Beautiful Minecraft.
Copyright 2017 by James Delaney.
All rights reserved. No part of this work may be reproduced or trans-
mitted in any form or by any means, electronic or mechanical,
including
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ISBN-10: 1-59327-765-2
ISBN-13: 978-1-59327-765-9
Publisher
William Pollock
Developmental Editor
Tyler Ortman
Production Editor
Serena Yang
Proofreader
Riley Hoffman
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Cover Builds
Faberg Palace
by Rowan van Tuijl
Azorzeia - Gardens of the Wild
by Andrzej Czerniewski
Image Renders
Splekh and Nati
Design
Mike Doyle and Max Burger
Introduction
by
James Delaney
Since the release of Minecraft in 2009, players
of all ages and from all backgrounds have
spent countless hours using the game to bring
their own imaginations to life. They have made
Minecraft the most popular computer game of
all time. But as Cody Sumter from the MIT Media
Lab said, [Minecraft creator] Notch hasnt just
built a game. Hes tricked 40 million people into
learning to use a CAD program.
Starting off in an almost infinite, automatically
generated landscape made entirely from blocks,
the player has the ability to destroy and place
blockswith the aim of staying safe from the
hostile creatures that roam the Minecraft world.
But thats not the only way to play.
The players imagination comes to the forefront
in Creative Modewhere players can focus on
building, with unlimited resources and without
fear of attack from monsters.
Soon after the games release, stunning examples
of Creative Mode marvels began to appearfor
instance, a replica of
Star Trek
s USS
Enterprise
,
scaled to the size of the Minecraft player, all
built by hand and undoubtedly the result of
hundreds of hours work. The sharing of such
creations online played a huge role in the suc-
cess of MinecraftMojang famously launched
the game with an advertising budget of zero, so
community-made content and sharing were cen-
tral to the growth of the Minecraft phenomenon.
This book assembles some of the Minecraft com-
munitys most impressive work. No collection
could ever be considered definitive, but my goal
is to showcase a variety, across a broad range of
styles, approaches, and themes.
The sculptures and scenes in this book, unlike
the USS
Enterprise
, were not entirely built by
hand. Custom Minecraft sculpting and design
tools have been created to speed up the build-
ing process, adding functions such as copying,
pasting, rotating, and even paintingmuch like
the features of Photoshop. Nevertheless, some
of the larger projects, consisting of millions of
blocks, are still the product of hundreds of hours
of work.
Many of these projects have been completed as
commissions for a variety of clients, including
Minecraft servers, film studios such as Disney, and
many other organizations trying to benefit from
Minecrafts young and enamoured audience.
What are the artistic possibilities of creating
worlds in Minecraft? This book aims to explore
the furthest limits of this question and to let the
artists themselves explain their motivations for
creating art in this unlikely medium.