Contents
Guide
ADVANCE PRAISE FOR STEAM POWER
In STEAM Power, Tim helps redefine the role of creativity in the STEAM classroom. He shares his creative insights and practical lessons on how STEAM experiences can impact classroom learning across discipline and department as well as how art educators can evolve their role in giving students the creative mindset and skillset they need to thrive in whatever they do.
Michael Cohen, The Tech Rabbi
Educator, Keynote Speaker. Author of Educated By Design
Playful artist and innovative educator Tim Needles brings art from the back seat into the front seat on this STEAM Power journey. From developing a STEAM mindset to implementation considerations to project examples to ways to extend learning, Tim demonstrates how artistic principles can be seamlessly and authentically integrated into STEM curriculum, rather than added as an afterthought. Educators of all disciplines and grade levels will be inspired to begin looking at the world through the eyes of an artist, to make learning fun, creative, and empowering.
Kristina A. Holzweiss
School Library Journal/Scholastic School Librarian of the Year
STEAM POWER indeed! This book offers you an opportunity to participate in an action-packed journey through cross-curricular and multidisciplinary learning. With Tim as your guide, youll step through the philosophical underpinnings of a truly creative pedagogy and explore meaningful classroom projects full of lasers and oil paint, 3D printers and pencils, computers and cardboard. This text brings ideas to life through engaging illustrations, helpful diagrams, and lessons from real classrooms. Theres no talking down to the non-technical here; this guide both inspires and practically supports teachers to engage with the importance of an artful approach to learning powered by STEAM.
Cathy Hunt
Arts Educator, Advocate and Advisor
Founder iPadartroom.com
@art_cathyhunt
Tim Needles provides a beautiful explanation of why the A is an integral part of STEAM. People sometimes challenge the addition of the arts but whether you call it STEM or STEAM, creativity is at the center of it all. When designing for an audience it is crucial to consider the aesthetic design as well as functionality. Tim makes it clear that they go hand in hand. Additionally, Tim speaks with the viewpoint of an engineer and an artist and provides practical ways to incorporate the arts in an authentic way, NOT as an afterthought. Thanks, Tim, for your insightful commentary and practical approach!
Steve Isaacs
Teacher, Game Design and Development
For educators looking to get started with STEAM curriculum, the book STEAM Power provides the support and resources that will empower educators to provide the best learning experiences for students. In this book, Tim provides a wealth of examples, offers encouragement, and shares many resources that will support educators starting their journey with STEAM projects. Tim shares his own experiences and also includes many other voices through Teacher Tips, in which educators offer ideas that are adaptable to different content areas and grade levels. Throughout the book, Tim encourages teachers to take some risks with learning and co-learn with students. STEAM Power is a very authentic book and provides a thorough overview with many tools and tips for getting started with STEAM curriculum.
Rachelle Dene Poth
Spanish and STEAM Teacher, Consultant,
Author, President of Teacher Education Network of ISTE
With STEAM Power, Needles takes us where all schools need to be if we want to succeed in the futureoutside of our hedonic adaptation, and into a world of infinite possibilities. STEAM Power is an urgent and transformative guide, an essential read for administrators, school board members, educators, parents, and anyone who cares about enhancing the lives of students through art for the world of tomorrow.
Glenn Robbins
Superintendent of Brigantine School District, Brigantine, NJ
Tims book helped me realize I have the ability to be creative and help students develop a growth mindset in a real-life engaging way! He includes wonderful projects in many different modalities, including building with cardboard, coding, AR/VR creation, designing infographics, video creation, and others. But, more importantly, he provides the reader with the rationale for STEAM, practical processes for implementation, ways to grow as a professional in the STEAM arena, and solid pedagogical methods for utilizing STEAM across the curriculum.
Kathy Schrock
Educational Technologist
STEAM Power is my new go-to resource for bringing art into the classroom! With extensive expertise, experience, and passion, Tim guides the reader through a journey of understanding the fundamentals of STEAM and gets teachers right into implementation with his offerings of projects with detailed descriptions, material lists, and step-by-step instructions. All are welcome to join into the experience of infusing art and creativity into learning as Tim shares various perspectives through Administrators Angle, Professional Perspective, and Teacher Tip sections. STEAM Power offers a fresh, innovative take on teachingsupporting all students to be curious and imaginative as they embrace a STEAM mindset!
Jennifer Williams
Co-founder, TeachSDGs and Take Action Global.
Author, Teach Boldly: Using Edtech for Social Good (ISTE)
STEAM Power: Infusing Art into Your STEM Curriculum
Tim Needles
2020 International Society for Technology in Education
World rights reserved. No part of this book may be reproduced or transmitted in any form or by any meanselectronic, mechanical, photocopying, recording, or by any information storage or retrieval systemwithout prior written permission from the publisher. Learn more at https://id.iste.org/resources/permissions-and-reprints.
Director of Books and Journals: Colin Murcray
Acquisitions Editor: Valerie Witte
Editor: Stephanie Argy
Copy Editor: Lisa Hein
Proofreader: Steffi Drewes
Indexer: Kento Ikeda
Illustrations: Tim Needles
Book Design and Production: Mayfly Design
The front cover was designed by Eddie Ouellette, incorporating a 3D-printed STEAM Power, designed and created by author Tim Needles using Morphi (morphiapp.com). A video on the making of the STEAM Power 3D title is available at youtu.be/Gb0kWUi8jLM or via this QR code:
ISTE Standards Reviewers: April Burton, Susan Elwood, Miguel Guhlin, Billy Krakower, and Vanessa Waxman
Library of Congress Cataloging-in-Publication Data available.
First Edition
ISBN: 978-1-56484-821-5
Ebook version available
Printed in the United States of America
Cover Art: 2020
Inside Art: 2020
Author photo courtesy of Melissa Bellafiore
ISTE is a registered trademark of the International Society for Technology in Education.
About ISTE
The International Society for Technology in Education (ISTE) is a nonprofit organization that works with the global education community to accelerate the use of technology to solve tough problems and inspire innovation. Our worldwide network believes in the potential technology holds to transform teaching and learning.