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Avi Tsadok - Mastering Swift Package Manager: Build and Test Modular Apps Using Xcode

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Avi Tsadok Mastering Swift Package Manager: Build and Test Modular Apps Using Xcode
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Mastering Swift Package Manager: Build and Test Modular Apps Using Xcode: summary, description and annotation

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Maintaining an iOS project often results in thousands of code files scattered around your folders. Did you ever wanted to reuse those files with other projects but found yourself making copies of Swift files? You are not alone! Many iOS developers struggle with this issue as wellunorganized projects, duplicated files, difficulty in testing, and long complication times. This book will show how Swift Package Manager can help you handle these problems by restructuring your project to make it efficient and straightforward.
Swift Package Manager isnt magic, but youll likely need a little guidance in using this nifty tool. Youll see how to reorganize projects smartly and efficiently, create your first Swift package, and learn what libraries are in this context. Then share your package with the rest of your projects. Next test your librarys quality. And then take your library to the next level of power by including files that go beyond just code.
By going over the methodology of big project organization, you will have the ability to extend your project into the future as Apple sees it. Make no mistakethe path for a modular and flexible project is not easy. With the help of Swift Package Manager, it becomes possible and worth it.
What Youll Learn
  • Create a Swift package both from the command line and from Xcode
  • Manage Swift packages in public and private Git repositories
  • Build test suites to test integrations between packages

Who This Book Is For
Senior iOS developers and team leaders who already have professional experience with Swift.

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Book cover of Mastering Swift Package Manager Avi Tsadok Mastering Swift - photo 1
Book cover of Mastering Swift Package Manager
Avi Tsadok
Mastering Swift Package Manager
Build and Test Modular Apps Using Xcode
1st ed.
Logo of the publisher Avi Tsadok Tel Mond Israel Any source code or other - photo 2
Logo of the publisher
Avi Tsadok
Tel Mond, Israel

Any source code or other supplementary material referenced by the author in this book is available to readers on GitHub via the books product page, located at www.apress.com/978-1-4842-7048-6. For more detailed information, please visit http://www.apress.com/source-code.

ISBN 978-1-4842-7048-6 e-ISBN 978-1-4842-7049-3
https://doi.org/10.1007/978-1-4842-7049-3

Apress standard

Avi Tsadok 2021
This work is subject to copyright. All rights are solely and exclusively licensed by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed.
The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use.
The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, expressed or implied, with respect to the material contained herein or for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.

This Apress imprint is published by the registered company APress Media, LLC part of Springer Nature.

The registered company address is: 1 New York Plaza, New York, NY 10004, U.S.A.

Table of Contents
About the Author
Avi Tsadok

is an accomplished iOS developer with almost a decade of experience. He currently heads mobile development at Any.do, a leading productivity app. Hes also a regular contributor to Better Programming and has an active presence on Medium. He uses writing to combine his passion for helping educate the development community while working on refining his own skills in developing.

About the Technical Reviewer
Felipe Laso

is a senior systems engineer working at Lextech Global Services. Hes also an aspiring game designer/programmer. You can follow him on Twitter at @iFeliLM or on his blog.

The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2021
A. Tsadok Mastering Swift Package Manager https://doi.org/10.1007/978-1-4842-7049-3_1
1. Introduction
Avi Tsadok
(1)
Tel Mond, Israel

Programming without an overall architecture or design in mind is like exploring a cave with only a flashlight: You dont know where youve been, you dont know where youre going, and you dont know quite where you are.

Danny Thorpe

If you are reading this book, you are probably an iOS developer already. This is not a book for beginners or developers who never touched Xcode in their lives.

And if you did build an app or two, you already worked with frameworks and modules.

In fact, you are using frameworks and libraries every day, even if you are not aware of them.

Foundation, UIKit, Core Data, SwiftUI, StoreKit, and many more are just a few examples of frameworks we use every day.

Apple has over 120 frameworks and libraries in their SDK, and this number is growing with every iOS version released.

Frameworks and libraries are a great way to share and bundle different technologies or services.

Sometimes, when talking about third-party services, its the main and only way to do that.

But frameworks/libraries/modules are not just for Apple to provide us development tools or for companies to share their API with us.

We, as developers, can make use of libraries in our apps and projects.

Separating our apps into modules gives us a different aspect of how projects are built and the internal relationships between them.

Personal View

Implementing Swift Packages in my projects was a personal revolution I had in my development career.

The technical details on how to do that are not important you can find them in every blog, manual, or Apple developer website.

But instead of looking at my project as an extensive set of classes with unclear relationships, I started to look at it as a group of technologies with clear responsibilities and a defined API.

Each module can be shared, tested, and improved over time.

And for me, it wasnt just a minor change it was a giant leap forward.

My project improved in every level it was more stable, more testable, and even faster.

Its not that Swift Packages have a secret feature that makes your project run better.

The process of creating a Swift Package forces you to take good and healthy steps that eventually improve your projects, such as testing, API design, dependency injection, documentation writing, and many more.

Once I did that, I realized how important it is to modularize my code, be organized, and work with API-driven design.

The Future by Apple

Building modular apps was always possible in iOS and macOS. We have frameworks and static and dynamic libraries. But in the end, the key is how you manage your dependencies efficiently.

Over the years, Apple focused on driving the MVC pattern forward.

But in the last 23 years, things have changed, and we can see the new direction Apple is taking us:

SwiftUI SwiftUI is Apples declarative framework for building user interfaces, based on some Swift language features and ideas taken from other declarative frameworks such as React and Flutter.

With SwiftUI, Apple is, in fact, dumping MVC. So, what is the new design pattern that were using here? We dont have a controller, but we know we have a view and a model. The view is binding to the model through an observable object which acts as a view model. As a result, we can say that the classic SwiftUI implementation is much like MVVM.

Whats also interesting is that SwiftUI is how Apple wants us to build in all of its platforms, not only iOS.

For Apple, SwiftUI is the future.

Swift Package Manager When Apple introduced Swift Package Manager, we could create a new Swift Package using the command line only. But starting Xcode 11, creating a new Swift Package is built into Xcode, including dependency configuration. We see further improvements in Xcode 12 that allow us to add resources and files to a package and make it much more powerful, almost like a complete framework.

We can conclude that Apple sees Swift Packages as the basic logic unit of all of our apps.

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