• Complain

Various Authors - The Smashing Book

Here you can read online Various Authors - The Smashing Book full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. genre: Computer. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Various Authors The Smashing Book

The Smashing Book: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "The Smashing Book" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

Various Authors: author's other books


Who wrote The Smashing Book? Find out the surname, the name of the author of the book and a list of all author's works by series.

The Smashing Book — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "The Smashing Book" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Imprint

Published 2011 by Smashing Media GmbH, Freiburg, Germany.

This book, which originally appeared as printed version in 2010, was written by Alessandro Cattaneo, Andrew Maier, Chris Spooner, Darius A Monsef, David Leggett, Dmitry Fadeyev, Jacob Gube, Kayla Knight, Rene Schmidt, Steven Snell and Jon Tan.

Book cover design: Brian Nelson. The Rainbow Cat: Min Tran. Illustrations: Dmitry Tsozik, Anna Myagkova, Anton Zykin. Proofreading: Andrew Lobo. Layout: Sernas Zurzolo. Sales Concept, editing and idea: Sven Lennartz, Vitaly Friedman and the readers of Smashing Magazine; digitally remastered by Manuela Mller.

Founded in September 2006, Smashing Magazine delivers useful and innovative information to Web designers and developers. Smashing Magazine is a well-respected international online publication for professional Web designers and developers. Our main goal is to support the Web design community with useful and valuable articles and resources, written and created by experienced designers and developers.

ISBN: 978-3-943075-06-9

Version: March 29, 2011

Table of Contents

y

Preface

One can make simple things difficult, and writing a book the normal way just wasnt a challenge enough for us. The list of contributors that you can find in the imprint testifies to that. We wanted to engage as many people as possible: writers, designers, illustrators, editors. In fact, internally, we called this little project The Community Book.

Nevertheless, the book was written not by our readers but by a professional team of authors. And throughout the whole process (from brainstorming to writing to putting the final touches on the layout) we included our audience in our plans: we queried people in the Smashing Forum, collected suggestions and listened to your opinions. Of course, all of this ado in advance was meant to stimulate your appetite, too. The result is what now sits in your hands, Smashing Magazines first book. We hope we did at least some things in it right.

The original printed book contains no lists of links or aggregated content. It has 10 carefully prepared, written and edited stories that are based upon topic suggestions and wishes of Smashing Magazines readers.

We consider these topics, i.e. the printed books content as fundamental. Thats why weve decided to offer it as a Smashing eBook as well, because its still valuable and highly practical content.

Have fun and a truly smashing experience with the Smashing eBook, folks!

Sven Lennartz and Vitaly Friedman

User Interface Design in Modern Web Applications

What is user interface design What makes a user interface effective and more - photo 1

What is user interface design? What makes a user interface effective, and, more importantly, how do you go about crafting a good user interface? This chapter looks at the theory as well as the practical techniques involved in visual interface design in modern Web applications.

What Is A User Interface?

The way that you accomplish tasks with a product what you do and how it responds thats the interface Jef Raskin

User interface design isnt just about buttons and menus; its about the interaction between the user and the application or device, and in many cases, its about the interaction between multiple users through that device. This means that user interface design isnt about how a product looks, but rather about how it works. Its not just about arranging buttons and picking colors, but rather about choosing the right tools for the job. Does a particular interface even need buttons? If so, what do those buttons need to do? What do I need to provide users with so that they can figure out how my application works and accomplish what they want to do with ease?

Working on the user interface early on in the product development life cycle is vital because, as Jef Raskin succinctly puts it, As far as the customer is concerned, the interface is the product. The user sees and interacts with the user interface, not the underlying back-end architecture of your application. Getting this element right will thus have a big impact on how much your customers enjoy using your product and how easy your product is to use. Start by designing the interface first and then coding the back-end engine that powers it, rather than building the back-end first and then putting an interface wrapper over top.

What Makes A Great User Interface?

Before we proceed to build a user interface for our product, its important to first understand what makes a good user interface; what are the qualities we should aim to achieve? All great interfaces share eight qualities or characteristics:

Clarity : The interface avoids ambiguity by making everything clear through language, flow, hierarchy and metaphors for visual elements. Clear interfaces dont need manuals. They also ensure users make less mistakes while using them.

Concision : Its easy to make the interface clear by over-clarifying and labeling everything, but this leads to interface bloat, where there is just too much stuff on the screen at the same time. If too many things are on the screen, finding what youre looking for is difficult, and so the interface becomes tedious to use. The real challenge in making a great interface is to make it concise and clear at the same time.

Familiarity : Something is familiar when you recall a previous encounter youve had with it. Even if someone uses an interface for the first time, certain elements can still be familiar. You can use real-life metaphors to communicate meaning; for example, folder-style tabs are often used for navigation on websites and in applications. People recognize them as navigation items because the metaphor of the folder is familiar to them.

Responsiveness : This means a couple of things. First, responsiveness means speed: a good interface should not feel sluggish. Secondly, the interface should provide good feedback to the user about whats happening and whether the users input is being successfully processed.

Consistency : Keeping your interface consistent across your application is important because it allows users to recognize usage patterns. Once your users learn how certain parts of the interface work, they can apply this knowledge to new areas and features, provided that the user interface there is consistent with what they already know.

Aesthetics : While you dont need to make an interface attractive for it to do its job, making something look good will make the time your users spend using your application more enjoyable; and happier users can only be a good thing.

Efficiency : Time is money, and a great interface should make the user more productive through shortcuts and good design. After all, this is one of the core benefits of technology: it allows us to perform tasks with less time and effort by doing most of the work for us.

Forgiveness : Everyone makes mistakes, and how your application handles those mistakes will be a test of its overall quality. Is it easy to undo actions? Is it easy to recover deleted files? A good interface should not punish users for their mistakes but should instead provide the means to remedy them.

Designing a user interface that incorporates all of these characteristics is tricky because working on one characteristic often affects others. The more interface elements you add, the more stuff your users will have to process. Of course, the converse is also true: not providing enough help and support may make certain functions ambiguous. Creating something that is simple and elegant and at the same time clear and consistent is the difficult goal of a user interface designer.

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «The Smashing Book»

Look at similar books to The Smashing Book. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «The Smashing Book»

Discussion, reviews of the book The Smashing Book and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.