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Lee - Building Applications for the Mac App Store

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In this Wrox Blox, you will learn how to obtain and access the Mac App Store from your Mac. You will also learn about the opportunities available for developers who want to venture into the Mac market. This Wrox Blox also walks you through the steps you need to perform to publish your apps in the Mac App Store. You will use the Xcode 4 development tool provided by Apple to develop a Mac OS X application, and then see how it can be published in the Mac App Store.Table of ContentsObtaining the Mac App Store on your Mac 2Accessing the Mac App Store 2Writing for the Mac App Store 4Requirements to Get Started 4Creating Mac App IDs 5Obtaining Developer Certificates 6Into the App Store! 9Developing Your Application 9Preparing iTunes Connect 13Preparing Your Application for Submission 15Validating Your Application before Submission 19Testing the Installation of Your Application 21Submitting the Application 22Summary 23About the Author 23Usage Rights for Wiley Wrox BloxAny Wrox Blox you purchase from this site will come with certain restrictions that allow Wiley to protect the copyrights of its products. After you purchase and download this title, you: Are entitled to three downloadsAre entitled to make a backup copy of the file for your own useAre entitled to print the Wrox Blox for your own useAre entitled to make annotations and comments in the Wrox Blox file for your own useMay not lend, sell or give the Wrox Blox to another userMay not place the Wrox Blox file on a network or any file sharing service for use by anyone other than yourself or allow anyone other than yourself to access itMay not copy the Wrox Blox file other than as allowed aboveMay not copy, redistribute, or modify any portion of the Wrox Blox contents in any way without prior permission from WileyIf you have any questions about these restrictions, you may contact Customer Care at (877) 762-2974 (8 a.m. - 5 p.m. EST, Monday - Friday). If you have any issues related to Technical Support, please contact us at 800-762-2974 (United States only) or 317-572-3994 (International) 8 a.m. - 8 p.m. EST, Monday - Friday).

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Contents Building Applications for the Mac App Store WHAT YOU WILL LEARN How - photo 1

Contents

Building Applications for the Mac App Store

WHAT YOU WILL LEARN

  • How to use the Mac App Store to download and purchase applications
  • The tools you need to develop for the Mac App Store
  • How to obtain the various developer certificates
  • How to prepare your application for submission to the Mac App Store
  • How to test your applications

Apple announced the Mac App Store October 20, 2010, during Apples Back to the Mac event. Encouraged by the success of the iOS App Store, Apple built the Mac App Store as a digital distribution platform for Mac OS X applications. This enables users to easily search and purchase applications from a single source, much like users purchase apps from the App Store from the iPhone or iPad. Apple began accepting app submissions November 3, 2010, and the Mac App Store opened for business January 6, 2011. Within 24 hours, Apple reported more than a million downloads.

In this eBook, you learn how to obtain and access the Mac App Store from your Mac. You also learn about the available opportunities for developers who want to venture into the Mac market. And the second part of this eBook walks you through the steps you need to perform to publish your apps in the Mac App Store.

OBTAINING THE MAC APP STORE ON YOUR MAC

The Mac App Store is only available with version 10.6.6 or above for Mac OS X. If you run Snow Leopard (10.6), be sure to perform a software update to update your Mac OS X to the latest version.

After you update your Mac, you can find the App Store icon located on the Dock (see ).

Accessing the Mac App Store You can directly access the Mac App Store in two - photo 2

Accessing the Mac App Store

You can directly access the Mac App Store in two ways:Launch it through the App Store icon or through the Apple App Store menu.

After the Mac App Store launches, you see the window shown in .

Similar to the iOS App Store for the iPhone iPod touch and iPad the Mac - photo 3

Similar to the iOS App Store (for the iPhone, iPod touch, and iPad), the Mac App Store has five sections: Featured, Top Charts, Categories, Purchases, and Updates.

To make purchases (or download free apps) on the Mac App Store, you need an Apple ID. You can use the existing Apple ID that you use for your iOS App Store or apply for one if you do not have one. To sign in to the Mac App Store (or to apply for an Apple ID), in the Quick Links box on the right of the window, click Sign In. In the pop-up that appears, enter your Apple ID, or click the Create Apple ID button.

To install an application, click the gray button below the application that you want to purchase or download; the application automatically downloads onto your computer. The application icon then appears on the Dock. You can also find the installed application in the Applications folder.

On the Mac App Store application window, if you click the Updates tab, you see a list of applications you previously have purchased or downloaded. For those applications installed on the current computer, you can see the grayed out Installed button (see ). For those applications you installed on another computer, you can click the Install button to download and install them on the current computer again.

SETTING YOUR APP STORE EXPECTATIONS The success of the iOS App Store has - photo 4

SETTING YOUR APP STORE EXPECTATIONS

The success of the iOS App Store has inspired many iOS developer wannabes to start learning and writing iOS apps. In the early days, it was much easier to make money selling apps on the App Store, but as more and more apps populate the App Store, its a challenge to stand out among the crowd. Although you may have heard of many success stories of people making millions of dollars a month selling apps in the App Store, behind every success story there are probably a few hundred sad stories as well. Most developers cant make enough to justify the time and effort they spend on building the apps.

That said, you can make some money from the Mac App Store if you have realistic expectations. Do not expect the earnings from the App Store to keep you alive. Instead, treat it as a supplement to your income from your full-time job. Do it in your spare time, such as at night or during the weekends. Gauge the response from customers, and add more features as time goes by. When you are sure your application has a group of followers, you can then dedicate more time to it and slowly make it your main source of income if the customer base is sufficient.

WRITING FOR THE MAC APP STORE

Now that you are sufficiently motivated with the potential success that you might enjoy with the Mac App Store, its time to take stock of what you need to have and, most important, know to publish your apps in the Mac App Store.

The greatest hurdle to most developers who are new to Mac OS is the language used for Mac development: Objective-C. Although Objective-C is an extension of the C language, with object-oriented features, its syntax is not quite the same as most modern programming languages such as Java, C#, and Visual Basic.NET. In particular, its arcane syntax for declaring and calling methods (known as message parsing in Objective-C) often trips up beginning programmers. Therefore, the first thing aspiring Mac developers should invest in is getting a good foundation in the Objective-C language. For this, you can get a copy of Stephen Kochans Programming in Objective-C 2.0 book, published by Addison Wesley, 2009.

Besides learning Objective-C, you should also have a basic understanding of the development framework used in Mac OS development: the Cocoa Framework. For a good grounding in the Cocoa Framework, check out Objective-C, Cocoa, and Xcode All-in-One For Dummies , by Robert Holcomb, published by Wiley, 2010.

Requirements to Get Started

To write for the Mac, you obviously need a Mac any Intel Mac will do from the entry level MacBook to the high-end Mac Pro. The tool for writing Mac OS X and iOS applications is Xcode, which you can obtain for free from http://developer.apple.com/technologies/xcode.html . (You do need to register for a free Apple Developer Connection [ADC] membership.)

To publish your applications in the Mac App Store, you need to enroll in the Mac Developer Program, which costs $99 per year (allowing you to publish an unlimited number of apps). You can enroll for the Mac Developer Program at http://developer.apple.com/programs/mac/ .

After you enroll in the Mac Developer Program, you can log in to the Mac Dev Center at https://developer.apple.com/devcenter/mac/index.action .

If you have not downloaded Xcode yet, this is the time to do so. Ensure that you download Xcode and install it into the default /Developer directory. (Use the default settings during installation and it automatically does it for you.)

After installing Xcode, you also need to download an additional tool: the Application Tools 1.1. This can be downloaded directly from https://developer.apple.com/devcenter/download.action?path=/ios/ios_sdk_4.2__final/application_tools_1.1.dmg .

Creating Mac App IDs

The first step toward publishing your apps in the Mac App Store is to create App IDs. App IDs are identifiers that uniquely identify your applications so that they can update your applications in the future.

To create Mac App IDs for your applications, log in to the Mac Dev Center, and in the Developer Certificate Utility section, click Get Started.

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