Mike Smithwick and Mayank Verma - Pro OpenGL ES for Android
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- Book:Pro OpenGL ES for Android
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OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. Youll learn by building a fascinating 3D solar system simulator!
After introducing Open GL ES, Pro OpenGL ES for Android explains the basics of 3D math and then orients you to the native Android 3D libraries youll be using in your own 3D games and the solar system project youll build using this book. Through the solar system example project, youll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover how the full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, and several more advanced concepts.
By the time you finish Pro OpenGL ES for Android, youll have learned all the skills youll need to build your own incredible 3D applications, based on one of the most powerful 3D libraries available.
What youll learn
The basics of 3D mathematics, and how they are applied in the OpenGL library
How to design and build your 3D worlds
To create 2D interfaces within the 3D world
To develop animation and 3D movement
How to implement 3D shading, coloring, and texturing
The differences between OpenGL and other 3D toolkits
To build a fully-functional 3D solar system simulator using OpenGL ES
Mike Smithwick and Mayank Verma: author's other books
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