• Complain

Max Chafkin - Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple

Here you can read online Max Chafkin - Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 0, publisher: Fast Company, genre: Detective and thriller. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

No cover
  • Book:
    Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple
  • Author:
  • Publisher:
    Fast Company
  • Genre:
  • Year:
    0
  • Rating:
    5 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 100
    • 1
    • 2
    • 3
    • 4
    • 5

Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

Apple Inc. is one of the most successfuland influentialcompanies of our time, the transformational innovator that made computers not just personal but beautiful everyday objects. Technology met design, and our culture was altered forever. And yet very little is known about life inside Apple. The company is pathologically secretiveeven with its own designersabout how it comes up with its groundbreaking products: iMac, iPod, iPhone, iPad, and the next insanely great thing on the horizon. Here, for the first time, the men and women who worked for and alongside Steve Jobs share their remarkable thirty-year story. How Apple survived nearly catastrophic failure early on. How Jobs and his team came to understand and execute design like no one else. And how their philosophy ultimately changed the world. This Fast Company original ebook is unlike any other book about Apple. Author Max Chafkin led a team of reporters that spent months interviewing more than fifty former Apple execs and insiders, many of whom had never spoken publicly about their work. The result is a compelling and deeply revealing oral history of how design evolved at the most creative enterprise of our time, the company that one former executive says taught the world taste. Former colleagues describe Jobs at his most brilliant and bombastichurling unsatisfactory products across the lab and insulting employees, yet also singling out and celebrating craftsmanship and original work. Without a doubt, Jobs is the single most important figure in the companys history. But overlooked in Apples carefully cultivated mythology are the other ingenious men and women whove left an indelible mark on Apple, some of whom think they deserve much more of the credit. At Apple, the stakes were big, and so were the egos.

Max Chafkin: author's other books


Who wrote Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple? Find out the surname, the name of the author of the book and a list of all author's works by series.

Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Design Crazy
Good Looks, Hot Tempers, and True Genius at Apple
By Max Chafkin
Additional reporting by
Austin Carr, Skylar Bergl, and Mark Wilson
A FAST COMPANY BYLINER ORIGINAL Copyright 2013 by Max Chafkin and Fast - photo 1
A FAST COMPANY / BYLINER ORIGINAL

Copyright 2013 by Max Chafkin and Fast Company

All rights reserved

Cover image Bernard Bisson/Sygma/Corbis

ISBN: 978-1-61452-086-3

Byliner Inc.

San Francisco, California

www.byliner.com

For press inquiries, please contact

10 9 8 7 6 5 4 3 2 1

Table of Contents
Introduction

This is our signature, Apples gauzy television ads proclaim, referring to the familiar words that the company stamps on the undersides of its products: DESIGNED BY APPLE IN CALIFORNIA. The ads fall in the grand Apple traditionbeginning with the 1984 Super Bowl spotof seeming to say a great deal while revealing little. Apple is one of the most intensely competitive, pathologically secretive organizations in history. If there is one thing that CEO Tim Cook doesnt want people to know, its what is behind his companys signature. As a result, most efforts to explain design at Apple end up reducing a complex thirty-seven-year history to bromides about simplicity, quality, and perfectionas if those were ambitions unique to Apple alone.

So the editors of Fast Company asked me and my co-writersAustin Carr, Skylar Bergl, and Mark Wilsonto try to remedy that. It wasnt easy: Precious few designers have left Sir Jonathan Ives industrial design group since he took over in 1996: Two quit, three died. (We talked to the two who quit, among dozens of other longtime Apple veterans.) What we found is that the greatest business story of the past two decadeshow Apple used design to rise from near bankruptcy to become the most valuable company in the world, while bringing sophisticated computers to hundreds of millions of peopleis deeply misunderstood.

Outsiders have tended to assume that because cofounder and longtime CEO Steve Jobs was a champion of products in which hardware and software work together seamlessly, Apple itself was a paragon of cross-collaboration. In fact, the opposite was often true. And though Jobs was without a doubt the single most important figure in the companys history, the story of the Apple founders exile and restoration has obscured the fact that much of the critical design work that led to Apples resurgence started while Jobs was running Pixar and NeXT. Iveof whom Jobs once said, He has more operational power than anyone else at Apple except mejoined the company in 1992, and hed already taken over the companys vaunted industrial design group when Jobs returned in 1997. That many people believe that Jobs plucked Ive out of obscurity probably says more about Jobss own capacity for mythmaking than it does about the company he built.

Ives power has continued to grow since Jobss death in October 2011. Last year, following the ouster of Jobss longtime software guru Scott Forstall, Ive expanded his domain to include software as well as industrial design. This past June, at the companys Worldwide Developers Conference, Cook unveiled Ives first software creation: a new, minimalistic version of the iPhone operating system, iOS 7. The applause was deafening, as usual. Technology and design blogs cooed, and mainstream media outlets felt compelled to linger on arcane discussions of user interface design, explaining how Apple is moving away from skeuomorphism (the use of realistic, three-dimensional icons) toward flat design (a more impressionistic, two-dimensional style).

Ive didnt appear onstage, choosing instead to watch the proceedings with the companys board of directors in the front row, directing a courtly gaze at his colleagues Phil Schiller and Craig Federighi as the marketer and software engineer, respectively, showed off his work. This might be surprising, but then, Ive prefers to appear publicly in prerecorded promotional videos, playing his part as Apples English gentleman-designer. That character is more than willing to expound beautifully on Apples heritage as a company concerned with making technology accessible to regular people, but in the few instances Ive has spoken publicly about his lifes work, hes refused to divulge such basic information as the size of his industrial design team, or how Apples product development process actually works.

Historically, Ives shyness might have been a political move: he was an up-and-comer at a company ruled by a brilliant, dictatorial CEO with a penchant for picking fights with rivals and claiming their best ideas for himself. But whatever the intent, the effect of Ives celebrity has given his work an undeniable mystique. The iPhone was a revolutionary consumer product, but then, so was the Toyota Prius. No one calls it the Jesus Car.

Neither Ive, nor anyone else at Apple, was willing to speak on the record for this story, preferring to let the work speak for itselfand to preserve the companys fastidiously cultivated mythology. As a result, this is a story different from any other youve ever read about Apple. It is an oral history of Apples design, a decoding of the signature as told by the people who helped create it.

1.
A Bicycle for the Mind
1980
TRIP HAWKINS marketing and product manager, Apple Lisa group (later founder of Electronic Arts)

One day, Steve [Jobs] comes in with a copy of Scientific American. Steve loved Scientific American. He shows us this article about the energy efficiency of animals. It says that, if you look at which animal is the most efficient, in terms of miles per kilocalorie, its the condor. And humans are way, way down the listyou know, with the rank-and-file animals. But, Steve says, a human being on a bicycle is twice as efficient as the condor. That was the kind of storytelling Steve could do to inspire people. That turned into a full-page ad in the Wall Street Journal on the day the company went public.

DAVE MORIN, marketing manager, 20042006 (now CEO of Path, a mobile social-networking app)

Apple is rooted in the depth of its history. The metaphorthe computer as a bicycle for the mindhave you heard this? That was very much a part of the way we talked about computers even when I was at Apple.

Jobss inspirationthat computers could enhance human potential the same way that bicycles transformed our energy efficiencyseems obvious in retrospect, but the idea was radical at the time, even within Apple itself. In the early 1980s, the company was suffering through acute growing pains, beset by warring factions and destabilized by Jobss battle with the board of directors, whod stripped him of his operating role. Worse, the products were underwhelming. The Apple III, initially conceived as a successor to the wildly successful Apple II, was hamstrung by technical problems, and the Lisa, which featured a groundbreaking graphical user interface based on work done at the research lab Xerox PARC, was prohibitively expensive, at roughly $10,000. Within all that chaos, Jobs took over a small skunkworks project to develop a low-cost computer for the masses. He code-named the project Bicycle.

ANDY HERTZFELD, lead software developer, Macintosh group (later at Google, where he helped design Google+)

When I told Steve I needed a day or two to finish up what I was doing before moving over to the Mac building, he unplugged the Apple II I was working on and carried it away with him. I had no choice but to follow. The Macintosh had been an under-resourced research project, a prototype with no clear path to shipping. Steve saw it had a chance to be the future of the personal computer industry.

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple»

Look at similar books to Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple»

Discussion, reviews of the book Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.