• Complain

Kyle Roche - Pro iOS 5 Augmented Reality

Here you can read online Kyle Roche - Pro iOS 5 Augmented Reality full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2011, publisher: Apress, genre: Home and family. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Kyle Roche Pro iOS 5 Augmented Reality
  • Book:
    Pro iOS 5 Augmented Reality
  • Author:
  • Publisher:
    Apress
  • Genre:
  • Year:
    2011
  • Rating:
    3 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 60
    • 1
    • 2
    • 3
    • 4
    • 5

Pro iOS 5 Augmented Reality: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Pro iOS 5 Augmented Reality" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. It makes a game more real. Your social media app puts you where want to be or go. Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From using MapKit, to the accelerometer and magnetometer, to integrating facial recognition and Facebook data, youll learn the building blocks of creating augmented reality applications. Case studies are included in this one-of-a-kind book and youll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera. This book complements other iOS game or social media apps development books available from Apress. After reading Pro iOS 5 Augmented Reality, youll be able to build augmented reality rich media apps or integrate all the best augmented reality techniques and tools into your existing apps. What youll learn The differences in hardware sensors, cameras and more between the iPhone 4 and iPhone 4S, iPod touch, iPad and iPad 2 How to use MapKit and integrate it into your app How to play and record sound within an augmented reality app How to use the iPhone or iPad camera and video How to program against the accelerometer and gyroscope to detect movement and the orientation of the iPhone or iPad How to access and use the information from the magnetometer (compass) How to use cocos2D to overlay a heads-up display on the camera view How to integrate facial recognition into your app How to build augmented reality feature-rich enterprise game and Facebook apps Who this book is for This book is for iOS developers familiar with iOS programming, but new to the camera, accelerometer, magnetometer and building augmented reality applications in general. Table of Contents Introduction Hardware Comparisons Location Services iOS Sensors Sound and User Feedback Camera and Video Using cocos2D for AR Building a cocos2D AR Game Third-party AR SDKs Building a Marker-based AR App Using OpenGL Building a Social AR App OpenCV and Facial Recognition Building a Facial-recognition AR App

Kyle Roche: author's other books


Who wrote Pro iOS 5 Augmented Reality? Find out the surname, the name of the author of the book and a list of all author's works by series.

Pro iOS 5 Augmented Reality — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Pro iOS 5 Augmented Reality" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Pro iOS 5 Augmented Reality Copyright 2011 by Kyle Roche This work is subject - photo 1

Pro iOS 5 Augmented Reality

Copyright 2011 by Kyle Roche

This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. Exempted from this legal reservation are brief excerpts in connection with reviews or scholarly analysis or material supplied specifically for the purpose of being entered and executed on a computer system, for exclusive use by the purchaser of the work. Duplication of this publication or parts thereof is permitted only under the provisions of the Copyright Law of the Publisher's location, in its current version, and permission for use must always be obtained from Springer. Permissions for use may be obtained through RightsLink at the Copyright Clearance Center. Violations are liable to prosecution under the respective Copyright Law.

ISBN-13 (pbk): 978-1-4302-3912-3

ISBN-13 (electronic): 978-1-4302-3913-0

Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark.

The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights.

While the advice and information in this book are believed to be true and accurate at the date of publication, neither the authors nor the editors nor the publisher can accept any legal responsibility for any errors or omissions that may be made. The publisher makes no warranty, express or implied, with respect to the material contained herein.

President and Publisher: Paul Manning
Lead Editor: Kate Blackham
Technical Reviewer: Yosun Chang, Peter Ma, Graham Wood
Editorial Board: Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell,
Morgan Ertel, Jonathan Gennick, Jonathan Hassell, Robert Hutchinson,
Michelle Lowman, James Markham, Matthew Moodie, Jeff Olson, Jeffrey Pepper,
Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft, Gwenan Spearing,
Matt Wade, Tom Welsh
Coordinating Editor: Corbin Collins
Copy Editor: Vanessa Moore
Compositor: MacPS, LLC
Indexer: BIM Indexing & Proofreading Services
Artist: SPi Global
Cover Designer: Anna Ishchenko

Distributed to the book trade worldwide by Springer Science+Business Media, LLC., 233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax (201) 348-4505, e-mail http://orders-ny@springer-sbm.com, or visit www.springeronline.com.

For information on translations, please e-mail rights@apress.com, or visit www.apress.com.

Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional use. eBook versions and licenses are also available for most titles. For more information, reference our Special Bulk SaleseBook Licensing web page at http://www.apress.com/info/bulksales.

Any source code or other supplementary materials referenced by the author in this text is available to readers at www.apress.com. For detailed information about how to locate your book's source code, go to www.apress.com/source-code/.

Contents at a Glance

Picture 2

Picture 3

Picture 4

Picture 5

Picture 6

Picture 7

Picture 8

Picture 9

Picture 10

Picture 11

Picture 12

Picture 13

Picture 14

Picture 15

Picture 16

Picture 17

Picture 18

Picture 19

Contents

Picture 20

Picture 21

Picture 22

About the Author Kyle Roche has been focused on emerging t - photo 23

About the Author Kyle Roche has been focused on emerging technologies since - photo 24

About the Author Kyle Roche has been focused on emerging technologies since - photo 25

About the Author

Kyle Roche has been focused on emerging technologies since 2000 During his - photo 26Kyle Roche has been focused on emerging technologies since 2000. During his time at Appirio, he led some of the world's first and largest Google and Force.com cloud platform migrations. He is the chief architect behind RingDNA (ringdna.com) and the co-founder of 2lemetry (2lemetry.com). Mobile applications and connected electronics (M2M) are the main focus of all of Kyle's projects. Augmented reality and gaming frameworks play a large part in how these applications are visualized. Kyle studied mathematics and was on the wrestling team at the University of New Mexico. He currently lives in Denver, Colorado with his wife Jessica and their four children: Aodhan, Avery, Kelly, and Timmy. If there is ever free time outside of family life, Kyle spends it playing hockey or building iOS applications for local nonprofits. You can find him at kyleroche.com.

About the Technical Reviewers

Yosun Chang has been creating apps for iOS and Android since early 2009 and is - photo 27Yosun Chang has been creating apps for iOS and Android since early 2009, and is currently working on a next generation 3D and augmented reality mobile games startup called nusoy. Prior to that, since 1999 she did web development on the LAMP stack and Flash. She has also spoken at several virtual world, theater, and augmented reality conferences under her artist name of Ina Centaur. She has a graduate level background in physics and philosophy from UC San Diego and UC Berkeley. An avid reader who learned much of her coding chops from technical books like the current volume, she has taken care to read every single word of the chapters she reviewed and vet the source. Contact her

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Pro iOS 5 Augmented Reality»

Look at similar books to Pro iOS 5 Augmented Reality. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Pro iOS 5 Augmented Reality»

Discussion, reviews of the book Pro iOS 5 Augmented Reality and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.