quick follow up question, "Huh? What is that?"

Today, that encounter would be very different. Although very misunderstood, businesses are taking gamification very seriously, as they find it more and more difficult to engage and ultimately retain customers.

In this book, we take a closer look at gamification. We assume you know nothing about gamification but have some background in website development. We walk you through the Gamification Design Framework outlined in this book, applying gamification principles along the way.

Although not difficult to understand, gamification requires an approach that is focused on user engagement and fun to develop systems.

When you are done, you will have a live project so you can demonstrate your understanding of key gamification principles.

What this book covers

, Gamifying the Educational Process , inventories the current uses of gamification in educational settings.

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