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Gorny Dawid - Cinder Creative Coding Cookbook

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Gorny Dawid Cinder Creative Coding Cookbook
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Full of easy-to-follow recipes and images that will teach powerful techniques and algorithms, building from basic projects to challenging applications. This book is for artists, designers, and programmers who have previous knowledge of C++, but not necessarily of Cinder.

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Cinder Creative Coding Cookbook

Cinder Creative Coding Cookbook

Copyright 2013 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the authors, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: May 2013

Production Reference: 1160513

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-84951-870-3

www.packtpub.com

Cover Image by Dawid Grny (<>)

Credits

Authors

Dawid Gorny

Rui Madeira

Reviewers

Vladimir Gusev

Dofl Y. H. Yun

Acquisition Editor

Joanne Fitzpatrick

James Jones

Lead Technical Editor

Dayan Hyames

Technical Editors

Soumya Kanti

Devdutt Kulkarni

Veena Pagare

Project Coordinator

Arshad Sopariwala

Proofreaders

Maria Gould

Paul Hindle

Indexer

Rekha Nair

Production Coordinator

Aditi Gajjar

Prachali Bhiwandkar

Cover Work

Aditi Gajjar

About the Authors

Dawid Gorny is a creative coder and a creative technologist who is into computational design, art, and interaction design.

He has worked as a professional web and Flash developer for several years, then took the lead of the research and development department at a digital production house. He has worked on concepts and technical solutions for a wide variety of interdisciplinary projects involving mobile development, cameras, sensors, custom electronic circuits, motors, augmented reality, and projection mapping. His installations engage people in malls, airports, exhibition spaces, and other public venues.

He is the founder, organizer, and program director of the art+bits festival in Katowicethe encounter of art and technology.

You can find a more about his projects and experiments at http://www.dawidgorny.com

Rui Madeira is a computational designer, educator, and founder of the interaction design studio Estudio Ruim. He has been exploring and creating unique and engaging interactive experiences for cultural, artistic, and commercial purposes. His works are born from the intersection of several disciplines including illustration, animation, and interaction design. By using programming languages as the main building blocks for his works, he builds specific and adaptive systems that break apart from the limitations of traditional tools. He has participated in several projects, both collaborative and solo, including interactive performances and concerts, generative visuals for print and motion graphics, mobile applications, interactive installations, and video mapping.

He has collaborated for several institutions including the London College of Fashion, Belm Cultural Center, Pavillion of Knowledge, Portuguese Foundation of Communications, Moda Lisboa, National Ballet of Portugal, and the Monstra Animation Festival

About the Reviewers

Vladimir Gusev is a scientist turned generative graphics stage designer and producer. Vladimir Gusev received his Ph.D. from the Russian Academy of Sciences, and continued scientific research in the Ukraine (Kiev Polytechnic Institute) and the USA (Yale University). His main interest was computer molecular simulations, which led him into industrial bioinformatics and software development (molecular visualization and visual languages and platforms). His latest interest lies in theatre multimedia environments, which resulted in the production of works at the Budapest Summer Festival (Aida by G. Verdi), Anton Chekhov Moscow Art Theatre, Petr Fomenko Theatre Workshop (Moscow), and Satyricon (Moscow). He also co-founded the One Way Theater Company in New York City. Two theatrical productions with Vladimir's engagements as a videographer were nominated for the National Golden Mask Awards.

Some of the respectable institutions with which he collaborated are: The Institute of Physical Chemistry, Kiev Polytechnic Institute, Yale University, TRI/Princeton, Curagen Corporation, GraphLogic (Co-founder), Streambase, Ab Initio, Conde Nast, and One Way Theater Company.

He has also been a reviewer of several international journals on physical chemistry.

I would like to thank the creators of the wonderful Cinder framework.

Dofl Y.H. Yun is an interactive technologist with over 12 years of development experience, and he has established himself as a visionary leader in interactive design in South Korea, Hong Kong, the United Kingdom, and more recently in the USA. Much of his focus is on technologies such as computer vision, 3D depth camera sensors, and multitouch applications.

Dofl received his MA degree in Interactive Media from the London College of Communication, University of the Arts London with a thesis entitled: "EnsembleInteractive Musical Instruments." His MA thesis won the Experimental/Art category at the Flashforward Film Festival 2008 in San Francisco.

Since August 2009 he has been working for Firstborn, a digital agency in New York City. His recent work focuses on exploring the intersection between physical space and interaction design.

I want to especially mention the efforts of Cinder's original author and current lead architect, Andrew Bell, and would like to thank my family for their support and my friends from the CinderDome community.

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