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Hazzard - OpenLayers 2.10 Beginners Guide

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Hazzard OpenLayers 2.10 Beginners Guide
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Create, optimize, and deploy stunning cross-browser web maps with the OpenLayers JavaScript web mapping library Learn how to use OpenLayers through explanation and example Create dynamic web map mashups using Google Maps and other third-party APIs Customize your maps functionality and appearance Deploy your maps and improve page loading times A practical beginners guide, which also serves as a reference with the necessary screenshots and exhaustive code explanations In Detail Web mapping is the process of designing, implementing, generating, and delivering maps on the World Wide Web and its products. OpenLayers is a powerful, community driven, open source, pure JavaScript web mapping library. With it, you can easily create your own web map mashup using WMS, Google Maps, and a myriad of other map backends. Interested in knowing more about OpenLayers? This book is going to help you learn OpenLayers from scratch. OpenLayers 2.10 Beginners Guide will walk you through the OpenLayers library in the easiest and most efficient way possible. The core components of OpenLayers are covered in detail, with examples, structured so that you can easily refer back to them later. The book starts off by introducing you to the OpenLayers library and ends with developing and deploying a full-fledged web map application, guiding you through every step of the way. Throughout the book, youll learn about each component of the OpenLayers library. Youll work with backend services like WMS, third-party APIs like Google Maps, and even create maps from static images. Youll load data from KML and GeoJSON files, create interactive vector layers, and customize the behavior and appearance of your maps. There is a growing trend in mixing location data with web applications. OpenLayers 2.10 Beginners Guide will show you how to create powerful web maps using the best web mapping library around. This book will guide you to develop powerful web maps with ease using the open source JavaScript library OpenLayers. Read more...
Abstract: Create, optimize, and deploy stunning cross-browser web maps with the OpenLayers JavaScript web mapping library Learn how to use OpenLayers through explanation and example Create dynamic web map mashups using Google Maps and other third-party APIs Customize your maps functionality and appearance Deploy your maps and improve page loading times A practical beginners guide, which also serves as a reference with the necessary screenshots and exhaustive code explanations In Detail Web mapping is the process of designing, implementing, generating, and delivering maps on the World Wide Web and its products. OpenLayers is a powerful, community driven, open source, pure JavaScript web mapping library. With it, you can easily create your own web map mashup using WMS, Google Maps, and a myriad of other map backends. Interested in knowing more about OpenLayers? This book is going to help you learn OpenLayers from scratch. OpenLayers 2.10 Beginners Guide will walk you through the OpenLayers library in the easiest and most efficient way possible. The core components of OpenLayers are covered in detail, with examples, structured so that you can easily refer back to them later. The book starts off by introducing you to the OpenLayers library and ends with developing and deploying a full-fledged web map application, guiding you through every step of the way. Throughout the book, youll learn about each component of the OpenLayers library. Youll work with backend services like WMS, third-party APIs like Google Maps, and even create maps from static images. Youll load data from KML and GeoJSON files, create interactive vector layers, and customize the behavior and appearance of your maps. There is a growing trend in mixing location data with web applications. OpenLayers 2.10 Beginners Guide will show you how to create powerful web maps using the best web mapping library around. This book will guide you to develop powerful web maps with ease using the open source JavaScript library OpenLayers

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OpenLayers 2.10
Beginner's Guide

Copyright

Copyright 2011 Packt Publishing

OpenLayers 2.10

Beginner's Guide

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: March 2011

Production Reference: 1110311

Published by Packt Publishing Ltd. 32 Lincoln Road Olton Birmingham, B27 6PA, UK.

ISBN 978-1-849514-12-5

www.packtpub.com

Cover Image by Jose Argudo ( <> )

Credits

Author

Erik Hazzard

Reviewers

Xurxo Mndez Prez

Alan Palazzolo

Ian Turton

Couzic Mikael

Acquisition Editor

Usha Iyer

Development Editor

Maitreya Bhakal

Technical Editors

Pallavi Kachare

Indexers

Hemangini Bari

Rekha Nair

Editorial Team Leader

Aanchal Kumar

Project Team Leader

Priya Mukherji

Project Coordinator

Jovita Pinto

Proofreader

Steve Maguire

Graphics

Nilesh Mohite

Production Coordinator

Adline Swetha Jesuthas

Cover Work

Adline Swetha Jesuthas

About the Author

Erik Hazzard is a web developerdesigner, Open Source advocate, and VI user. He loves to learn, teach, and occasionally blogs on his website at http://vasir.net/. As a professional web developer of five years, Erik specializes in Python and JavaScript, using open source software whenever possible. When he's not developing web applications, he's often developing or designing video games.

He works at FREAC (Florida Resources and Environmental Analysis Center), a great place with great people that does all kinds of GIS and web development work.

I'd like to thank the developers of OpenLayers, who continually do a fantastic job of developing the best web-mapping framework. I'd like to also thank my friends and mentors Ian Johnson and David Arthur for giving me the confidence and support I needed to get into web development. I'd like to thank Georgianna Strode and Stephen Hodge for their guidance, advice, and providing me with the opportunity to become a better web developer. I could not have written this book without the help of the great team at Packt; I hope every author can be as lucky as me to have such an excellent group of people to work with. I'd like to thank my parents for their never ending support. Lastly, I'd like to thank my love, Alisen, for her understanding and taking the time to help me make sure that the book is as easy to read as possible.

About the Reviewers

Xurxo Mndez Prez was born in 1983 in Ourense, a little town in the south of Galicia, Spain. He lived there until he started the study for a degree in IT in the University of A Corua, which finalized in 2008.

For the last two years he has been working, at the Computer Architecture Group of the University of A Corua developing GIS applications (making intensive use of many OGC standards) like Sitegal and SIUXFor (web GIS based applications to manage land properties and promote their good uses in the Galician region), MeteoSIX (a GIS system that provides access to geolocated observed and forecasted meteorological data in Galicia) and others.

He also has large experience (3+ years) as a developer of mobile applications, having played first with JavaME, but nowadays he specializes in Google Android, with more than a dozen developed applications, some of them combining concepts like GIS and geolocation, real time responsiveness, and multiuser needs.

Alan Palazzolo has been building web applications big and small for over five years, most of which have been with the open source, content management system Drupal, and along the way has picked up some experience in data visualization and mapping. He is a strong believer and advocate for the open source methodology in software and in life. He was involved in starting a Free Geek chapter in the Twin Cities, and constantly tries to use technology, and specifically the Internet, to enhance the lives of those that are less fortunate than most.

Ian Turton is a geography researcher at the Pennsylvania State University. He became a geographer by accident nearly 20 years ago and hasn't managed to escape yet. During that period he was a co-founder of the GeoTools open source Java toolkit that is now used as the basis of many geographic open source projects. He continues to serve on the Project Steering Committee for the project as well as committing new code and patches. He has also taught the very popular course "Open Web Mapping" using open standards and open source programs at the Pennsylvania State University and the University of Leeds.

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Preface

Web mapping is the process of designing, implementing, generating, and delivering maps on the World Wide Web and its products. OpenLayers is a powerful, community driven, open source, pure JavaScript web-mapping library. With it, you can easily create your own web map mashup using WMS, Google Maps, and a myriad of other map backends. Interested in knowing more about OpenLayers? This book is going to help you learn OpenLayers from scratch.

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