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Richard Grimmett - Raspberry Pi Robotic Projects

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Richard Grimmett Raspberry Pi Robotic Projects

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Key Features
  • Easy to follow instructions, yet the ones that help you build powerful robots, and exclusive coverage of mobile robots with the Pi Zero
  • Build robots that can run, swim and fly and the cutting-edge dimension of robotics that is possible with the Raspberry Pi Zero and Pi 3
  • Interact with your projects wirelessly and make sci-fi possible, right in your home
Book Description

This book will allow you to take full advantage of Raspberry Pi Zero and Raspberry Pi 3 by building both simple and complex robotic projects. The book takes a mission-critical approach to show you how to build amazing robots and helps you decide which board to use for which type of robot. The book puts a special emphasis on designing mobile (or movable) robots using the Raspberry Pi Zero. The projects will show inexpensive, yet powerful, ways to take full advantage. It will teach you how to program Raspberry Pi, control the movement of your robot, and add features to your robots.

What you will learn
  • Control a variety of different DC motors
  • Add a USB webcam to see what your robot can see
  • Attach a projector to project information
  • Insert USB control hardware to control a complex robot with two legs
  • Include speech recognition so that your projects can receive commands
  • Add speech output to that the robot can communicate with the world around it
  • Include wireless communication so that you can see what the robot is seeing and control the robot from a distance

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Raspberry Pi Robotic Projects - Third Edition

Raspberry Pi Robotic Projects - Third Edition

Copyright 2016 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: February 2014

Second edition: April 2015

Third edition: October 2016

Production reference: 1041016

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham

B3 2PB, UK.

ISBN 978-1-78646-796-6

www.packtpub.com

Credits

Author

Richard Grimmett

Copy Editor

Safis Editing

Reviewer

Jon Witts

Project Coordinator

Suzanne Coutinho

Commissioning Editor

Kartikey Pandey

Proofreader

Safis Editing

Acquisition Editor

Tushar Gupta

Indexer

Rekha Nair

Content Development Editor

Merint Mathew

Graphics

Abhinash Sahu

Technical Editor

Hussain Kanchwala

Production Coordinator

Shraddha Falebhai

About the Author

Richard Grimmett has always been fascinated by computers and electronics from his very first programming project that used Fortran on punch cards. He has a bachelor's and master's degree in electrical engineering and a PhD in leadership studies. He also has 26 years of experience in the Radar and Telecommunications industries and even has one of the original brick phones. Currently, he teaches computer science and electrical engineering at Brigham Young University, Idaho, where his office is filled with many of his robotics projects.

This book is the result of working with many of the wonderful students at BYU-Idaho. It also wouldnt be possible without the help of my wonderful wife, Jeanne.

About the Reviewer

Jon Witts has been working in the IT industry since 2002, specifically in educational IT since 2004. He was introduced to Linux back in 2001 through his collaboration with two German artists who were visiting the arts organisation he was then working with. Having studied fine arts and educational technology, he sought to innovate with open and accessible digital technologies within his creative practice and is happiest when deconstructing technology and finding its limits.

Jon has embedded the use of Raspberry Pi computers in his school as an integral part of the delivery of the computer science curriculum, as well as to run various school clubs and projects. Jon is a Raspberry Pi Certified Educator and also helps to organize and run the Hull Raspberry Jam events.

I would like to thank my wife, Sally, and our three daughters for putting up with all the cables and components around the house, and not least for being so tolerant of the need to dodge the robots racing around the kitchen floor!

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Preface

With the introduction of the Raspberry Pi just a few short years ago, a whole new world of do-it-yourself projects have come to life. This inexpensive but powerful processor provides a wide range of possibilities. When married with third-party hardware and free open source software, the opportunities are endless.

This book provides a step-by-step guide to at least some of these projects. Each chapter will introduce you to a new and different type of project. Each project will have very specific challenges and opportunities to learn new and cool ways to use the Raspberry Pi. Now, these chapters are really just an introduction to the topic; each of these projects would take an entire book to cover all the different aspects.

The book will hopefully inspire you to take the many different skills you have learned and mix and match them into entirely different projects with new and creative capabilities. Explore, for that is the overall theme of this book and of the Raspberry Pi.

What this book covers

, Getting Started with the Raspberry Pi , covers the details of setting up a useful development environment on the Raspberry Pi. The chapter begins with a discussion on how to connect power and continues through setting up a full system that is configured and ready to begin connecting any of the amazing devices and software capabilities to develop advanced robotics applications.

, Building Your Own Futuristic Robot , talks about the amazing things you can do with the Raspberry Pi, such as control a wheeled robot. This chapter will show you how to add a motor control so you can build your very own autonomous mobile robot. Additionally, one of the amazing features of todays computer system is the ability to input commands and provide output without a screen or keyboard. A few years ago, the concept of a computer that can talk and listen was science fiction, but today it is becoming a standard part of new cell phones. Youll take a standard toy R2D2 and turn it into a responsive robot.

, Building a Wall-E Robot , talks about another impressive robotic project, which is a robot modeled after Wall-Ea robot with a tracked base and articulating arms. Servos can be controlled using the Raspberry Pi and some additional USB-controlled hardware. Our robot will also use a Microsoft Kinect to not only have vision but depth perception as well.

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