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John M. Hughes - Practical Electronics: Components and Techniques

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John M. Hughes Practical Electronics: Components and Techniques
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How much do you need to know about electronics to create something interesting, or creatively modify something that already exists? If youd like to build an electronic device, but dont have much experience with electronics components, this hands-on workbench reference helps you find answers to technical questions quickly.

Filling the gap between a beginners primer and a formal textbook, Practical Electronics explores aspects of electronic components, techniques, and tools that you would typically learn on the job and from years of experience. Even if youve worked with electronics or have a background in electronics theory, youre bound to find important information that you may not have encountered before.

Among the books many topics, youll discover how to:

  • Read and understand the datasheet for an electronic component
  • Use uncommon but inexpensive tools to achieve more professional-looking results
  • Select the appropriate analog and digital ICs for your project
  • Select and assemble various types of connectors
  • Do basic reverse engineering on a device in order to modify (hack) it
  • Use open source tools for schematic capture and PCB layout
  • Make smart choices when buying new or used test equipment

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Practical Electronics: Components and Techniques

John M. Hughes

Practical Electronics: Components and Techniques

by John M. Hughes

Copyright 2015 John M. Hughes. All rights reserved.

Printed in the United States of America.

Published by OReilly Media, Inc. , 1005 Gravenstein Highway North, Sebastopol, CA 95472.

OReilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://safaribooksonline.com). For more information, contact our corporate/institutional sales department: 800-998-9938 or corporate@oreilly.com .

  • Editors: Brian Sawyer and Mike Loukides
  • Production Editor: Nicole Shelby
  • Copyeditor: Rachel Monaghan
  • Proofreader: Amanda Kersey
  • Indexer: Ellen Troutman
  • Interior Designer: David Futato
  • Cover Designer: Ellie Volckhausen
  • Illustrators: John M. Hughes and Rebecca Demarest
  • March 2015: First Edition
Revision History for the First Edition
  • 2015-03-10: First Release

See http://oreilly.com/catalog/errata.csp?isbn=9781449373078 for release details.

While the publisher and the author have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the author disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights.

978-1-449-37307-8

[M]

Preface

So, how much electronics do you need to know to be able to create somethinginteresting, or creatively modify something that already exists? Well, thatdepends on where you start in the creative process. It also depends on yourwillingness to seek out new knowledge and acquire new skills as you go along.

The primary purpose of this book is to give you a reference for some ofthe more arcane (and possibly mundane) but essential aspects ofelectronics. These include things you would typically learnon the job and from years of experience, such as how to read the datasheet for an electronic component, determining how many things can beconnected to an interface pin on a microcontroller , how to assemblevarious types of connectors, how to minimize noise and interferenceon a signal interface circuit, how to determine the resolution of ananalog-to-digital converter, how various types of serial and networkinterfaces work, and how to use open source tools for schematic captureand PCB layout. And, of course, we will also coverthe tools used in electronics work and how they are used, and wellexamine whats available in terms of test equipment beyond thegarden-variety digital multimeter.

Well start off with an introduction to the underlying physics ofelectricity that dispenses with the water-flowing-in-a-pipe analogy andgets right to the heart of the matter with a look at how atoms passelectrons around. Well then examine the basic concepts of voltage andcurrent. For those readers who might need or want a more detaileddiscussion of basic electrical theory, it can be found in .

I should point out that this book is not intended to be an in-depth tutorialon electronics theory. There are already many excellent books on that topic,and to repeat that here would just be a pointless exercise in killing trees.So, while there is some introductory material to set the stage, so to speak,the primary intent of this book is to provide you with a reference for topicsthat arent usually covered in an electronics text or a step-by-step projectbook.

With this book, perhaps one or two of the suggested reference works in, and your own enthusiasm and ambition, you should be able tocreate that gadget or system youve been wanting to build and have it workas you intended. And remember, its not the end of the world if youaccidentally convert an electronic component into charcoal. It happens allthe time; its called learning .

Who This Book Is For

This book is for anyone with a desire to build an electronic device of some sort, but,to the maximum extent possible, I have made no assumptions about your skill level. What I have assumed is that you might not be familiar with the hardware,components, tools, and techniques that are used in electronics, or perhaps youalready know something about electronics but could use some help with some of the morearcane aspects of the craft.

With this book as a workbench reference and guide to more detailed sources of information,you should be able to get started on building a nifty gadget and avoid some (hopefully,most) of the pitfalls that await the unwary. Ive made the assumption that you willfollow the pointers given to learn more about the various topics this book covers, and itcovers a lot. Its simply not possible to cover all the topics presented in this book atmore than just a surface level; the resulting tome would be huge. In lieu of a lotof details, Ive tried to provide enough information to give you a basic understandingof the topics and a foundation to build upon.

So, if youve been thinking about something youd like to build but arent sure how togo about it, or you already know a fair amount about electronics but perhapsneed some help putting it all together, then this book is for you.

How This Book Is Organized

Each chapter is devoted to a specific topic, ranging from hardware (screws,nuts, and bolts) to tools, and from switches, relays, and passive componentsto active solid-state parts. Each chapter is designed to allow youto easily find a specific subject and get quick answers to your questions:

The first chapter provides a high-level top-of-the-waves look at electronics,using the notion of electrons in motion as the key to concepts such as voltage,current, and power.
Often overlooked or taken for granted, fasteners and fastening methodsare essential to a successful project. The choice of fasteners canalso have a major effect on the aesthetics of a project, so getting theright parts for the job can make the difference between elegant andclunky.
This chapter describes the basic tools needed to work with electronics (diagonalcutters, flush cutters, pliers, screwdrivers, etc.), along with some toolsnot commonly discussed in other texts, including things like crimptools, rotary tools, step drills, professional grade solderingstations, and magnifiers and microscopes for surface-mount work.
Short sections for each tool discuss its uses and applications, includingthe correct use of sockets, wrenches, and screwdrivers; how to solder various component types, including surface-mounted components; and howto correctly size the holes needed to mount components like switches, lamps,or printed circuit boards in a chassis or panel.
An overview of power supplies for both DC and ACcurrent, ranging from batteries to Variac-type devices, this chapter givesspecial attention to inexpensive DC power supplies in the form of plug-inmodules (so-called wall warts). It also presents a discussion of fusesand circuit breakers and offers guidance on how to select an appropriate ratingfor these essential protection devices.
This chapter is a survey of the types of switches available and where theyare typically used. This covers conventional switches, such as toggles andpanel-mount pushbuttons, along with other types, such as PCB-mounted pushbuttonsand membrane-type switches.
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