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Hoffman - Protocol-oriented programming with Swift build fast and powerful applications by exploiting the power of protocol-oriented programming in Swift

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Hoffman Protocol-oriented programming with Swift build fast and powerful applications by exploiting the power of protocol-oriented programming in Swift
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Protocol-oriented programming with Swift build fast and powerful applications by exploiting the power of protocol-oriented programming in Swift: summary, description and annotation

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Build fast and powerful applications by exploiting the power of protocol-oriented programming in Swift

About This Book

  • The only book that shows how to harness the power of Protocol-Oriented Programming in Swift to build real-world applications,
    • Get familiar with the protocol focused approach of application development,
    • Increase the overall productivity and performance of applications with Protocol Oriented Programming.

      Who This Book Is For

      This book is for Swift developers who want to learn and implement protocol oriented programming in their real world applications.

      What You Will Learn

    • The difference between Object-Oriented programming and Protocol-Oriented programming
    • The difference between reference and value types and when to use each
    • How we can leverage tuples to reduce the complexity of our code
    • What are protocols and how to use them
    • How to implement protocol extensions to create a very flexible code...
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    Protocol-Oriented Programming with Swift

    Protocol-Oriented Programming with Swift

    Copyright 2016 Packt Publishing

    All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

    Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

    Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

    First published: February 2016

    Production reference: 1190216

    Published by Packt Publishing Ltd.

    Livery Place

    35 Livery Street

    Birmingham B3 2PB, UK.

    ISBN 978-1-78588-294-4

    www.packtpub.com

    Credits

    Author

    Jon Hoffman

    Reviewer

    Chuck Gaffney

    Commissioning Editor

    Wilson D'souza

    Acquisition Editor

    Tushar Gupta

    Content Development Editor

    Sumeet Sawant

    Technical Editor

    Jayesh Sonawane

    Copy Editors

    Stephen Copestake

    Akshata Lobo

    Project Coordinator

    Dinesh Rathe

    Proofreader

    Safis Editing

    Indexer

    Monica Ajmera Mehta

    Graphics

    Disha Haria

    Production Coordinator

    Nilesh Mohite

    Cover Work

    Nilesh Mohite

    About the Author

    Jon Hoffman has over 20 years of experience in the field of information technology. Over these 20 years, Jon has worked in the areas of system administration, network administration, network security, application development, and architecture. Currently, Jon works as a senior software engineer for Syn-Tech Systems.

    Jon has been developing extensively for the iOS platform since 2008. This includes several apps that he has published in the app storeapps that he wrote for third parties and numerous enterprise applications.

    Packt Publishing published Jon's first book, iOS and OS X Network Programming , in January 2014.

    What really drives Jon is the challenges in the Information Technology field and there is nothing more exhilarating to him than overcoming a challenge. Some of Jon's other interests are watching baseball (go Sox) and basketball (go Celtics). Jon also really enjoys tae kwon do where he and his oldest daughter Kailey earned their black belts together early in 2014. Kim (his wife) earned her black belt in December 2014 and his youngest daughter is currently working towards her black belt.

    I would like to thank my wonderful wife Kim, without whose support, encouragement, patience, and understanding, this book would never have been written. I would also like to thank my two wonderful daughters Kailey and Kara who have both been my inspiration and driving force since the days they were born.

    About the Reviewer

    Chuck Gaffney is the owner of the website/store and indie studio Chuck's Anime Shrine as well as Anime.FM . He is a programmer by trade, ranging from games, non-games, VR, AR, and mobile applications. He has worked with iOS native (Swift/Objective-C/XCode) code, Flash animation, and game development as well as web design. Recently, he has been working almost exclusively in Unity/C#, making mobile applications that work with games, non-games, AR, VR, and third-party API integrations.

    Interestingly, he is also a professional voice actor with work in games, museum experiences, movie dubs, and more. He is the owner of the long running fan site, store, and indie game studio Chuck's Anime Shrine. He recently worked with two major NYC studios and with clients that include some financial giants and the Late Show with Steven Colbert. He is currently developing an app for a major beer company.

    I would like to thank my fiance Danielle for putting up with the late nights and all nighters that come with the territory of being a programmer, voice actor, and business owner.

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    Preface

    This book is about protocol-oriented programming. When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2015, they also declared that Swift was the world's first protocol-oriented programming language. By its name, we may assume that protocol-oriented programming is all about the protocol; however, that would be wrong assumption. Protocol-oriented programming is about so much more than just the protocol; it is actually a new way of not only writing applications, but thinking about programming as well.

    One of the biggest misconceptions about protocol-oriented programming is that it is just another name for object-oriented programming. , Object-Oriented and Protocol-Oriented Programming , immediately takes on this myth by comparing protocol-oriented programming to object-oriented programming to see what is similar and what the differences are. We will also discuss the advantages and disadvantages of both programming paradigms.

    From , Let's Extend Some Types , we will take an in-depth look at each of the components of the protocol-oriented programming paradigm. These chapters are designed to give the reader a solid understanding of the different components of protocol-oriented programming, so users will understand how they can use these components in their applications.

    The last two chapters are written to help the reader understand how they can design their application in a protocol-oriented programming way. , Case Studies , looks at three real-world case studies to reinforce everything previously discussed in the book.

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