Coding Roblox Games Made Easy
The ultimate guide to creating games with Roblox Studio and Lua programming
Zander Brumbaugh
BIRMINGHAMMUMBAI
Coding Roblox Games Made Easy
Copyright 2021 Packt Publishing
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First published: January 2021
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Published by Packt Publishing Ltd.
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ISBN 978-1-80056-199-1
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To my mother and father. You are both there to support me and you consistently inspire me to strive to be the best version of myself.
Zander Brumbaugh
Packt.com
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Contributors
About the author
Zander Brumbaugh is an independent programmer, project manager, and game designer. The games he has made or contributed to have been played more than 200 million times. Zander works with members of the Roblox community and its developer relations team to promote and support the Roblox platform. He has created popular games, such as Power Simulator, Munching Masters, and Magician Simulator. With the games he has created, he has been able to put himself through college; he currently attends the University of Washington and is part of the Paul G. Allen School of Computer Science and Engineering. At the time of writing, Zander is 18 years old.
About the reviewers
Andrew Bereza is a deeply passionate strategist and problem-solver with a keen eye for identifying patterns and connections in abstract, interwoven systems. He is involved at all levels of game development, from creative direction and level design to the user interface and programming. He's a proven expert on the Roblox platform with over 10 years of experience developing on the site, including a 3-month accelerator (2017) and 5-month incubator (2018) hosted at Roblox's corporate headquarters in San Mateo, CA. His Roblox titles include 2PGFT, Miner's Haven, Azure Mines, War Games, Vesteria, and Build Island. He has a rich history of tinkering with games even before Roblox, including building custom Super Mario World ROM hacks and Minecraft mods.
Ian Hanf, also known as Hanfian on the Roblox platform, has been making games since 2012. He attended college at the University of the Pacific and pursued a 5-year master's degree in computer science with the intention of concentrating on graphics and simulations. In 2019, Ian worked on the front-page Roblox game Anime Fighting Simulator, which saw international success. Currently, Ian resides in California and is battling stage 4 brain cancer but hopes to continue making games in the future.
I am thankful to have been given the opportunity to work alongside Julius Quindipan, known as MarmDev on Roblox, and the entire crew that helped make Anime Fighting Simulator. Last but not least, I would like to thank my mom, whose career with computers inspired me to follow in her footsteps.
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