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Demarest Rebecca - Ios 8 programming cookbook: solutions & examples for ios apps

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Demarest Rebecca Ios 8 programming cookbook: solutions & examples for ios apps

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Entirely rewritten for Apples Swift programming language, this updated cookbook helps you overcome the vexing issues youre likely to face when creating apps for iOS devices. Youll find hundreds of new and revised recipes for using the iOS 8 SDK, including techniques for working with Health data and HomeKit accessories, enhancing and animating graphics, storing and protecting data, sending and receiving notifications, and managing files and folders among them. Each recipe includes sample code on GitHub that you can use right away. Use CloudKit APIs to store information in the cloud with ea.

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iOS 8 Swift Programming Cookbook
Vandad Nahavandipoor
Preface

About a year ago, noticing that Apple had not updated Objective-C much over the past few years, I got intimations that they were working on a new language or framework for iOS development, and even suggested it to my friends at work. They laughed and said, Then you will have to write your book from scratch. They were right; this edition is almost a whole new book.

The previous edition of the book had already seemed like a very big job because I added so many recipes as well as updated all the Objective-C code for iOS 7. But the task was dwarfed by this edition, where everything had to be rewritten in Swift. Furthermore, so many recipes are new that I have lost count. I can affirm that this edition of the book is the most extensive effort since my initial effort to write the first edition. All the code has been written in Swift. Not just translated line by line, but rewritten to take advantage of awesome features in Swift, like extensions.

None of us quite expected Swift to come out from Apples Worldwide Developers Conference (WWDC) 2014. We thought it would be a normal WWDC with tons of new APIs and just some additions to Objective-C like previous years at WWDC. But we were all surprised. At least I was.

I think Swift is a great language and has been needed for iOS development for a long time. Those of us who grew up with the first iOS SDK oras it was called back thenthe iPhone SDK, know how painful it was to do reference counting manually. Explaining those concepts in early editions of this book, I felt they were sometimes unnecessary and got in the way when developing iOS apps. Instead of focusing on writing great apps, we had to focus much of our attention on writing apps that wouldnt crash because of memory management issues. Swift has fixed a lot of those issues and has left us with a lot more complicated things to deal with.

Swift seems like a programming language that is intended for more than iOS development, because so many of its features are unneeded in basic applications and are more appropriate for something complicated and demanding such as a game. When it comes to iOS development, the frameworks seem to be more important than the language, and the frameworks are usually what we struggle with. The difficulty is exacerbated by a lack of documentation for APIs. Many development companies, Apple included, seem to think they can just put out documentation for each API in isolation. They dont understand that programmers need to use a series of APIs together to achieve something. Apple tells you: here is a carrot, it has X number of calories, it weighs this much, its color is orange, and it has been produced in this country. This book tells you: here is a carrot and this is how you can make a carrot soup with it.

Apple doesnt provide basic instructions on how to use their APIs. But they are not alone in this. It is a very big job to document the APIs and they have done a great job with that. I will help you use those APIs to deliver amazing apps to your customers.

I hope youll enjoy reading this book, and if there is anything that I have not explained, you can contact me through Facebook or Twitter or just send me an email. I will be more than happy to help fellow developers out.

Audience

I assume you know your way around Xcode and have written a few lines of Swift code before. This book does not offer a tutorial about how to write Swift code, but will show you interesting and powerful iOS apps using Swift. There is a big difference. I dont explain the Swift language in this book, because Apple has already done that quite thoroughly with the Swift Programming Language guide, which is about 500 pages long! There is no need for a book to re-explain what Apple has already explained. So if you are not comfortable with Swift yet, I suggest that you read the aforementioned guide published and made freely available by Applejust do a web search.

This book is also not going to teach you the very basics of iOS development. I expect you to know the basics of software engineering and algorithms. Please do not purchase this book in the hopes that it will make you a software engineer, because that is not its goal. If you already know about functions, the stack, arrays, dictionaries or hash-tables, etc., this book is good for you. Otherwise, I suggest that you first become a software engineer of some sort (even if your language is not Swift), and then pick this book up to learn how to write awesome iOS apps.

Organization of This Book

Here is a concise breakdown of the material each chapter covers:

This chapter explains the fundamental building blocks of iOS development, such as messages, labels, sliders, buttons, text fields and views, navigation bars, etc. I suggest that you read the recipes in this chapter and try them out before moving on to more advanced subjects.

Finally! Apple allows us to extend iOS with these little binaries that ship with our apps, get integrated into iOS, and can live by themselves without the need for our apps to be running in the background. For instance, we can now create custom keyboards that can get installed on the users device and the user can use those keyboards even if our app is not running. This feature has been in Android pretty much since its beginning, so when Apple allowed this feature on iOS, I said not Oh, great but Finally. Have a look at this chapter and make up your own mind about its value for you.

The HealthKit framework allows iOS apps to integrate with the health-information that is stored on the users device. This information belongs to the current user of the device and can contain very detailed information, such as the amount of fat that the user burned in the last running session they did. This chapter teaches you how to integrate your apps with HealthKit and read and write to this health database.

HomeKit is another awesome framework in the SDK. It allows iOS apps to speak to accessories that are HomeKit enabled, so to speak. You will learn to discover these accessories, configure them, talk to them, and so on.

Creating a lively user interface takes more than a table view and a label placed on a navigation bar! You need to simulate real-life physics. This chapter teaches you such things as how to model gravity and other dynamic behaviors, and how to attach those to your UI components.

A lot of the information that we want to display to the user is hierarchichal, in that it can be separated into specific cells on the screen and eventually displayed to the user. Table views and collection views are used pretty much everywhere in iOS. From the Photos app to the Settings, you can see collection and table views at work everywhere. This chapter teaches you all you need to know to create great functionality with these components in the SDK.

When your app runs, by default, you will be on the main thread in your app delegate so that you can perform UI-related tasks. But you do not want to perform heavy downloading tasks and heavy calculations on the UI thread because youll trash your users experience. In fact, iOS will actually kill your app if you block the UI thread for more than five seconds. Concurrency and multithreading is taught in this chapter to allow you to create fluid apps that do all the work they need, without stepping on the UI thread too much.

Do you store usernames and passwords using NSUserDefaults? If your answer is yes, you desperately need to read this chapter. We will talk about Touch ID authentication and many Keychain-related functionalities. You will also learn how to make your user interfaces more secure.

All the sensors in an iOS device are helpful when you try to find your way to the supermarket or find out which floor of a building you are currently on (seriously, iOS almost always knows this). So you can learn about iBeacons and maps and core location in this chapter.

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