Nonfiction Sound and Story for Film and Video
This book guides nonfiction storytellers in the art of creatively and strategically using sound to engage their audience and bring stories to life.
Sound is half of film and video storytelling, and yet its importance is often overlooked until a post-production emergency arises. Written by two experienced creatorsone a seasoned nonfiction producer/director with a background in music, and one a sound designer who owns a well-regarded mix studiothis book teaches nonfiction producers, filmmakers, and branded content creators how to reimagine their storytelling by improving sound workflow from field to post. In addition to real-world examples from the authors own experiences, interviews with and examples from industry professionals across many genres of nonfiction production are included throughout.
Written in a conversational style, the book pinpoints practical topics and considerations like 360 video and viewer accessibility. As such, it is a vital point of reference for all nonfiction filmmakers, directors, and producers, or anyone wanting to learn how to improve their storytelling.
An accompanying Companion Website offers listening exercises, production sound layout diagrams, templates, and other resources.
Amy DeLouise is an experienced nonfiction digital storyteller and video director/producer. With more than 400 productions to her credit, Amy is a leader in the field of short form digital storytelling for large surfaces at live events as well as small screens for mobile, web, and social platforms. Amy is a sought-after speaker at international media conferences and teaches popular online courses on LinkedIn Learning. She is the author of The Producers Playbook: Real People on Camera (Routledge, 2016). For more resources and tips from Amy, visit her website at www.amydelouise.com.
Cheryl Ottenritter, senior mixer and founder of Ott House Audio, has over twenty years of audio experience. Cheryl has worked on projects for PBS, National Geographic, Smithsonian Channel, TV One, and Discovery Channel; has mixed for Dolby Atmos theatrical delivery; and has been part of the 360 and VR revolution, mastering the latest from tetrahedral, binaural, and ambisonic sources. Over the past two decades, Cheryl has been making a name for herself in the industry and has been featured in tech podcasts, in publications, and keynotes at prestigious events like NAB Show, Editors Retreat, and GV Expo. Learn more at www.otthouseaudio.com
First published 2020
by Routledge
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and by Routledge
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Routledge is an imprint of the Taylor & Francis Group, an informa business
2020 Amy DeLouise and Cheryl Ottenritter
The right of Amy DeLouise and Cheryl Ottenritter to be identified as authors of this work has been asserted by them in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988.
All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers.
Trademark notice: Product or corporate names may be trademarks or registered trademarks, and are used only for identification and explanation without intent to infringe.
Library of Congress Cataloging-in-Publication Data
A catalog record for this title has been requested
ISBN: 978-1-138-34308-5 (hbk)
ISBN: 978-1-138-34309-2 (pbk)
ISBN: 978-0-429-43938-4 (ebk)
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Visit the companion website: www.routledge.com/cw/delouise
I wish this book existed when I was in film school.
Or when I started in production.
Or when I worked on documentaries and narrative works.
Or the most recent gig I was on.
This book puts into concrete concepts, the marriage of sound and story. It talks about the theory and the practical not just to get sound right, but to make it serve your creative work.
When something is wrong with the sound, the audience knows it, regardless of their fluency in production. Up until now, nobody has created a guide explaining how sound relates to story and how to handle the sound well and with authenticity.
What you hold in your hands is a rare chance to become a better storyteller. By understanding and planning the sound that sells your stories at every level.
If youre a creative beginning the journey, every chapter is a gem. Youll gain insights on how to do the job right the first time. How to properly plan a story and the sound that goes with it. How to get good location sound. Narration that feels right.
When should you prefer a boom over a lav? How can pre-interviewing a films subject help you focus on the quality of your sound and stay true to your story?
Theres a great focus on mixing beyond simply adding music. How do you use soundincluding silenceto add emphasis? And grabbing the audiences attention with Red Umbrella moments.
If youre an experienced creative, each chapter has moments that will either reinforce good practices or point out where you might have a gap in your knowledge base.
The authors answer questions about budgeting for sound, both in time and money. And they include a cutting edge chapter on the newest sound technology for immersive sound and how it can better serve story. The specifics in the music licensing chapter make it a must-read.
We cant be experts at everything. Heres your chance to vault your knowledge ahead by mining the expertise of these two industry-leading creatives. Each chapter addresses important technical issues, storytelling ideas, and how theyre intertwined.
From preproduction to on set; from studio narration to post, this book has you covered. I envy the journey youre about to undertake.
Go tell great stories.
Jeff I. Greenberg
Author, Post Consultant, Storyteller
J Greenberg Consulting
Sound is a critical element of film and video storytelling. Location sound, dialogue, narration, music, and sound effects all contribute to the impact of a production. And yet the importance of sound is often overlooked until an emergency arises, usually in the edit room. We think that can change. Cheryl and I are fervent believers in preparation being an important part of the creative process in our work in short- and long-form nonfiction. It is our hope that Nonfiction Sound and Story for Film and Video offers you a guide to better storytelling through sound. This book offers our perspective as two experienced content creators. We are proud to be part of a global community of nonfiction filmmakers who create millions of pieces of short- and long-form content every year for broadcast, cable, YouTube, museums and exhibitions, live events, and websites.
Well take this opportunity to introduce ourselves and how we came to this moment of sharing our sound and story journey with you. Cheryl is a sound designer and rerecording mixer who owns a well-regarded audio studio in the Washington, D.C. area, where she does sound design and mixing for nonfiction projects designed for every distribution platform, from broadcast and mobile to immersive installations. As a double music major at Auburn University, Cheryl started out as a composition major and then discovered audio engineering as the means to marry her scores to picture. That was the moment she realized sound design was her destiny. She got her break in the machine room of a major D.C. area post-production facility, then spent four years in New York City working on national spots. She moved back to Washington, D.C. to raise a family and there opened her own audio studio in 2006. Ott House Audio is now one of the premiere audio mixing and mastering studios in the mid-Atlantic region. Cheryl has mixed projects for PBS, National Geographic, Smithsonian Channel, TV One, and the Discovery Channel, as well as many productions for Dolby Atmos delivery. She is very much a pioneer, being the first to implement the tools for the Dolby Atmos Near Field Home Theater Renderer. Cheryl has been on the leading edge of the 360 and VR revolution, mastering the latest audio formats from tetrahedral, binaural, and ambisonic sources. Never to be tied to one medium, Cheryl has also worked on interactive film and unique installations for museums across the United States.