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Vandad Nahavandipoor - ios 9 swift programming cookbook

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Vandad Nahavandipoor ios 9 swift programming cookbook

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The introduction of iOS 8 and Swift really changed a lot of things for
programmers. iOS developers now have a new programming language, and with this come a
lot of new opportunities and challenges. The year of iOS 9 is the year of continuity,
extensibility, and accessories. From health data to extensions to the notification
center and various new frameworks added to the iOS SDK, there is plenty to learn about.
This updated cookbook helps you overcome the vexing issues youre likely to face when
creating apps for iOS 9 devices.

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iOS 9 Swift Programming Cookbook

by Vandad Nahavandipoor

Copyright 2015 Vandad Nahavandipoor. All rights reserved.

Printed in the United States of America.

Published by OReilly Media, Inc. , 1005 Gravenstein Highway North, Sebastopol, CA 95472.

OReilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles ( http://safaribooksonline.com ). For more information, contact our corporate/institutional sales department: 800-998-9938 or corporate@oreilly.com .

  • Editors: Andy Oram and Rachel Roumeliotis
  • Production Editor: Nicole Shelby
  • Copyeditor: FILL IN COPYEDITOR
  • Proofreader: FILL IN PROOFREADER
  • Indexer: FILL IN INDEXER
  • Interior Designer: David Futato
  • Cover Designer: Karen Montgomery
  • Illustrator: Rebecca Demarest
  • November 2014: First Edition
Revision History for the First Edition
  • 2015-09-30: First Early Release

See http://oreilly.com/catalog/errata.csp?isbn=9781491936696 for release details.

The OReilly logo is a registered trademark of OReilly Media, Inc. iOS 8 Swift Programming Cookbook, the cover image, and related trade dress are trademarks of OReilly Media, Inc.

While the publisher and the author(s) have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the author(s) disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights.

978-1-491-93669-6

[FILL IN]

Preface

When I started writing this edition of this book (which has been in the field and regularly updated since iOS version 4), I thought to myself: what I should do to really overhaul it and make it even more exciting than the previous editions? The answer was to rewrite the whole book--every single word from scratch. Up to and including the iOS 8 Swift Programming Cookbook (where I made the big switch from Objective-C to Swift) was to base every edition on the previous edition. I would go through all the examples from the previous edition to remove the ones that were irrelevant for the new edition or just expendable because they were very simple and basic. Id then update the remaining examples to make sure they work great with the new iOS version. Then I would also write new content for the new version of iOS. However, after 5 editions, I noticed that many recipes were not really useful anymore and had stayed almost the same since the beginning. So how could I solve this issue? The solution was to not do this any longer. I had to write all new content, and thats what I did for this book.

The amount of work that went into this writing this book was tremendous, on my side, and on OReillys side. I have had to think long and hard about every new recipe, writing all the example code anew and ensuring it works with the latest production tools from Apple. You will learn a lot about Swift 2 and iOS 9 SDK in this book.

And yes, there is a great deal of watchOS material in this book. The chapter dedicated to watchOS has more content in it than any other chapter. The reason behind that decision was that watchOS was the main focus for this years WWDC and that Apple has paid more attention to watchOS in iOS 9 SDK than to other frameworks or tools that they have published this year. I hope youll enjoy writing watchOS apps as much as I do.

One last thing. Since Swift changes a lot and is constantly updated, please always check the GitHub repo for this book to get the most up-to-date code. I have ensured that all code compiles and works fine with Xcode 7 and the iOS 9 SDK, but if for some reason you are on a beta Xcode that is newer than the production version of Xcode 7 that Apple has released, do ensure that you have the latest code by checking out this books GitHub repo.

Have fun and I hope youll enjoy reading this book.

Audience

I assume that you are comfortable writing iOS apps, at least know your way around Xcode and can work with the simulator. This book is not for beginners. If you have never programmed in Xcode before for iOS, it will be tough to learn iOS programming only from this book. So I suggest that you compliment your skills with other online resources. The best market for this book is intermediate and advanced users.

I also assume that you have written a little bit of Swift code. In this book, I use Swift 2 and will teach you some of the concepts but if you dont know Swift, this is not the right place to start. Please pick up Apples book on Swift programming first; try with that and once you are a bit comfortable with Swift, come back to this book and Im sure youll learn a lot of new things, even about Swift 2.

Organization of This Book

Here Ill explain what each chapter is about so that youll get a feeling for what this book is going to teach you:

Swift 2.0, Xcode 7 and Interface BuilderIn this chapter, we go through a lot of new stuff in Swift, Xcode, and Interface Builder, such as the addition of the guard keyword to Swift and conditionally extending types with Swifts new runtime features. Swift has really matured with Swift 2, and I want to share some of the most important additions with you.Apple WatchThis years WWDC star, without a doubt, is watchOS 2 with all its additions. Now apps can run natively on the watchOS without having to talk to the iOS counterpart app, and this is great for us. More work, more things to do, more fun. We will talk about complications, transferring files between iOS and watchOS 2 apps, downloading files right on the watch, recording audio, and playing multimedia on your watch.The User InterfaceEven though additions to UIKit were not talked about as extensively as watchOS 2 in this years WWDC, there are still tons of new features that we can discuss, including anchored constraints, stack views and the new Safari view controller.ContactsThe all-new contacts APIs will be discussed in this chapter. The frameworks on which this chapter is based are both completely new to iOS 9. With the APIs in these frameworks, youll learn how to add new contacts to the users device, remove contacts, edit them, or even allow the user to pick a contact from the list so that you can perform your tasks on it.ExtensionsSafari Content Blockers shocked a lot of developers during this years WWDC. This allows us developers to create apps that get installed as extensions on the users Safari browser and allows us to block various elements of web pages that the user views. For instance, you can now block pictures or various unwanted elements in the websites that you specify in your app, and you can share these content blockers with those who use your app. This chapter is all about new extension points that you can add to your apps.Web and SearchApps can now provide content to iOS. iOS will then index these contents and allow the user to search for these contents right within Spotlight on their devices. Your contents can also be indexed globally on Apples servers so even those who dont have your app can see your content on their devices. Intriguied? Read this chapter, then!MultitaskingWe now have Picture in Picture (PiP) in iOS. Your app can provide a video player to iOS and allow the user to minimize your whole app into that video player while she works with other apps. Its really cool, in my opinion.Maps and LocationWith the additions to Core Location and MapKit frameworks, you can now, for example, display an ETA for transit between two locations or display your custom view inside the annotation of a pin on the map.UI TestingOne of the stars of this years WWDC is Apples new UI Testing framework. We can now write native Swift code to do our UI testing and Im going to show you how, in this chapter.Core MotionCore Motion is now also available on watchOS 2 and in this chapter youll learn some of the new things that you can do with this framework, including reading cadence information from sensors on the device.SecurityATS is a welcome addition in iOS that forces all requests to go through HTTPS. If you build your project with Xcode 7 and iOS 9 SDK, all your network requests will go through HTTPS by default, protecting your content and possibly breaking a few things if you dont support HTTPS in your web services. Read this chapter to learn more.MultimediaWe have some new additions to how apps can interact with Siri and you can read about them in this chapter.UI DynamicsLast but not least, there are some amazing effects that you can achieve in your user interface with the new additions to UI Dynamics, including the ability to create turbulence or magnetic fields. In this chapter, Ill show you these additions with examples.
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