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Peter Watts - Starfish

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Peter Watts Starfish
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Starfish: summary, description and annotation

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Civilization rests on the backs of its outcasts.So when civilization needs someone to run generating stations three kilometers below the surface of the Pacific, it seeks out a special sort of person for its Rifters program. It recruits those whose histories have preadapted them to dangerous environments, people so used to broken bodies and chronic stress that life on the edge of an undersea volcano would actually be a step up. Nobody worries too much about job satisfaction; if you havent spent a lifetime learning the futility of fighting back, you wouldnt be a rifter in the first place. Its a small price to keep the lights going, back on shore.But there are things among the cliffs and trenches of the Juan de Fuca Ridge that no one expected to find, and enough pressure can forge the most obedient career-victim into something made of iron. At first, not even the rifters know what they have in themand by the time anyone else finds out, the outcast and the downtrodden have their hands on a kill switch for the whole damn planet...

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Starfish


For Susan Oshanek, on the off chance that she's still alive.

And for Laurie Channerwho to my unexpectedly good fortune, definitely is.


Prelude: Ceratius

The abyss should shut you up.

Sunlight hasn't touched these waters for a million years. Atmospheres accumulate by the hundreds here, the trenches could swallow a dozen Everests without burping. They say life itself got started in the deep sea. Maybe. It can't have been an easy birth, judging by the life that remainsmonstrous things, twisted into nightmare shapes by lightless pressure and sheer chronic starvation.

Even here, inside the hull, the abyss weighs on you like the vault of a cathedral. It's no place for trivial loudmouth bullshit. If you speak at all, you keep it down. But these tourists just don't seem to give a shit.

Joel Kita's used to hearing a 'scaphe breathe around him, hearing it talk in clicks and hisses. He relies on those sounds; the readouts only confirm what the beast has already told him by the grumbling of its stomach. But Ceratius is a leisure craft, fully insulated, packed with excess headroom and reclining couches and little drink'n'drug dispensers set into the back of each seat. All he can hear today is the cargo, babbling.

He glances back over his shoulder. The tour guide, a mid-twenties Hindian with a zebra cut Preteela someone flashes him a brief, rueful smile. She's a relict, and she knows it. She can't compete with the onboard library, she doesn't come with 3-d animations or wraparound soundtrack. She's just a prop, really. These people pay her salary not because she does anything useful, but because she doesn't. What's the point of being rich if you only buy the essentials?

There are eight of them. One old guy in a codpiece, still closing on his first century, fiddles with his camera controls. The others are plugged into headsets, running a program carefully designed to occupy them through the descent without being so impressive that the actual destination is an anticlimax. It's a thin line, these days. Simulations are almost always better than real life, and real life gets blamed for the poor showing.

Joel wishes this particular program was a bit better at holding the cargo's interest; they might shut up if they were paying more attention. They probably don't care whether Channer's sea monsters live up to the hype anyway. These people aren't down here because the abyss is impressive, they're here because it costs so much.

He runs his eyes across the control board. Even that seems excessive; climate control and indive entertainment take up a good half of the panel. Bored, he picks one of the headset feeds at random and taps in, sending the signal to a window on his main display.

An eighteenth-century woodcut of a Kraken comes to life through the miracle of modern animation. Crudely-rendered tentacles wrap around the masts of a galleon, pull it beneath chunky carved waves. A female voice, designed to maximize attention from both sexes: "We have always peopled the sea with monsters"

Joel tunes out.

Mr. Codpiece comes up behind him, lays a familiar hand on his shoulder. Joel resists the urge to shrug it off. That's another problem with these tour subs; no real cockpit, just a set of controls at the front end of the passenger lounge. You can't shut yourself away from the cargo.

"Quite a layout," Mr. Codpiece says.

Joel reminds himself of his professional duties, and smiles.

"Been doing this run for long?" The whitecap's skin glows with a golden tan of cultured xanthophylls. Joel's smile grows a little more brittle. He's heard all about the benefits, of course; UV protection, higher blood oxygen, more energy they say it even cuts down on your food requirements, not that any of these people have to worry about grocery money. Still, it's too bloody freakish for Joel's tastes. Implants should be made out of meat, or at least plastic. If people were meant to photosynthesize they'd have leaves.

"I said"

Joel nods. "Couple of years."

A grunt. "Didn't know Seabed Safaris was around that long."

"I don't work for Seabed Safaris," Joel says, as politely as possible. "I freelance." The whitecap probably doesn't know any better, comes from a generation when everyone pledged allegiance to the same master year after year. Nobody thought it was such a bad thing back then.

"Good for you." Mr. Codpiece gives him a fatherly pat on the shoulder.

Joel nudges the rudders a bit to port. They've been cruising just off the southeastern shoulder of the rift, floodlights doused; sonar shows a featureless landscape of mud and boulders. The rift itself is another five or ten minutes away. On the screen, the tourist program talks about giant squids attacking lifeboats during the Second World War, offers up a parade of archival photos as evidence; human legs, puckered with fist-sized conical wounds where horn-rimmed suckers cored out gobbets of flesh.

"Nasty. We going to be seeing any giant squids?"

Joel shakes his head. "Different tour."

The program launches into a litany of deepwater nasties; a piece of flesh washed up onto a Florida beach, hinting at the existence of octopus thirty meters across. Giant eel larvae. Hypothesized monsters that might once have fed on the great whales, anonymously dying out for lack of food.

Joel figures that ninety percent of this is bullshit, and the rest doesn't really count. Even giant squids don't go down into the really deep sea; hardly anything does. No food. Joel's been rooting around down here for years, and he's never seen any real monsters.

Except right here, of course. He touches a control; outside, a high-frequency speaker begins whining at the abyss.

"Hydrothermal vents bubble and boil along spreading zones in all of the world's oceans," the program chatters, "feeding crowds of giant clams and tubeworms over three meters long." Stock footage of a vent community. "And yet, even at the spreading zones, it is only the filter-feeders and muckrakers that become giants. The fish, vertebrates like ourselves, are few and far between and only a few centimeters long." An eelpout wriggles feebly across the display, looking more like a dismembered finger than a fish.

"Except here," the program adds after a dramatic pause. "For there is something special about this tiny part of the Juan de Fuca Ridge, something unexplained. Here there be dragons."

Joel hits another control. External bait lights flash to life across the bioluminescent spectrum; the cabin lights dim. To the denizens of the rift, drawn in by the sonics, a veritable school of food fish has suddenly appeared in their midst.

"We don't know the secret of the Channer Vent. We don't know how it creates its strange and fascinating giants." The program's visual display goes dark. "We only know that here, on the shoulder of the Axial Volcano, we have finally tracked the monsters to their lair."

Something thumps against the outer hull. The acoustics of the passenger compartment make the sound seem unnaturally loud.

At last, the passengers shut up. Mr. Codpiece mutters something and heads back to his seat, a giant chloroplast in a hurry.

"This concludes our introduction. The external cameras are linked to your headsets and can be aimed using normal head movements. Focus and record using the joystick on your right armrest. You may also wish to enjoy the view directly, through any of the cabin viewports. If you require assistance our guide and pilot are at your service. Seabed Safaris welcomes you to the Channer Vent, and hopes that you enjoy the remainder of your tour."

Two more thumps. A grey flash out the forward port; a sinuous belly caught for a moment in the headlight, a swirl of fin. On Joel's systems board, icons representing the outside cams dip and wiggle.

Superfluous Preteela slides into the copilot's seat. "Regular feeding frenzy out there."

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