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Chris Pine - Learn to Program

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Chris Pine Learn to Program
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Learn to Program: summary, description and annotation

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Its easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. Youll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, youll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. Youll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. Youll learn through tons of examples, and through programming challenges throughout the book. When you finish, youll know how and where to learn more - youll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.

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Learn to Program Third Edition by Chris Pine Version P10 June 2021 - photo 1
Learn to Program, Third Edition
by Chris Pine
Version: P1.0 (June 2021)

Copyright 2021 The Pragmatic Programmers, LLC. This book is licensed to the individual who purchased it. We don't copy-protect it because that would limit your ability to use it for your own purposes. Please don't break this trustyou can use this across all of your devices but please do not share this copy with other members of your team, with friends, or via file sharing services. Thanks.

Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and The Pragmatic Programmers, LLC was aware of a trademark claim, the designations have been printed in initial capital letters or in all capitals. The Pragmatic Starter Kit, The Pragmatic Programmer, Pragmatic Programming, Pragmatic Bookshelf and the linking g device are trademarks of The Pragmatic Programmers, LLC.

Every precaution was taken in the preparation of this book. However, the publisher assumes no responsibility for errors or omissions, or for damages that may result from the use of information (including program listings) contained herein.

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Table of Contents
Copyright 2021, The Pragmatic Bookshelf.
Early Praise for Learn to Program, Third Edition

I would absolutely recommend this book. Its the book I wish Id had when I started.

Erin Dees
Principal Engineer and Author

Chris Pine has an uncanny ability to empathize with beginning programmers. His understanding of software, curriculum design and the science of attention continues to make Learn to Program, Third Edition the best resource Ive ever found for those that are just getting started on this journey. Im presently building a team of developer educators and I intend to buy a copy for every one of them as an example of how to design software curriculum.

Jonan Scheffler
Director of Developer Relations and Hacker/Maker

This is an excellent book for someone who has never tried programming before, or someone who has tried but found it frustrating or confusing.

Justin Foote
Software Engineer and Architect

I really love this book because Chris has so much compassion for his readers. He really brings you on a wonderful and enjoyable journey of code.

Rey Abolofia
Senior Software Engineer and Educator

Acknowledgments

The book you are reading is better than the book I originally wrote.

First and foremost, I want to thank my dear wife, Katy. Through all the incarnations of this book over the last 18 years, you were there supporting me from the very beginning. You were the original guinea pig for this experiment. This book wouldnt exist without you.

I also want to thank Tammy Coron, my amazing editor. Im so glad no one has to read the book I originally wrote! You make me appear to be a better author than I actually am.

Thanks to my technical reviewers: Erin Dees, Jason Clark, Jonan Scheffler, Justin Foote, Rachael Berecka, Rachel Klein, and Rey Abolofia! I really look like I know what Im talking about because of you.

A special thanks to my dear daughter, Ruby, for her artwork appearing at the end of the third chapter. Its a magical thing to see your child develop skills that far surpass your own.

Thanks to all of my readers and technical reviewers of earlier editions. Your feedback was invaluable in making this book what it is.

It really does take a village.

Copyright 2021, The Pragmatic Bookshelf.

Preface to the Third Edition

I just realized that Ive been working on this book, in one form or another, for 18 years. When I started, it was before smartphones, before Twitter and YouTube, and before Gmail and Google Maps. You couldnt visit MySpace in Firefox, because neither one existed yet. RSS feeds were the hot new thing.

The world has changed so much since then, and the changes keep happening faster and faster. This third edition was written under the shadow of COVID-19. As unemployment in the United States reaches heights not seen since the Great Depression, I still see lots of open programmer jobs out there. And programming is a job you can easily do from home.

Programming was a fun and interesting thing to learn in 2002. At the time not nearly as many programming jobs existed, but there were enough. And anyway, many of us did it for fun, for the joy of creating new things.

Today, surrounded by computers, programming increasingly feels like a critical skill to learn. Its still as fun and rewarding as it ever was. But as more industries become digital, and more companies become software companies with an app for that, the importance of programming is greater than it has ever been.

Im excited to embark on this journey with you.

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