Jeffrey A. Okun - The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures
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- Book:The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures
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The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures: summary, description and annotation
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This 3rd edition has been expanded to feature lessons on 2.5D/3D Compositing;3D Scanning; Digital Cinematography; Editorial Workflow in Animated and Visual Effects Features; Gaming updates; General Geometry Instancing; Lens Mapping for VFX;Native Stereo;Real-Time VFX & Camera Tracking;Shot/Element Pulls and Delivery to VFX;Techvis;VFXElements and Stereo; Virtual Production; andVR/AR (Virtual Reality / Augmented Reality).
A must-have for anyone working in or aspiring to work in visual effects, The VES Handbook of Visual Effects, Third Edition covers essential techniques and solutions for all VFX artists, producers, and supervisors, from pre-production to digital character creation, compositing of both live-action and CG elements, photorealistic techniques, and much more. With subjects and techniques clearly and definitively presented in beautiful four-color, this handbook is a vital resource for any serious VFX artist.
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