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Todd Palamar - Mastering Autodesk Maya 2014: Autodesk Official Press

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Todd Palamar Mastering Autodesk Maya 2014: Autodesk Official Press
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Mastering Autodesk Maya 2014: Autodesk Official Press: summary, description and annotation

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Hands-on intermediate-to-advanced coverage of the leading 3D software

Autodesk Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. If you already know the basics of Maya and are ready to elevate your skills, then this book is for you. Nearly 1,000 pages are packed with organized, professional, and valuable insight on the leading 3D application on the market, enabling you to unlock the softwares more complex features. Ideal as both a tutorial and study guide for the Autodesk Maya exam, this Autodesk Official Press book gets you up to speed on Mayas latest features and expands your skills with advanced instruction on cloth, fur, and fluids.

  • Features challenging tutorials and real-world scenarios from some of the leading professionals in the industry
  • Provides you with valuable insight into the entire CG production pipeline
  • Covers the very latest Maya 2014 tools and features, including updates to dynamics, Maya muscle, stereo cameras, assets, rendering with mental ray, and more
  • Helps you gain proficiency in high-level techniques for film, television, game development, and more

If youve been looking for a complete, professional quality Maya resource to turn to again and again, look no further than Mastering Autodesk Maya 2104.

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Mastering Autodesk Maya 2014: Autodesk Official Press — read online for free the complete book (whole text) full work

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Acquisitions Editor: Mariann Barsolo

Development Editor: Candace Cunningham

Technical Editor: Chip Weatherman

Production Editor: Elizabeth Campbell

Copy Editor: Liz Welch

Editorial Manager: Pete Gaughan

Production Manager: Tim Tate

Vice President and Executive Group Publisher: Richard Swadley

Vice President and Publisher: Neil Edde

Book Designers: Maureen Forys, Happenstance Type-O-Rama with Judy Fung

Compositor: Maureen Forys, Happenstance Type-O-Rama

Proofreader: Sara Eddleman-Clute, Word One, New York

Indexer: Ted Laux

Project Coordinator, Cover: Katherine Crocker

Cover Designer: Ryan Sneed

Cover Image: Todd Palamar

Copyright 2013 by John Wiley & Sons, Inc., Indianapolis, Indiana

Published simultaneously in Canada

ISBN: 978-1-118-57496-6

No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. Requests to the Publisher for permission should be addressed to the Permissions Department, John Wiley & Sons, Inc., 111 River Street, Hoboken, NJ 07030, (201) 748-6011, fax (201) 748-6008, or online at http://www.wiley.com/go/permissions .

Limit of Liability/Disclaimer of Warranty: The publisher and the author make no representations or warranties with respect to the accuracy or completeness of the contents of this work and specifically disclaim all warranties, including without limitation warranties of fitness for a particular purpose. No warranty may be created or extended by sales or promotional materials. The advice and strategies contained herein may not be suitable for every situation. This work is sold with the understanding that the publisher is not engaged in rendering legal, accounting, or other professional services. If professional assistance is required, the services of a competent professional person should be sought. Neither the publisher nor the author shall be liable for damages arising herefrom. The fact that an organization or Web site is referred to in this work as a citation and/or a potential source of further information does not mean that the author or the publisher endorses the information the organization or Web site may provide or recommendations it may make. Further, readers should be aware that Internet Web sites listed in this work may have changed or disappeared between when this work was written and when it is read.

For general information on our other products and services or to obtain technical support, please contact our Customer Care Department within the U.S. at (877) 762-2974, outside the U.S. at (317) 572-3993 or fax (317) 572-4002.

Wiley publishes in a variety of print and electronic formats and by print-on-demand. Some material included with standard print versions of this book may not be included in e-books or in print-on-demand. If this book refers to media such as a CD or DVD that is not included in the version you purchased, you may download this material at http://booksupport.wiley.com . For more information about Wiley products, visit www.wiley.com .

Library of Congress Control Number: 2013936840

TRADEMARKS: Wiley, the Wiley logo, and the Sybex logo are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates, in the United States and other countries, and may not be used without written permission. Autodesk and Maya are registered trademarks of Autodesk, Inc. All other trademarks are the property of their respective owners. John Wiley & Sons, Inc. is not associated with any product or vendor mentioned in this book.

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Dear Reader,

Thank you for choosing Mastering Autodesk Maya 2014. This book is part of a family of premium-quality Sybex books, all of which are written by outstanding authors who combine practical experience with a gift for teaching.

Sybex was founded in 1976. More than 30 years later, were still committed to producing consistently exceptional books. With each of our titles, were working hard to set a new standard for the industry. From the paper we print on, to the authors we work with, our goal is to bring you the best books available.

I hope you see all that reflected in these pages. Id be very interested to hear your comments and get your feedback on how were doing. Feel free to let me know what you think about this or any other Sybex book by sending me an email at nedde@wiley.com . If you think youve found a technical error in this book, please visit http://sybex.custhelp.com . Customer feedback is critical to our efforts at Sybex.

Best regards,

Neil Edde Vice President and Publisher Sybex an Imprint of Wiley - photo 1

Neil Edde

Vice President and Publisher

Sybex, an Imprint of Wiley

Acknowledgments

I would like to Eric Keller and Lee Lanier, whose work on previous editions has built a foundation for this edition; Anthony Honn, who built the vehicle models used in many of the example scenes; Travis Keller, who designed the kitchen and pergola models used in the lighting chapters; and Chris Sanchez, who provided the fantastic spacesuit design used in the modeling chapters. Thanks, also, to Chip Weatherman, our technical editor. Chips fresh perspective was much appreciated.

I would also like to thank all the people from Wiley, and a special thanks to Mariann Barsolo, Candace Cunningham, and Elizabeth Campbell for having such great attitudes. Their management and editing skills are superior.

About the Author

Todd Palamar is a 22-year veteran in the computer animation industry. After transitioning early in his career from traditional special effects to computer-generated imagery, Todd did effects work for several direct-to-video movies. He later went on to work on numerous video games, including Sega of Japans coin-operated title Behind Enemy Lines , as well as Dukes of Hazzard and Trophy Buck 2 for the Sony PlayStation console. For six years, Todd taught at Full Sail University in Winter Park, Florida. During this time, he received numerous accolades as an outstanding educator. Todd is currently an instructor at the Digital Animation & Visual Effects (DAVE) School at Universal Studios Florida. Todd has written several books, among them Maya Cloth for Characters (Surrealistic Producing Effects, 2008), Maya Studio Projects: Dynamics (Sybex, 2009), and Maya Studio Projects: Photorealistic Characters (Sybex, 2011). The breadth of his experience has allowed him to work on location-based entertainment, military simulations, television commercials, and corporate spots. You can see more of Todds work on his companys website, www.speffects.com .

About the Contributing Authors

Eric Keller is a freelance visual effects artist working in Hollywood. He divides his time between the entertainment industry and scientific visualization. He teaches the Introducing Digital Sculpting class at the Gnomon School of Visual Effects in Hollywood and has authored numerous animation and visualization tutorials for the Harvard Medical School course Maya for Molecular Biologists, taught by Gael McGill.

Eric has worked at some of the best design studios in Los Angeles, including Prologue Films, Imaginary Forces, Yu and Company, BLT and Associates, and The Syndicate. Books by Eric Keller include Maya Visual Effects: The Innovators Guide , Introducing ZBrush (three editions), Mastering Maya 2009 , and Mastering Maya 2011 , all published by Sybex. He was a contributing author to Mastering Maya 7 and Mastering Maya 2012 . Many of his tutorials are available online at www.bloopatone.com.

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